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## Описание PR Изменён инвентарь РХБЗЗ, добавлены требования для ролей ОБР, РХБЗЗ и спящих агентов. Ослаблен урон по стамине телескопичкой и станпродом. В техах теперь может попасться светильник. Увеличена стоимость создания некоторых мехов, оружия и патрон. Добавил ионку в аплинк, переделал статы РХБЗЗ. Удалил из игры свою личную вещь( я хочу себе сделать сову. ) ## Медиа ### ОБР ![изображение](https://github.com/user-attachments/assets/e79781bd-153f-4b85-8a6a-994ca8cbc64f) ![изображение](https://github.com/user-attachments/assets/ad50a296-cfd9-4af5-b1ce-872b86951028) ### РХБЗЗ ![изображение](https://github.com/user-attachments/assets/97c0837d-8006-4cea-a735-30f6becb38e3) ![изображение](https://github.com/user-attachments/assets/74efe308-fb3a-4ea8-89cf-5ed55c2b52da) :cl: Filo - add: В ящиках технических помещений снова можно встретить лампы. - add: Добавлены требования для взятия роли ОБР, РХБЗЗ и выбора спящих агентов. - add: Добавлен боевой гипоспрей для ОБР. - add: Добавлена ионная пушка в аплинк синдиката. - tweak: Уменьшена скорость большинству снарядов в игре, но не до изначальной. - tweak: У пистолетов пулеметов подредактировали скорость стрельбы, теперь скорострельность в режиме очереди больше чем в автоматическом режиме. - tweak: Растения более терпимы к тухлой еде, но пока что все равно не могут получить из такой питательных веществ. - tweak: Ослаблены телескопички и шоковые дубинки(самодельные). - tweak: Боевые мехи и их модули в общем потребляют больше материалов чем раньше. - tweak: Характеристики скафандров РХБЗЗ были в общей мере ослаблены. - tweak: Снаряжение ОБР И РХБЗЗ было подкорректировано. - tweak: На доработку были убраны модули коррекции огня. - fix: Новакиды снова получают повреждения от воды. - fix: Починил эмоцию плевка. (пока без спрайтов)
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Resources/Locale/ru-RU/ADT/prototypes/Catalog/Fills/Items/belt.ftl
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ent-ADTClothingBeltMilitaryWebbingCBURNFilled = { ent-ClothingBeltMilitaryWebbing } | ||
.desc = { ent-ClothingBeltMilitaryWebbing.desc } | ||
.suffix = { "Заполнен, РХБЗЗ" } | ||
ent-ADTClothingBeltMedicalSecurityERTFilled = { ent-ADTClothingBeltMedicalSecurity } | ||
.desc = { ent-ADTClothingBeltMedicalSecurity.desc } | ||
.suffix = { "Заполнен, ОБР" } |
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Resources/Locale/ru-RU/ADT/prototypes/Entities/Objects/Specific/Medical/hypospray.ftl
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ent-ADTCombatHypospray = боевой гипоспрей | ||
.desc = Модель гипоспрея, разработанная NT для использования в боевых ситуациях - с повышенным объемом в ущерб скорости применения. |
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|
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- type: entity | ||
id: ADTClothingBeltBandolierFilledIncendiary | ||
parent: ClothingBeltBandolier | ||
suffix: Filled, Incendiary | ||
components: | ||
- type: BallisticAmmoProvider | ||
proto: ShellShotgunIncendiary |
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Resources/Prototypes/ADT/Entities/Objects/Specific/Medical/hypospray.yml
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- type: entity | ||
name: combat hypospray | ||
parent: BaseItem | ||
description: A hypospray model designed by NT for use in a combat situation - with increased capacity at the expense of speed. | ||
id: ADTCombatHypospray | ||
components: | ||
- type: Sprite | ||
sprite: ADT/Objects/Specific/Medical/adt_combathypo.rsi | ||
state: icon | ||
- type: Item | ||
sprite: ADT/Objects/Specific/Medical/adt_combathypo.rsi | ||
size: Normal | ||
- type: SolutionContainerManager | ||
solutions: | ||
hypospray: | ||
maxVol: 45 | ||
- type: RefillableSolution | ||
solution: hypospray | ||
- type: ExaminableSolution | ||
solution: hypospray | ||
- type: Hypospray | ||
onlyAffectsMobs: false | ||
- type: UseDelay | ||
delay: 1.2 | ||
- type: StaticPrice | ||
price: 750 |
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