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## Описание PR
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## Почему / Баланс
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## Техническая информация
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## Требования
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- [x] Я прочитал(а) и следую [Руководство по созданию пулл
реквестов](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
Я понимаю, что в противном случае мой ПР может быть закрыт по усмотрению
мейнтейнера.
- [x] Я добавил скриншоты/видео к этому пулл реквесту, демонстрирующие
его изменения в игре, **или** этот пулл реквест не требует демонстрации
в игре

## Критические изменения 

- [ ] Проверить норм ли это робит
#435
по пути `Content.Server\Silicons\Laws\SiliconLawSystem.cs`
```cs
    protected override void OnUpdaterInsert(Entity<SiliconLawUpdaterComponent> ent, ref EntInsertedIntoContainerMessage args)
    {
        // TODO: Prediction dump this
        if (!TryComp(args.Entity, out SiliconLawBoundComponent? provider)) //ADT custom AI law
            return;

        var lawset = GetLaws(args.Entity, provider).Laws; //ADT custom AI law
        var query = EntityManager.CompRegistryQueryEnumerator(ent.Comp.Components);

        while (query.MoveNext(out var update))
        {
            SetLaws(lawset, update);
            if (provider.LawUploadSound != null && _mind.TryGetMind(update, out var mindId, out _))
                _roles.MindPlaySound(mindId, provider.LawUploadSound);
        }
        ///ADT AI Custom law start
        UpdateBorgsNTLaws(lawset);
    }
```

**Чейнджлог**

:cl:
 Шрёдька 
- tweak: Подтянуты коммиты с Корвакса, 06.11.2024.
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Schrodinger71 authored Nov 10, 2024
2 parents 71f6e6e + 4eb39d2 commit 53a2796
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Showing 468 changed files with 276,176 additions and 167,923 deletions.
81 changes: 72 additions & 9 deletions Content.Client/Atmos/Consoles/AtmosAlertsComputerWindow.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@ public sealed partial class AtmosAlertsComputerWindow : FancyWindow
{
private readonly IEntityManager _entManager;
private readonly SpriteSystem _spriteSystem;
private readonly SharedNavMapSystem _navMapSystem;

private EntityUid? _owner;
private NetEntity? _trackedEntity;
Expand All @@ -42,19 +43,32 @@ public sealed partial class AtmosAlertsComputerWindow : FancyWindow

private const float SilencingDuration = 2.5f;

// Colors
private Color _wallColor = new Color(64, 64, 64);
private Color _tileColor = new Color(28, 28, 28);
private Color _monitorBlipColor = Color.Cyan;
private Color _untrackedEntColor = Color.DimGray;
private Color _regionBaseColor = new Color(154, 154, 154);
private Color _inactiveColor = StyleNano.DisabledFore;
private Color _statusTextColor = StyleNano.GoodGreenFore;
private Color _goodColor = Color.LimeGreen;
private Color _warningColor = new Color(255, 182, 72);
private Color _dangerColor = new Color(255, 67, 67);

public AtmosAlertsComputerWindow(AtmosAlertsComputerBoundUserInterface userInterface, EntityUid? owner)
{
RobustXamlLoader.Load(this);
_entManager = IoCManager.Resolve<IEntityManager>();
_spriteSystem = _entManager.System<SpriteSystem>();
_navMapSystem = _entManager.System<SharedNavMapSystem>();

// Pass the owner to nav map
_owner = owner;
NavMap.Owner = _owner;

// Set nav map colors
NavMap.WallColor = new Color(64, 64, 64);
NavMap.TileColor = Color.DimGray * NavMap.WallColor;
NavMap.WallColor = _wallColor;
NavMap.TileColor = _tileColor;

// Set nav map grid uid
var stationName = Loc.GetString("atmos-alerts-window-unknown-location");
Expand Down Expand Up @@ -179,6 +193,9 @@ public void UpdateUI(EntityCoordinates? consoleCoords, AtmosAlertsComputerEntry[
// Add tracked entities to the nav map
foreach (var device in console.AtmosDevices)
{
if (!device.NetEntity.Valid)
continue;

if (!NavMap.Visible)
continue;

