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AnchyDev committed Oct 6, 2023
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8 changes: 8 additions & 0 deletions .editorconfig
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[*]
charset = utf-8
indent_style = space
indent_size = 4
tab_width = 4
insert_final_newline = true
trim_trailing_whitespace = true
max_line_length = 80
105 changes: 105 additions & 0 deletions .gitattributes
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## AUTO-DETECT
## Handle line endings automatically for files detected as
## text and leave all files detected as binary untouched.
## This will handle all files NOT defined below.
* text=auto eol=lf

# Text
*.conf text
*.conf.dist text
*.cmake text

## Scripts
*.sh text
*.fish text
*.lua text

## SQL
*.sql text

## C++
*.c text
*.cc text
*.cxx text
*.cpp text
*.c++ text
*.hpp text
*.h text
*.h++ text
*.hh text


## For documentation

# Documents
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain

## DOCUMENTATION
*.markdown text
*.md text
*.mdwn text
*.mdown text
*.mkd text
*.mkdn text
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
copyright text
*COPYRIGHT* text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text

## GRAPHICS
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
*.svg text
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary


## ARCHIVES
*.7z binary
*.gz binary
*.jar binary
*.rar binary
*.tar binary
*.zip binary

## EXECUTABLES
*.exe binary
*.pyc binary
72 changes: 72 additions & 0 deletions .github/ISSUE_TEMPLATE/bug_report.yml
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name: Bug report
description: Create a bug report to help us improve.
title: "Bug: "
body:
- type: textarea
id: current
attributes:
label: Current Behaviour
description: |
Description of the problem or issue here.
Include entries of affected creatures / items / quests / spells etc.
If this is a crash, post the crashlog (upload to https://gist.github.com/) and include the link here.
Never upload files! Use GIST for text and YouTube for videos!
validations:
required: true
- type: textarea
id: expected
attributes:
label: Expected Behaviour
description: |
Tell us what should happen instead.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce the problem
description: |
What does someone else need to do to encounter the same bug?
placeholder: |
1. Step 1
2. Step 2
3. Step 3
validations:
required: true
- type: textarea
id: extra
attributes:
label: Extra Notes
description: |
Do you have any extra notes that can help solve the issue that does not fit any other field?
placeholder: |
None
validations:
required: false
- type: textarea
id: commit
attributes:
label: AC rev. hash/commit
description: |
Copy the result of the `.server debug` command (if you need to run it from the client get a prat addon)
validations:
required: true
- type: input
id: os
attributes:
label: Operating system
description: |
The Operating System the Server is running on.
i.e. Windows 11 x64, Debian 10 x64, macOS 12, Ubuntu 20.04
validations:
required: true
- type: textarea
id: custom
attributes:
label: Custom changes or Modules
description: |
List which custom changes or modules you have applied, i.e. Eluna module, etc.
placeholder: |
None
validations:
required: false
33 changes: 33 additions & 0 deletions .github/ISSUE_TEMPLATE/feature_request.yml
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name: Feature request
description: Suggest an idea for this project
title: "Feature: "
body:
- type: markdown
attributes:
value: |
Thank you for taking your time to fill out a feature request. Remember to fill out all fields including the title above.
An issue that is not properly filled out will be closed.
- type: textarea
id: description
attributes:
label: Describe your feature request or suggestion in detail
description: |
A clear and concise description of what you want to happen.
validations:
required: true
- type: textarea
id: solution
attributes:
label: Describe a possible solution to your feature or suggestion in detail
description: |
A clear and concise description of any alternative solutions or features you've considered.
validations:
required: false
- type: textarea
id: additional
attributes:
label: Additional context
description: |
Add any other context or screenshots about the feature request here.
validations:
required: false
25 changes: 25 additions & 0 deletions .github/README.md
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# SKELETON - Module template

[English](README.md) | [Español](README_ES.md)


## How to create your own module

1. Use the script `create_module.sh` located in [`modules/`](https://github.com/azerothcore/azerothcore-wotlk/tree/master/modules) to start quickly with all the files you need and your git repo configured correctly (heavily recommended).
1. You can then use these scripts to start your project: https://github.com/azerothcore/azerothcore-boilerplates
1. Do not hesitate to compare with some of our newer/bigger/famous modules.
1. Edit the `README.md` and other files (`include.sh` etc...) to fit your module. Note: the README is automatically created from `README_example.md` when you use the script `create_module.sh`.
1. Publish your module to our [catalogue](https://github.com/azerothcore/modules-catalogue).


## How to test your module?

Disable PCH (precompiled headers) and try to compile. To disable PCH, set `-DNOPCH=1` with Cmake (more info [here](http://www.azerothcore.org/wiki/CMake-options)).

If you forgot some headers, it is time to add them!

