Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
## About The Pull Request I totally didn't forget that this branch existed until looking at it last week. Anyways, this does what it says on the title. This PR is a resprite of the overmap to fit in better with the rest of our UI's. Also did this because the normal overmap is boring as hell and the sprites are kind of ass. Overmap hazards now have also been given slight animations or have been replaced with a completely animated sprite, see testing video for what im talking about. Credit goes to shiptest for the carp sprites and inspiration, Thanks guys. - https://github.com/shiptest-ss13/Shiptest/blob/master/icons/misc/overmap.dmi ## How Does This Help ***Gameplay***? Piloting the ship is so much awesomer now dude, trust me, you're not drowning in a sea of blue anymore either because the background is now this cool black gradient thing wow! ## How Does This Help ***Roleplay***? Minimal impact on RP. ## Proof of Testing <details> <summary>Screenshots/Videos</summary> <!-- Leave the line after this one empty. Embeds like breaking if you don't --> ## Before https://github.com/user-attachments/assets/874b0935-fc59-42b8-9ea8-e04c2a9d3be0 ## After https://github.com/user-attachments/assets/87daa519-3681-4d66-92cc-3133c7ea92cc </details> ## Changelog :cl: imageadd: Resprited the overmap and the associated objects/hazards. /:cl:
- Loading branch information