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v4.0.2 b11

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@stumper66 stumper66 released this 23 May 00:27
  • fix condition stop-processing from having reversed logic
  • update debug messages so they always show the rule name and mob name where applicable and more consistently
  • fix player mod levelling settings for match-variable and use-variable-as-max
  • fix error relating to custom drops
  • prevent player immortality when creature-death-nametag is not specified in rules.yml
  • update kotlin to version 2.0.0
  • update custom mob groups to be more accurate
  • small tweaks to default ranged multiplier values