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Enchant Scores

AnchyDev edited this page Dec 16, 2022 · 1 revision

This table is for determining the score for what is considered a Tank, Physical, Spell & Hybrid item. This step happens before an item is enchanted and is what is referenced by the statbooster_enchant_template table.

Mod_Type

This is the type of mod that is on the item, it falls into two categories:

  • ITEM_MOD (0)
  • SPELL_AURA_MOD (1)

Mod_ID

This is the ITEM_MOD or SPELL_AURA_MOD id.

You can get the IDs for ITEM_MOD from here under ItemModType.

You can get the IDs for SPELL_AURA_MOD from here under AuraType.

Subclass

This is the subclass ID to match against.

You can get the IDs for subclass from here under ItemSubclassArmor.

Tank_Score / Phys_Score / Spell_Score / Hybrid_Score

This is where the magic happens, setting a higher score means that it has a higher chance of being that type of item.

For example if an item has intellect on it, it could be a healer or hybrid item.

Setting a value to 0 means it will not be scored for that type.