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Mod Support

Relentless edited this page Aug 25, 2022 · 24 revisions

This page gives an overview of some special mods that are either unsupported or need special treatment in order to work with the mod.

Mods needing special Treatment

Note:
Not all configs are located inside the config directory of your Minecraft instance. If you can't find the mentioned configs, make sure to search the subdirectories as well.
When there is a server config being mentioned, those are usually located inside the world's config directory: YOUR_INSTANCE/saves/YOUR_WORLD/serverconfig

Almost Unified configs are always located in config/almostunified.

Botania

Most recipes work fine. Only the OreChid flower needs a bit of tweaking to generate the right ores.
Since Almost Unified isn't tweaking ore generation, it's your choice what you put there. If you disabled all ore generation except from a mod like Thermal, make sure the mod with the highest priority will be Thermal as well.

Open the botania-common.toml and adjust the orechidPriorityMods list.

Geolosys

The mod works very well as long as you have a version installed that has this pull request included.

Since Geolosys overhauls the ore generation and adds its own ores and raw materials, the best way to integrate it is to set it higher than Minecraft in the priority list. That way, the chunks from Geolosys will replace the vanilla chunks.

Immersive Engineering

While the majority of the recipes work fine, the config needs a bit of tweaking to work as intended.

Open the immersiveengineering-common.toml and make sure the preferredOres list has the same order as the modPriorities list in the unify.json config from Almost Unified.
This ensures that the ores dug by the excavator use the correct mod.

For making the recycling feature of the Arc Furnace work with the resource list you want, open the immersiveengineering-server.toml and use the search function of your editor to find immersiveengineering/recipes/arc_recycling_list.json.
Read the instructions and make the changes as you wish.

Industrial Foregoing (Titanium)

The mod is using the library Titanium to specify some recipe-related resources.

In order to make it work properly with Almost Unified, open the titanium-tags.toml and make sure the ITEM_PREFERENCE list has the same order as the modPriorities list in the unify.json config from Almost Unified.

Mystial Agriculture (Cucumber)

The mod is using the Cucumber Library to specify some recipe-related resources.

In order to make it work properly with Almost Unified, open the cucumber-common.toml and make sure the modTagPriorities list has the same order as the modPriorities list in the unify.json config from Almost Unified.
Since the tag entries are generated while the game is running and cached inside the cucumber-tags.json, remove the file after you changed the config file.

If you are getting errors in your latest.log about a ShapedTagRecipe, make sure that the recipe type cucumber:shaped_tag is added to the ignoredRecipeTypes list inside the unify.json config.

Tinkers Construct (Mantle)

The mod is using the library Mantle to specify some recipe-related resources.

In order to make it work properly with Almost Unified, open the mantle-server.toml and make sure the tagPreferences list has the same order as the modPriorities list in the unify.json config from Almost Unified.

Unsupported Mods

  • nothing is known so far
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