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The kRPC2 project is an open-source collaborative continuation of the kRPC mod developed by 'djungelorm'. kRPC allows users to interact with Kerbal Space Program using remote procedure call (RPC) protocols over a local server (or network) utilizing the client-server model. This allows for scripts to be run externally to control in-game features. Client libraries allow for scripts to be run in multiple languages as well as support for data streaming. kRPC makes use of Kerbal Space Programs API for interacting with objects, parts, and bodies to allow the user to build custom scripts for rocket control. Additionally, features were developed to allow for; drawing axes for reference frame visualization, a GUI feature allowing widgets to be built to display data in-game, and support for a few third party mods.
- Here is a link to the original docs: kRPC Docs
Due to the announcement of the upcoming Kerbal Space Program 2, the idea was to continue the great work done on this mod, extend its functionality through a collaborative effort, to address community issues and feature requests, and to ensure compatibility with KSP2 upon its release.