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Flashpoint: "The Raid"

This is a Flashpoint for the BATTLETECH: Flashpoint expansion, v1.9.1. It requires the ModTek and Flashpoint Stock Photos mods.

Description:

"Tiverton wants to eradicate the Black Market cabal in their system and direct assaults have failed. 
They want to use your company's Black Market access as a Trojan horse. 
Expect extreme opposition and back-to-back engagements, be prepared for anything."

"The Raid" has been designed to challenge endgame level companies. It's built against a nearly complete Argo, multiple Lances of custom 'Mechs and elite MechWarriors able to run multiple engagements without repair. It can be completed with less, but should provide greater challenge than the Alliance Flashpoints or 5 Skull contracts.

Features:

A fully featured Flashpoint with up to five, 5-skull+ missions.
Custom edited missions with a mix of bespoke and procedural Lances.
Optional objectives and failure branches, partial rewards if you can't make it to the end.
Custom OPFOR 'Mechs using unique skins.
Four simgame conversations featuring special dialogue for the right commander traits.
Custom Holoscreen imagery and cast.
Two events dealing with the impact of the raid on the Argo and the crew.

Notes:

This Flashpoint requires your company to have "Black Market Access" to populate.

"The Raid" is set with a spawn weight of 20, twice the weight as the other non-alliance/tutorial Flashpoints.

Once this Flashpoint is associated with a save file, it must be present to load that save. This is like adding new modded 'Mechs or equipment in that it becomes required to load going forward.

Instructions:

Install Flashpoint Stock Photos,
Delete any older versions of "The Raid"
Copy "Flashpoint-The-Raid" folder in to Mods folder created for ModTek.

Optional Instructions:

Users with the Vehicle Improvement Project must install "Flashpoint-The-Raid-VIP-Override" to modify the Flashpoint's custom vehciles to work with VIP.

Flashpoint: The Raid - VIP Override https://github.com/Amechwarrior/Flashpoint-The-Raid-VIP-Override/releases

Required Mods:

This mod needs ModTek and Flashpoint Stock Photos to work:

ModTek - https://github.com/BattletechModders/ModTek/releases

This allows loading of mods in to HBS BATTLETECH.

Flashpoint Stock Photos - https://github.com/BattletechModders/Flashpoint-Stock-Photos/releases

This provides some of the basic imagery used in this Flashpoint's conversations. This is now included in the CAB bundle.

Recommended Mods:

cFixes - https://github.com/BattletechModders/cFixes/releases

Commuinity bug fixes, corrects many HBS typos and osmissions. This Flashpoint can make extensive use of the corrected OPFOR pilot skills and weapon stats.

Better AI - https://github.com/BattletechModders/BetterAI/releases

My AI improvement mod, Better AI allows the OPFOR to reserve, protect their weak sides and use Lance roles to greater effect. This Flashpoint can be completed with or without Better AI.

NOTE - "The Raid" and "Better AI" has cFixes set as an Optional Dependency. They will automatically load after cFixes. Neither requires cFixes to work.

Credits:

Mpstark and the entire ModTek team for ModTek. This wouldn't be possible without it. cWolf for ConverseTek. Writing the conversations wouldn't be possible without ConverseTek. Team Banzai (Dr. Banzai, scJazz, Justin Kase, Sheepy) for all the help and feedback across the entire process, special thanks to Justin Kase for art assets and assistance. akodoreign for coming along with me to blaze the trail. SA BT Goons for sparking the original idea in the first place. See you on the field! All the BATTLETECH Modders on discord. I'd be lost without all of your help.

HBS for making the game and specially HBS_Eck for all the FP guidance and helping me figure out how to do this.

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A Custom Flashpoint for HBS BATTLETECH

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