What's Changed
Small update, mostly bugfixes.
New Features:
- warp to just after the falling blocks autoscroller in 2-1
- new HUD counter that displays the number of frames spent in slowed movement, per room
- this currently includes running on slopes, stairs, mud, or snow, and also tonguing, spitting, or swallowing while holding a direction
Fixes:
- crash when HUD enabled with null egg
- corrupted map screen gfx if the debug menu was opened after beating a level's high score
- the debug file is now loaded correctly when warping from the stork cs
- level rezone would not save egg inventory correctly in some circumstances
- when shooting a winged cloud near the edge of the screen so that a freeze occurs, a garbage tile would be written to the HUD
Changes:
- HUD displays for speed, aim angle, X pos, BG3 scroll, and rockless trainer are now 3 digits instead of 4, removing the unused digits
- additionally, some icons have been added for clarity.
- savestates can no longer be loaded cross-level (cross-room is still fine) due to inconsistent behaviour when rezoning back to the original level after loading
Full Changelog: v1.0.0...v1.0.1