Expand Down Expand Up @@ -209,7 +226,7 @@ public void UpdateUI(EntityCoordinates? consoleCoords, AtmosAlertsComputerEntry[
if (consoleCoords != null && consoleUid != null)
{
var texture = _spriteSystem.Frame0(new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")));
var blip = new NavMapBlip(consoleCoords.Value, texture, Color.Cyan, true, false);
var blip = new NavMapBlip(consoleCoords.Value, texture, _monitorBlipColor, true, false);
NavMap.TrackedEntities[consoleUid.Value] = blip;
}

Expand Down Expand Up @@ -258,7 +275,7 @@ public void UpdateUI(EntityCoordinates? consoleCoords, AtmosAlertsComputerEntry[
VerticalAlignment = VAlignment.Center,
};

label.SetMarkup(Loc.GetString("atmos-alerts-window-no-active-alerts", ("color", StyleNano.GoodGreenFore.ToHexNoAlpha())));
label.SetMarkup(Loc.GetString("atmos-alerts-window-no-active-alerts", ("color", _statusTextColor.ToHexNoAlpha())));

AlertsTable.AddChild(label);
}
Expand All @@ -270,6 +287,34 @@ public void UpdateUI(EntityCoordinates? consoleCoords, AtmosAlertsComputerEntry[
else
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-alerts-window-tab-alerts", ("value", activeAlarmCount)));

// Update sensor regions
NavMap.RegionOverlays.Clear();
var prioritizedRegionOverlays = new Dictionary<NavMapRegionOverlay, int>();

if (_owner != null &&
_entManager.TryGetComponent<TransformComponent>(_owner, out var xform) &&
_entManager.TryGetComponent<NavMapComponent>(xform.GridUid, out var navMap))
{
var regionOverlays = _navMapSystem.GetNavMapRegionOverlays(_owner.Value, navMap, AtmosAlertsComputerUiKey.Key);

foreach (var (regionOwner, regionOverlay) in regionOverlays)
{
var alarmState = GetAlarmState(regionOwner);

if (!TryGetSensorRegionColor(regionOwner, alarmState, out var regionColor))
continue;

regionOverlay.Color = regionColor;

var priority = (_trackedEntity == regionOwner) ? 999 : (int)alarmState;
prioritizedRegionOverlays.Add(regionOverlay, priority);
}

// Sort overlays according to their priority
var sortedOverlays = prioritizedRegionOverlays.OrderBy(x => x.Value).Select(x => x.Key).ToList();
NavMap.RegionOverlays = sortedOverlays;
}

// Auto-scroll re-enable
if (_autoScrollAwaitsUpdate)
{
Expand All @@ -290,14 +335,32 @@ private void AddTrackedEntityToNavMap(AtmosAlertsDeviceNavMapData metaData, Atmo
var coords = _entManager.GetCoordinates(metaData.NetCoordinates);

if (_trackedEntity != null && _trackedEntity != metaData.NetEntity)
color *= Color.DimGray;
color *= _untrackedEntColor;

var selectable = true;
var blip = new NavMapBlip(coords, _spriteSystem.Frame0(texture), color, _trackedEntity == metaData.NetEntity, selectable);

NavMap.TrackedEntities[metaData.NetEntity] = blip;
}

private bool TryGetSensorRegionColor(NetEntity regionOwner, AtmosAlarmType alarmState, out Color color)
{
color = Color.White;

var blip = GetBlipTexture(alarmState);

if (blip == null)
return false;

// Color the region based on alarm state and entity tracking
color = blip.Value.Item2 * _regionBaseColor;

if (_trackedEntity != null && _trackedEntity != regionOwner)
color *= _untrackedEntColor;

