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Content.Client/ADT/OfferItem/OfferItemIndicatorsOverlay.cs
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using System.Numerics; | ||
using Robust.Client.GameObjects; | ||
using Robust.Client.Graphics; | ||
using Robust.Client.Input; | ||
using Robust.Client.UserInterface; | ||
using Robust.Shared.Enums; | ||
using Robust.Shared.Utility; | ||
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namespace Content.Client.ADT.OfferItem; | ||
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public sealed class OfferItemIndicatorsOverlay : Overlay | ||
{ | ||
private readonly IInputManager _inputManager; | ||
private readonly IEntityManager _entMan; | ||
private readonly IEyeManager _eye; | ||
private readonly OfferItemSystem _offer; | ||
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private readonly Texture _sight; | ||
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public override OverlaySpace Space => OverlaySpace.ScreenSpace; | ||
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private readonly Color _mainColor = Color.White.WithAlpha(0.3f); | ||
private readonly Color _strokeColor = Color.Black.WithAlpha(0.5f); | ||
private readonly float _scale = 0.6f; // 1 is a little big | ||
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public OfferItemIndicatorsOverlay(IInputManager input, IEntityManager entMan, IEyeManager eye, OfferItemSystem offerSys) | ||
{ | ||
_inputManager = input; | ||
_entMan = entMan; | ||
_eye = eye; | ||
_offer = offerSys; | ||
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var spriteSys = _entMan.EntitySysManager.GetEntitySystem<SpriteSystem>(); | ||
_sight = spriteSys.Frame0(new SpriteSpecifier.Rsi(new ResPath("/Textures/ADT/Misc/give_item.rsi"), "give_item")); | ||
} | ||
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protected override bool BeforeDraw(in OverlayDrawArgs args) | ||
{ | ||
return _offer.IsInOfferMode() && base.BeforeDraw(in args); | ||
} | ||
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protected override void Draw(in OverlayDrawArgs args) | ||
{ | ||
var mousePosMap = _eye.PixelToMap(_inputManager.MouseScreenPosition); | ||
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if (mousePosMap.MapId != args.MapId) | ||
return; | ||
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var limitedScale = Math.Min(1.25f, (args.ViewportControl as Control)?.UIScale ?? 1f) * _scale; | ||
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DrawSight(_sight, args.ScreenHandle, _inputManager.MouseScreenPosition.Position, limitedScale); | ||
} | ||
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private void DrawSight(Texture sight, DrawingHandleScreen screen, Vector2 centerPos, float scale) | ||
{ | ||
var sightSize = sight.Size * scale; | ||
var expandedSize = sightSize + new Vector2(7); | ||
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screen.DrawTextureRect(sight, UIBox2.FromDimensions(centerPos - sightSize * 0.5f, sightSize), _strokeColor); | ||
screen.DrawTextureRect(sight, UIBox2.FromDimensions(centerPos - expandedSize * 0.5f, expandedSize), _mainColor); | ||
} | ||
} |
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using Content.Shared.ADT.OfferItem; | ||
using Content.Shared.ADT.CCVar; | ||
using Robust.Client.Graphics; | ||
using Robust.Client.Input; | ||
using Robust.Client.Player; | ||
using Robust.Shared.Configuration; | ||
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namespace Content.Client.ADT.OfferItem; | ||
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public sealed class OfferItemSystem : SharedOfferItemSystem | ||
{ | ||
[Dependency] private readonly IOverlayManager _overlayManager = default!; | ||
[Dependency] private readonly IPlayerManager _playerManager = default!; | ||
[Dependency] private readonly IConfigurationManager _cfg = default!; | ||
[Dependency] private readonly IInputManager _inputManager = default!; | ||
[Dependency] private readonly IEyeManager _eye = default!; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
Subs.CVar(_cfg, ADTCCVars.OfferModeIndicatorsPointShow, OnShowOfferIndicatorsChanged, true); | ||
} | ||
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public override void Shutdown() | ||
{ | ||
_overlayManager.RemoveOverlay<OfferItemIndicatorsOverlay>(); | ||
base.Shutdown(); | ||
} | ||
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public bool IsInOfferMode() | ||
{ | ||
var entity = _playerManager.LocalEntity; | ||
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return entity is not null && IsInOfferMode(entity.Value); | ||
} | ||
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private void OnShowOfferIndicatorsChanged(bool isShow) | ||
{ | ||
if (isShow) | ||
