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Mod Support
This page gives an overview of some special mods that are either unsupported or need special treatment to work with the mod.
Note:
Not all configs are located inside the config directory of your Minecraft instance. If you can't find the mentioned configs, make sure to search the subdirectories as well.
When there is a server config being mentioned, those are usually located inside the world's config directory: YOUR_INSTANCE/saves/YOUR_WORLD/serverconfig
Almost Unified configs are always located in config/almostunified
.
Most recipes work fine. Only the OreChid flower needs a bit of tweaking to generate the right ores.
Since Almost Unified isn't tweaking ore generation, it's your choice what you put there. If you disabled all ore generation except from a mod like Thermal, make sure the mod with the highest priority will be Thermal as well.
Open the botania-common.toml
and adjust the orechidPriorityMods
list.
The mod adds the storage_blocks/copper
tag to the Cut Copper block. This results in the Cut Copper being picked as the priority item and also introduces a dupe bug in the Stonecutter. To fix it, remove the tag from the Cut Copper block.
The issue is tracked here.
While the majority of the recipes work fine, the config needs a bit of tweaking to work as intended.
Open the immersiveengineering-common.toml
and make sure the preferredOres
list has the same order as the modPriorities
list in the unify.json
config from Almost Unified.
This ensures that the ores dug by the excavator use the correct mod.
To make the recycling feature of the Arc Furnace work with the resource list you want, open the immersiveengineering-server.toml
and use the search function of your editor to find immersiveengineering/recipes/arc_recycling_list.json
.
Read the instructions and make the changes as you wish.
The mod is using the wrong recipe JSON key for smelting and blasting recipes. It uses cookingTime
instead of cookingtime
which is also ignored by Mojang so it isn't taken into account.
Due to the incorrect JSON key, recipes from the mod are not properly detected as duplicates. To fix this, you have to ignore the cookingTime
key inside your duplicates.json
config.
The issue is tracked here.
If you are getting errors in your latest.log
about a ShapedTagRecipe
, make sure that the recipe type cucumber:shaped_tag
is added to the ignoredRecipeTypes
list inside the unify.json
config. It should be included by default.
To make bees give the preferred output, open the productivebees-server.toml
and make sure the preferredTagSource
list has the same order as the modPriorities
list in the unify.json
config from Almost Unified.
The mod is using the library Mantle to specify some recipe-related resources.
To make it work properly with Almost Unified, open the mantle-server.toml
and make sure the tagPreferences
list has the same order as the modPriorities
list in the unify.json
config from Almost Unified.
Completely unsupported.
The mod bypasses the vanilla system for recipes. It's closed source and licensed all rights reserved. It's a weird mix of dummy recipes types and recipe manager mixins to inject their recipes on the fly.
Completely unsupported.
The mod bypasses the vanilla systems for recipes and loot. It's closed source and licensed all rights reserved. The authors show no interest in being compatible with other mods. There is nothing we can do about that.
Mostly supported.
Exceptions are the cauldron recipes.
The author decided to hardcode the Cauldron recipes so Almost Unified can't modify them. If you want to use the mod, this is fine but you probably need to give it priority so their materials are used which are compatible with the Cauldron.