Releases
4.0.0
AccelByte Unreal SDK 4.0.0
4.0.0 (2021-08-02)
⚠ BREAKING CHANGES
Achievement: Change the type of LatestValue of FAccelByteModelsUserAchievement model from int32 into float.
Features
add awscognito platform type (0610ef2 )
Add digital signature check to plugin (94e8843 )
core: add scope lock-free mechanism on HttpRetryScheduler for thread-safety (c731dcb ), closes #2
jenkins: jenkinsfile - remove ue 4.20, 4.21 and add 4.26 (a152ca6 )
jenkins: make build linux & windows parallel + separate build editor and game to make ci faster (3a98e60 )
jenkins: use the new justice-sdk-builder (472995e )
lobby: add get & getAll session Attributes ws commands (4208e56 )
lobby: add GetOnlineFriendPresence, and marked OnGetAllUSerPresence obsolete. (eaf18ef )
lobby: Generate party code (2e04734 )
serverloby: add Set, Get, GetAll user session attribute (1d69966 )
session browser: add get session data by session id (6982214 )
ue5ea: Jenkins - Build.ps1 - remove superficial option ue4exe (d93e2d2 )
ue5ea: Jenkins - RunTests.ps1 - add alternate unreal editor exe for UE5 and UE4 (2c9deca )
ue5ea: jenkins.config.json - add ue 5.0ea (21bb301 )
unrealengine: remove support for ue < 4.25 (a5b7791 )
Bug Fixes
Achievement: Fix the User Achievement model difference with the Backend response. (1581d57 )
files order: Fix signature algorithm to ensure files and directories order consistent and update digital signature (57f9688 )
lobby: Response.Code always empty (134429c )
Oauth2: Fix the GetTokenWithAuthorizationCode() using v1 endpoint (1e642ae )
Telemetry: Change GetSeconds() to GetTotalSeconds (c8b57de )
UGC: Fix the integration test naming (889e2f6 )
UGC: Rewrite the inline documentation: fixing from copy-paste mistake, and not standard writing. Fix the copyright. (25b909a )
uplugin: remove unicode literal in PrebuildSteps (ac08206 )
Documentations
add version.json, changelog, and readme (5aa4cf2 )
You can’t perform that action at this time.