_overlayManager.AddOverlay(new OfferItemIndicatorsOverlay(_inputManager, EntityManager, _eye, this)); | ||
else | ||
_overlayManager.RemoveOverlay<OfferItemIndicatorsOverlay>(); | ||
} | ||
} |
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using Content.Client.DamageState; | ||
using Content.Client.Humanoid; | ||
using Content.Shared.ADT.Salvage; | ||
using Content.Shared.ADT.Salvage.Components; | ||
using Content.Shared.Mobs.Components; | ||
using Robust.Client.GameObjects; | ||
using Robust.Client.Player; | ||
using Robust.Client.UserInterface; | ||
using Robust.Shared.Prototypes; | ||
using Robust.Shared.Random; | ||
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namespace Content.Client.ADT.Salvage; | ||
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public sealed class MegafaunaVisualsSystem : EntitySystem | ||
{ | ||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; | ||
[Dependency] private readonly IPrototypeManager _proto = default!; | ||
[Dependency] private readonly IRobustRandom _random = default!; | ||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!; | ||
[Dependency] private readonly IPlayerManager _playerMan = default!; | ||
[Dependency] private readonly SpriteSystem _spriteSystem = default!; | ||
[Dependency] private readonly HumanoidAppearanceSystem _appearanceSystem = default!; | ||
[Dependency] private readonly IEntityManager _entManager = default!; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
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SubscribeLocalEvent<MegafaunaComponent, AppearanceChangeEvent>(OnAppearanceChange); | ||
} | ||
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private void OnAppearanceChange(EntityUid uid, MegafaunaComponent comp, ref AppearanceChangeEvent args) | ||
{ | ||
if (!TryComp<SpriteComponent>(uid, out var sprite)) | ||
return; | ||
if (!TryComp<DamageStateVisualsComponent>(uid, out var state)) | ||
return; | ||
if (!TryComp<MobStateComponent>(uid, out var mob)) | ||
return; | ||
if (!state.States.TryGetValue(mob.CurrentState, out var layers)) | ||
return; | ||
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if (_appearance.TryGetData<bool>(uid, AshdrakeVisuals.Swoop, out var swoop)) | ||
{ | ||
if (!sprite.LayerMapTryGet("drake_swoop", out var index)) | ||
index = sprite.LayerMapReserveBlank("drake_swoop"); | ||
sprite.LayerSetState(index, "swoop"); | ||
sprite.LayerSetVisible(index, swoop); | ||
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foreach (var (key, _) in layers) | ||
{ | ||
if (!sprite.LayerMapTryGet(key, out var layer)) continue; | ||
sprite.LayerSetVisible(layer, !swoop); | ||
} | ||
} | ||
} | ||
} |
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using Content.Shared.Alert; | ||
using Content.Shared.ADT.OfferItem; | ||
using Content.Shared.Mobs.Systems; | ||
using Content.Shared.Hands.Components; | ||
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namespace Content.Server.ADT.OfferItem; | ||
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public sealed class OfferItemSystem : SharedOfferItemSystem | ||
{ | ||
[Dependency] private readonly AlertsSystem _alertsSystem = default!; | ||
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!; | ||
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private float _offerAcc = 0; | ||
private const float OfferAccMax = 3f; | ||
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public override void Update(float frameTime) | ||
{ | ||
_offerAcc += frameTime; | ||
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if (_offerAcc >= OfferAccMax) | ||
_offerAcc -= OfferAccMax; | ||
else | ||
return; | ||
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var query = EntityQueryEnumerator<OfferItemComponent, HandsComponent>(); | ||
while (query.MoveNext(out var uid, out var offerItem, out var hands)) | ||
{ | ||
if (hands.ActiveHand is null) | ||
continue; | ||
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if (offerItem.Hand is not null && hands.Hands[offerItem.Hand].HeldEntity is null) | ||
if (offerItem.Target is not null) | ||
{ | ||
UnReceive(offerItem.Target.Value, offerItem: offerItem); | ||
offerItem.IsInOfferMode = false; | ||
Dirty(uid, offerItem); | ||
} | ||
else | ||
UnOffer(uid, offerItem); | ||
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if (!offerItem.IsInReceiveMode) | ||
{ | ||
_alertsSystem.ClearAlert(uid, OfferAlert); | ||
continue; | ||
} | ||
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if (_mobStateSystem.IsCritical(uid) || _mobStateSystem.IsDead(uid)) | ||
{ | ||
_alertsSystem.ClearAlert(uid, OfferAlert); | ||
continue; | ||
} | ||
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_alertsSystem.ShowAlert(uid, OfferAlert); | ||
} | ||
} | ||
} |
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