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Merge pull request CleverRaven#74164 from BalthazarArgall/ExoFix
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Fix salvaged exoskeletons turning into functional exoskeletons
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Maleclypse authored May 30, 2024
2 parents 7925627 + 8d19163 commit 8249ff5
Showing 1 changed file with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions data/json/items/armor/combat_exoskeleton.json
Original file line number Diff line number Diff line change
Expand Up @@ -459,16 +459,17 @@
},
{
"id": "combat_exoskeleton_light_salvaged",
"copy-from": "combat_exoskeleton_light",
"copy-from": "combat_exoskeleton_abstract",
"type": "ARMOR",
"name": { "str": "salvaged combat exoskeleton" },
"description": "This used to be a combat exoskeleton of third generation but it has been rendered non-functional: as one might expect, this makes it a lot harder to wear. A variety of webbing, magnets, and clips allows the attachment of special armor plating onto the frame.",
"relative": { "environmental_protection": 0, "warmth": 0 },
"description": "This is supposed to be a combat exoskeleton of third generation but it lacks its environmental suit and the mechanical components are non functional. A variety of webbing, magnets, and clips allows the attachment of special armor plating onto the frame.",
"looks_like": "power_armor_light",
"proportional": { "volume": 0.25, "weight": 0.5, "price": 0.1, "price_postapoc": 0.1 },
"warmth": 0,
"environmental_protection": 0,
"delete": {
"flags": [ "STURDY", "PADDED", "WATERPROOF", "RAINPROOF", "RAD_PROOF", "ELECTRIC_IMMUNE", "SUN_GLASSES", "COMBAT_TOGGLEABLE" ]
},
"relic_data": { "passive_effects": [ { "id": "combat_exoskeleton_inactive" } ] },
"armor": [
{
"layers": [ "NORMAL", "OUTER" ],
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