## Licensing

The default license of the skeleton-module template is the MIT but you can use a different license for your own modules.

So modules can also be kept private. However, if you need to add new hooks to the core, as well as improving existing ones, you have to share your improvements because the main core is released under the AGPL license. Please [provide a PR](https://www.azerothcore.org/wiki/How-to-create-a-PR) if that is the case.
66 changes: 66 additions & 0 deletions .github/README_ES.md
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[English](README.md) | [Español](README_ES.md)

# PARTE 1 - Cómo crear su propio módulo

Puede utilizar estos scripts para iniciar su proyecto:

[Ejemplos de scripts](https://github.com/azerothcore/azerothcore-boilerplates)

### ¿Cómo probar su módulo?

Desactivar PCH (cabeceras pre-compiladas) e intentar compilar. Si ha olvidado algunas cabeceras, es hora de añadirlas. Para desactivar PCH, siga este [link](https://github.com/azerothcore/azerothcore-wotlk/wiki/CMake-options) y ponga `USE_COREPCH ` a 0 con Cmake.

-------------------------------------------------------

# PARTE 2 - EJEMPLO DE UN README.md
Recuerde que el README.md le explica al resto de las personas que es lo que hace su módulo. Recomendamos escribirlo en ingles quizás, aunque puede ser traducido luego a otros idiomas.

# MI NUEVO MÓDULO (título)

## Descripción

Este módulo permite hacer esto y esto.
(Debe explicar para que se va a utilizar el modulo, cuál es su utilidad)

## Cómo utilizar

Haz esto y aquello.

Puedes agregar una carpeta de pantalla:

[screenshot](/screenshots/my_module.png?raw=true "screenshot")

O incluso un video donde expliques su uso:

[Youtube](https://www.youtube.com/watch?v=T6UEX47mPeE)


## Requisitos

Se debe especificar que versión de azerothcore requiere, porque podría ser incompatible con alguna más adelante. Entonces aclarar por las dudas su compatibilidad no está de más.

Mi nuevo módulo requiere:

- AzerothCore v4.0.0+


## Instalación

```
1) Simplemente coloque el módulo dentro del directorio `modules` de AzerothCore (repositorio), no la compilación.
2) Importe el SQL manualmente a la base de datos correcta (auth, mundo o caracteres) o con el `db_assembler.sh` (si se proporciona `include.sh`).
3) Vuelva a ejecutar el Cmake y genere la compilación necesaria. (Revise la guía)
```

## Editar la configuración del módulo (opcional)

Si necesita cambiar la configuración del módulo, vaya a la carpeta de configuración de su servidor (donde está su `worldserver` o `worldserver.exe`), copie `my_module.conf.dist` a `my_module.conf` y edite ese nuevo archivo.


## Créditos

* [Yo](https://github.com/YOUR_GITHUB_NAME) (autor del módulo) Edite el enlace para que apunte a su github si lo desea.
* [BarbzYHOOL](https://github.com/barbzyhool) <!-- Puedes eliminar estas líneas, pero al crear un nuevo modulo, es notificado a estas personas, por lo que está bueno que eso ocurra. -->
* [Talamortis](https://github.com/talamortis)<!-- Puedes eliminar estas líneas, pero al crear un nuevo modulo, es notificado a estas personas, por lo que está bueno que eso ocurra. -->

AzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd)
11 changes: 11 additions & 0 deletions .github/workflows/core-build.yml
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name: core-build
on:
push:
pull_request:
workflow_dispatch:

jobs:
build:
uses: azerothcore/reusable-workflows/.github/workflows/core_build_modules.yml@main
with:
module_repo: ${{ github.event.repository.name }}
19 changes: 19 additions & 0 deletions .github/workflows/core_codestyle.yml
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name: Codestyle Checks
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]

jobs:
check-codestyle:
strategy:
fail-fast: false

runs-on: ubuntu-latest
name: Check Codestyling
steps:
- uses: actions/checkout@v2

- name: Check Codestyling
run: source ./apps/ci/ci-codestyle.sh
48 changes: 48 additions & 0 deletions .gitignore
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!.gitignore

#
#Generic
#

.directory
.mailmap
*.orig
*.rej
*.*~
.hg/
*.kdev*
.DS_Store
CMakeLists.txt.user
*.bak
*.patch
*.diff
*.REMOTE.*
*.BACKUP.*
*.BASE.*
*.LOCAL.*

#
# IDE & other softwares
#
/.settings/
/.externalToolBuilders/*
# exclude in all levels
nbproject/
.sync.ffs_db
*.kate-swp

#
# Eclipse
#
*.pydevproject
.metadata
.gradle
tmp/
*.tmp
*.swp
*~.nib
local.properties
.settings/
.loadpath
.project
.cproject
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