Skip to content

v0.7.8.4

Compare
Choose a tag to compare
@armazac armazac released this 27 May 17:05
· 59 commits to master since this release

v0.7.8.4 - QOL Update 2

Features:

  • New Map - Livonia (ALPHA): If you are using the Arma 3 dev branch and pre-ordered Contact DLC, there will be a very early version of the Overthrow: Livonia campaign. Note that BI has not released any assets (clothes, gear, faces etc) so Tanoa ones are currently being used. This campaign is an early alpha version, it will change a lot and is not yet officially supported. Expect final campaign when Contact DLC is released.
  • New Screen - Vehicles: Accessed in the main Y menu top-right, shows a list of all Resistance vehicles and their current state (fuel, damage, ammo) with the option to add a waypoint to it
  • Unflip Vehicles: "Unflip" action added to vehicle ACE interact menu

Bugfixes:

  • Player data could be overwritten before load, possibly causing the "player reset" bug (thanks to RainyDay for the find!)
  • Couldn't talk to NPCs if you hadn't finished the tutorial
  • "Transfer Legit" wouldnt work when player had to choose container
  • Editing police loadout was broken
  • NATO soldiers would carry fake magazines/rockets etc
  • Can attach static weapons to Offroads at workshop again
  • NATO officers, fugitives and informants shouldnt run off anymore
  • Opening Arsenal on warehouse or dumping into warehouse would remove your backpack but not add it to the warehouse
  • Ambient parked vehicles would spawn in the middle of the road
  • AI could not loot bodies from towers, roofs, high buildings etc and would get stuck
  • Job waypoints would not be removed from the map when completed/cleared
  • Running over NATO would not set you wanted
  • Killing gangs would sometimes not pay out bounties
  • Removed more rpt spam

Tweaks:

  • Number of player slots increased to 32
  • Default fitness level is now higher/You can run further at game start
  • Default police loadout is now a lot cheaper (Just a P99 + ammo + uniform), note they wont be that effective vs gangs
  • Police station map markers now show how many police currently hired
  • You can now trigger QRF to capture a Base/Airfield by using scroll menu on the flag (must not be wanted)
  • You can now set an FOB as your home/respawn using scroll menu on the flag
  • You can now "place" a workbench (its under Misc, press space twice)
  • Before recruiting individual soldiers you will be told what items need to be purchased and their price
  • NATO will now send helicopters from any base with a helipad
  • Helipads added to various bases on all maps
  • Killing a NATO officer will no longer zero their resources, but only subtract from them (less if higher difficulty)
  • Buying gear from a faction dealer will now increase standing with them (+1 per $1000)
  • Scared/running civilians will now stop being scared after a short time
  • Can now switch off player markers on HUD using mission parameters