return true;
}

private void UpdateUIEntry(AtmosAlertsComputerEntry entry, int index, Control table, AtmosAlertsComputerComponent console, AtmosAlertsFocusDeviceData? focusData = null)
{
// Make new UI entry if required
Expand Down Expand Up @@ -534,13 +597,13 @@ private AtmosAlarmType GetAlarmState(NetEntity netEntity)
switch (alarmState)
{
case AtmosAlarmType.Invalid:
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), StyleNano.DisabledFore); break;
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), _inactiveColor); break;
case AtmosAlarmType.Normal:
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), Color.LimeGreen); break;
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), _goodColor); break;
case AtmosAlarmType.Warning:
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_triangle.png")), new Color(255, 182, 72)); break;
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_triangle.png")), _warningColor); break;
case AtmosAlarmType.Danger:
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_square.png")), new Color(255, 67, 67)); break;
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_square.png")), _dangerColor); break;
}

return output;
Expand Down
9 changes: 9 additions & 0 deletions Content.Client/Entry/EntryPoint.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
using Content.Client.Options;
using Content.Client.Eui;
using Content.Client.Fullscreen;
using Content.Client.GameTicking.Managers;
using Content.Client.GhostKick;
using Content.Client.Guidebook;
using Content.Client.Input;
Expand Down Expand Up @@ -78,6 +79,7 @@ public sealed class EntryPoint : GameClient
[Dependency] private readonly IReplayLoadManager _replayLoad = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly DebugMonitorManager _debugMonitorManager = default!;
[Dependency] private readonly TitleWindowManager _titleWindowManager = default!;

public override void Init()
{
Expand Down Expand Up @@ -149,6 +151,12 @@ public override void Init()
_configManager.SetCVar("interface.resolutionAutoScaleMinimum", 0.5f);
}

public override void Shutdown()
{
base.Shutdown();
_titleWindowManager.Shutdown();
}

public override void PostInit()
{
base.PostInit();
Expand All @@ -172,6 +180,7 @@ public override void PostInit()
_queueManager.Initialize(); // Corvax-Queue
_discordAuthManager.Initialize(); // Corvax-DiscordAuth
_documentParsingManager.Initialize();
_titleWindowManager.Initialize();

_baseClient.RunLevelChanged += (_, args) =>
{
Expand Down
62 changes: 62 additions & 0 deletions Content.Client/GameTicking/Managers/TitleWindowManager.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,62 @@
using Content.Shared.CCVar;
using Robust.Client;
using Robust.Client.Graphics;
using Robust.Shared;
using Robust.Shared.Configuration;

namespace Content.Client.GameTicking.Managers;

public sealed class TitleWindowManager
{
[Dependency] private readonly IBaseClient _client = default!;
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IGameController _gameController = default!;

public void Initialize()
{
_cfg.OnValueChanged(CVars.GameHostName, OnHostnameChange, true);
_cfg.OnValueChanged(CCVars.GameHostnameInTitlebar, OnHostnameTitleChange, true);

_client.RunLevelChanged += OnRunLevelChangedChange;
}

public void Shutdown()
{
_cfg.UnsubValueChanged(CVars.GameHostName, OnHostnameChange);
_cfg.UnsubValueChanged(CCVars.GameHostnameInTitlebar, OnHostnameTitleChange);
}

private void OnHostnameChange(string hostname)
{
var defaultWindowTitle = _gameController.GameTitle();

// Since the game assumes the server name is MyServer and that GameHostnameInTitlebar CCVar is true by default
// Lets just... not show anything. This also is used to revert back to just the game title on disconnect.
if (_client.RunLevel == ClientRunLevel.Initialize)
{
_clyde.SetWindowTitle(defaultWindowTitle);
return;
}

if (_cfg.GetCVar(CCVars.GameHostnameInTitlebar))
// If you really dislike the dash I guess change it here
_clyde.SetWindowTitle(hostname + " - " + defaultWindowTitle);
else
_clyde.SetWindowTitle(defaultWindowTitle);
}

// Clients by default assume game.hostname_in_titlebar is true
// but we need to clear it as soon as we join and actually receive the servers preference on this.
// This will ensure we rerun OnHostnameChange and set the correct title bar name.
private void OnHostnameTitleChange(bool colonthree)
{
OnHostnameChange(_cfg.GetCVar(CVars.GameHostName));
}

