##Group Member's Name: ####Intan Ferrlia Binti Ikramshah (1141327595) ####Nia Iznie Binit Rosli (1132702608)
Objectives
- To recharge The Student and Staff MMU's minds after a restful nap.
- To increase the productivity of students and staff.
Existing work and product
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Field (market) research http://www.sleepreviewmag.com/2014/07/companies-invest-nap-pods/
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competitors / alternatives / replacement http://podstyle.com.au/napshell-space
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relevant technologies -Set Timer -Time Waking -Build-in-speaker
Understand product vision and constraints
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product{project} vision
- To provide a university with a mechanism to increase the personal well-being productivity and relaxation for all stakeholder
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risk *Someone might vandalise *Misused the pod (eg: using is to stay for a longer time
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Obstacles
- external threats
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constraints 1. 2. viable technologies 2. cost
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opportunities
- In spite of the obstacles we have this project has strength from a), b), c), ….
- Persisting problem
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users
Understand user needs and behavior and describe it. Find various aspect of audience/customer
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Users
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potential users *student and staff of university
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(user’s) behaviors *making self comfortable to the sleeping pod
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(user’s) attitudes *keeping the sleeping cleen for other user
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(user’s) aptitudes *users’s ability to learn something quickly and do it well
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(user’s) motivations
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(user’s) environments *quiet and comfy
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(user’s) tools
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(user’s) challenges *limited pod for the student
name: Caithlyn
Gender: female
Age : 20
Occupation: BA student
Caithlyn is 20 years old girl who study in Multimedia University, majoring in Animation. She's a hardworking student and the best student among all. She always want to be the best student in her class. She works too hard that sometimes, and alawys busy with her club activities so she doesn't have time to get some proper sleep.
Problem: Not enough sleep
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Goal *designed to give her a perfectly timed, energy-reviving 20-60 minute nap. *will be able to recharge her minds after a restful nap in the new sleep pod located on campus
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Patterns in user and customer behaviors *Always busy with club activities and never skipped class
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attitudes *Caithlyn is a hardworking person, loves to socialize but also loves to have her own time alone.
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aptitudes *tend to not get enough sleep.
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environments *private place
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challenges *A place to have a nap when she's exhauted during her busy day.
Represent domain factors beyond individual users and customers
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Workflows among multiple people
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environments
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artifacts
here are the agenda: Adults need 7-8 hours (sleep). nearly 30% of adults reported an average of ≤6 hours of sleep per day.
Here is Caithlyn’s context scenario:
1.Caithlyn got to class every mostly late for 5- 10 mins as she didn’t get enough sleep . During the lesson the almost dozed off, the class usually starts at 9 am and ends 12 pm then she had 1 hour gap for her next class.
2.During that gap usually have lunch for 15 mins then she usually take a nap at the library lounge, sometimes she felt uncomfortable because others student are looking at her, especially male student.
3.Caithlyn need to get to her next class but she took the nap little bit longer then usual cause she so tired last night doing her assignment. Caithlyn got into her next class 30 mins late she felt so guilty and left behind a lot for the lesson.
4.The lesson ends at 3 pm . Caithlyn again had 1 hour gap for the next class. She felt so tired cause her class need to end at 6 pm everyday. Caithlyn again thinking of taking another nap or place where she can think or privacy for the to get her mind clear before the next class. So the only place that she can go is the campus library lounge.
5.The days goes by slowly Caithlyn get to her next class on time as she didn’t want to left behind.
Notice how the scenario remains at a fairly high level, without getting too specific about interfaces or technologies. It’s important to create scenarios that are within the realm of technical possibility, but at this stage the details of reality are unimportant. We want to leave the door open for truly novel solutions, and it’s always possible to scale back; we are ultimately trying to describe an optimal, yet still feasible, experience. Also notice how the activities in the scenario tie back to Vivien’s goals and try to eliminate as many tasks as possible.
Describe necessary capabilities of the product •healthy and smart choice for a hygienic, ergonomically designed space to rest or sleep to aid users in increasing mental and physical wellness, as well as productivity by providing moments of relaxation and rejuvenation.
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Functional and data needs
- Comfy to rest
- health benefits
- Application
- Easy to book
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user mental models
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design imperatives • Capsule design insures privacy and protection. • Sound deadening material. • Hygienic antimicrobial surface. • Audio system. • Memory foam pad.
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product vision •Healthy and smart choice for a hygienic, ergonomically designed space to rest or sleep to aid users in increasing mental and physical wellness, as well as productivity by providing moments of relaxation and rejuvenation.
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business requirements
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technology
- Touch screen
- Sensor
- Sleep Mode
Define manifestations of information and functionality
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Information 2. form factor 3. posture 4. input method
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functional and data elements
- information
- functions
- mechanisms
- actions
- domain object models
Design overall structure of user experience
- Sketch
- Key path Scenario *The tube-shaped sleep pod features a single mattress and a door for privacy. Students can reserve the sleep pod a day ahead for up to an hour. Each student will be provided with clean sheets and sanitizer.