Releases: Alystrasz/Alystrasz.Parkour
Releases · Alystrasz/Alystrasz.Parkour
v0.3.5
v0.3.4
v0.3.3
v0.3.2
v0.3.1
v0.3.0
Features
- A map poll triggers 2 minutes before the end of the match, asking players which map they want to play next;
- Map configuration names now appear in game;
- Speedmeter component shows the PB time of the entire event (not just of the local match);
- Added support for props (meaning server can spawn objects on the map);
- Added support for
floor_is_lava
riff (i.e. deadly fog can be spawned); - Added debug utils to ease the creation of new routes;
- Added configuration samples for 3 new routes.
Fixes
- Highscore and reset banners don't overlap;
- Dead players aren't prompted with run reset;
- Run reset prompt is shown to immobile players only;
- Players can no longer benefit from multiple stim boosts;
- Players cannot checkpoint-respawn into the ground or walls;
- "START" and "FINISH" panels are not displayed at the same time;
- Weapon name is not shown on run reset;
- MRVN redirects players to web scoreboard using HTTP link provided by the server;
- All messages are now properly (clientside) translated;
- Cleaned code base.
v0.2.1
Fixes
- Players can teleport to map start even when they're not running;
- Players are frozen at the end of the match;
- A run can no longer be started just after finishing another one;
- Servers do not send scoreboard states to players if it's not needed;
- World scoreboard is directly updated if a local new world high score is registered;
- In high score notification, decimal places are now limited to 2.
v0.2.0
Features
- Scoring API now hosts a world scoreboard, which displays scores of all players on all maps;
- A MRVN named R-MY made his way to the Parkour mode! He can help newcomers by:
- explaining the mode rules;
- showing the world scoreboard;
- displaying starting line location when players get a bit too far from it.
- Map configuration can be retrieved from either local file or distant server, allowing for new maps to be released during an event without players needing to download a patch.
Fixes
- Players face the starting line when resetting their run;
- Boost progress indicator is hidden.
v0.1.2
v0.1.1
Features
- All players now have the same loadout, which is forced for each map;
- All scores are displayed on one scoreboard (the one accessible when pressing Tab);
- A winner is picked at the end of the match.
Fixes
- Game server does not send more than 10 leaderboard entries (as the leaderboard interface only supports 10 entries, it was useless sending more)