// This is just used we can rerun the hostname change function when we disconnect to revert back to just the games title.
private void OnRunLevelChangedChange(object? sender, RunLevelChangedEventArgs runLevelChangedEventArgs)
{
OnHostnameChange(_cfg.GetCVar(CVars.GameHostName));
}
}
3 changes: 1 addition & 2 deletions Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -47,8 +47,7 @@

<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />

<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Horizontal"
HorizontalExpand="True" HorizontalAlignment="Center">
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Vertical" HorizontalAlignment="Center">

</BoxContainer>

Expand Down
25 changes: 18 additions & 7 deletions Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -110,18 +110,29 @@ public void Populate(HealthAnalyzerScannedUserMessage msg)

// Alerts

AlertsDivider.Visible = msg.Bleeding == true;
AlertsContainer.Visible = msg.Bleeding == true;
var showAlerts = msg.Unrevivable == true || msg.Bleeding == true;

if (msg.Bleeding == true)
{
AlertsDivider.Visible = showAlerts;
AlertsContainer.Visible = showAlerts;

if (showAlerts)
AlertsContainer.DisposeAllChildren();
AlertsContainer.AddChild(new Label

if (msg.Unrevivable == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});

if (msg.Bleeding == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
FontColorOverride = Color.Red,
Margin = new Thickness(0, 4),
MaxWidth = 300
});
}

// Damage Groups

Expand Down
9 changes: 0 additions & 9 deletions Content.Client/Info/PlaytimeStats/PlaytimeStatsEntry.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,15 +21,6 @@ public PlaytimeStatsEntry(string role, TimeSpan playtime, StyleBox styleBox)
BackgroundColorPanel.PanelOverride = styleBox;
}

private static string ConvertTimeSpanToHoursMinutes(TimeSpan timeSpan)
{
var hours = (int)timeSpan.TotalHours;
var minutes = timeSpan.Minutes;

var formattedTimeLoc = Loc.GetString("ui-playtime-time-format", ("hours", hours), ("minutes", minutes));
return formattedTimeLoc;
}

public void UpdateShading(StyleBoxFlat styleBox)
{
BackgroundColorPanel.PanelOverride = styleBox;
Expand Down
2 changes: 2 additions & 0 deletions Content.Client/IoC/ClientContentIoC.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
using Content.Client.DebugMon;
using Content.Client.Eui;
using Content.Client.Fullscreen;
using Content.Client.GameTicking.Managers;
using Content.Client.GhostKick;
using Content.Client.Guidebook;
using Content.Client.Launcher;
Expand Down Expand Up @@ -61,6 +62,7 @@ public static void Register()
collection.Register<DebugMonitorManager>();
collection.Register<PlayerRateLimitManager>();
collection.Register<SharedPlayerRateLimitManager, PlayerRateLimitManager>();
collection.Register<TitleWindowManager>();
collection.Register<SponsorsManager>(); // Corvax-Sponsors
collection.Register<JoinQueueManager>(); // Corvax-Queue
collection.Register<DiscordAuthManager>(); // Corvax-DiscordAuth
Expand Down
4 changes: 2 additions & 2 deletions Content.Client/Mapping/MappingScreen.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
VerticalExpand="False"
VerticalAlignment="Bottom"
HorizontalAlignment="Center">
<controls:RecordedSplitContainer Name="ScreenContainer" HorizontalExpand="True"
<SplitContainer Name="ScreenContainer" HorizontalExpand="True"
VerticalExpand="True" SplitWidth="0"
StretchDirection="TopLeft">
<BoxContainer Orientation="Vertical" VerticalExpand="True" Name="SpawnContainer" MinWidth="200" SetWidth="600">
Expand Down Expand Up @@ -82,5 +82,5 @@
</BoxContainer>
</PanelContainer>
</LayoutContainer>
</controls:RecordedSplitContainer>
</SplitContainer>
</mapping:MappingScreen>
1 change: 0 additions & 1 deletion Content.Client/Mapping/MappingScreen.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -197,7 +197,6 @@ private void RefreshList()

public override void SetChatSize(Vector2 size)
{
ScreenContainer.DesiredSplitCenter = size.X;
ScreenContainer.ResizeMode = SplitContainer.SplitResizeMode.RespectChildrenMinSize;
}

Expand Down
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