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D3D8 Samples

Jeff edited this page Oct 22, 2022 · 12 revisions

DX8.1 Samples

Working

  • BillBoard
  • BumpEarth
  • BumpLens
  • BumpUnderWater
  • BumpWaves
  • DotProduct3
  • Emboss
  • Lighting
  • VolumeFog

Launching (may not be functional)

  • Cull
  • Water

Broken

  • BumpSelfShadow

DX8 Samples

Sample Status Associated Features
Tutorials 1-6 Basic Rendering
clipmirror ✅✅ Clip Planes
dolphinvs ✅✅ Vertex Shaders
dxtex ⚠️ Untested MFC
enhancedmesh ✅✅ Subdivision
envmapping (cubemap, fisheye, spheremap) ✅✅ Cubemap Texture, RTT
mfcfog ❌ Child Window Issue MFC, Fog
mfcpixelshader MFC, Pixel Shader
mfctex MFC, Multitexturing
optimizedmesh ✅✅
pick ✅✅
pointsprites ✅✅
progressivemesh ✅✅ Progressive Mesh (D3DX)
rtpatch ❌ Not Supported by d9vk Rect Patches
skinnedmesh ✅✅ Skinning
stencilbuffer (shadowvolume, stencildepth, stencilmirror) ✅✅ Stencil Buffer, User Pointer (for shadowvolume)
text3d ✅✅ Textures, Locking, Surfaces
vertexblend ✅✅ Shader Constants, Vertex Shader
vertexshader ✅✅ Vertex Shader
volumetexture (Seizure Warning) ✅✅ Volume Texture
water ✅✅ Effects (D3DX)
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