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Philosoraptors

Group Members: Fara Edrina - 1132702839, Liew Li Sheng - 1132702539

Project Name: The 3Doodler

I. Analysis

  1. Research

a. Scope

To provide a new teaching method for special educational needs teachers to teach children who suffer from blindness.

References :

  1. http://www.incobs.de/articles/items/3d.html

  2. http://www.3ders.org/articles/20160605-3d-printed-teaching-aids-enhance-education-for-visually-impaired-students.html

b. Audit

Competitors and alternatives : . The lix pen : http://lixpen.com/

. Scribbler 3d pen : http://www.scribbler3dpen.com/

. Creopop : https://www.creopop.com/

Target user: Special educational needs teachers

Field Market Research and Objectives :

. To establish a stable niche market for the product among target group, by advertising through social media and digital media.

. To promote an "outside the box" teaching method for special educational needs teachers and a learning method for blind children.

. Promote brand awareness among target group

c. Stakeholder Interviews (internal / external)

Product Vision :

. To create a new teaching method for special educational needs teachers.

. To create a new learning method for blind children.

. To increase more interaction between teachers and students.

. To motivate blind children to learn more.

Advantages Disadvantages
Enhances creativity Expensive - $1000 per unit (retail price)
Versatile possibilities in creations Limited ink usage
Useful for creative industries and enthusiasts Hazardous for underage children
Can be used on no or any surface Environment-polluting in the long run
Compact and portable Other accessories are sold separately
Refillable ink Only functions when connected to plug point
Similar standard as the 3D printer Bulky design
Simplified intuitive controls

d. User observations

Potential User : Special educational needs teachers

User’s behaviors : They want to find a new way to teach and motivate blind children and also to introduce new technology to them.

User’s attitudes : They are curious to try implementing new technology into their teachings and to help motivate blind students.

User’s aptitudes : They are still new and learning how to use the 3doodler.

User’s motivations : To inspire and motivate the blind students to be more engaging with new technology despite their disabilities.

User’s environments : Special needs schools

User’s tools : The 3Doodler

User’s challenges : To learn how to use and properly implement the 3Doodler into their teachings as it is still new.

  1. Modeling

a. Personas

Ms. Carol is an unmarried 33 year-old special educational needs teacher. As a Mathematics educator specialising in geometry, she seeks a new teaching environment for her students. She soon realises that there is a flaw in the current teaching method which requires the use of 3D printers, leading to a problem whereby her students would be unable to use the 3D printing software via computer during lessons. In spite of their blindness, with the 3Doodler and proper guide, they are still able to draw by themselves and learn as they go. She hopes to engage her students’ attention by finding a more interactive way of producing a fun, creative and hands-on learning process. As a result, the 3Doodler would empower both interactivity and interaction in class. It would also establish a newfound motivation for their overall attitude and aptitude.

II. Synthesis

  1. Requirements Definition

a. Context Scenarios

  1. An hour before Carol’s geometry class at her workplace, a special needs school, she would practice using her 3Doodler that she bought online from their official website for a better handling of the 3D pen so that she is able to use it to teach her students in class whereby they are blind and visually impaired.

  2. In the classroom, Carol demonstrates various geometrical shapes like spheres, cones, pyramids and rectangles by constructing three-dimensional figures with a ruler to get the correct shape measurements. She then continues to explain the shape, size as well as relative position of the polygons.

  3. She also gives a hands-on practice to students to use the 3Doodler to construct geometrical shapes by themselves in order to have a better understanding of geometry. At the same time, she also guides her students how to use the pen correctly one by one. This also creates a new method of human-technology interaction in the classroom.

b. Requirements

Power Switch:

  • Located on the side of the pen.
  • Used to turn the pen's temperature settings to high or low, as well as 'off'.

Power Indicator Light:

  • Shines in three different colors: starts out red (high), turns green (low).
  • Proper temperature on the high setting it turns blue.
  • Extrusion buttons only function when the light is green or blue.
  • Enter sleep mode after five minutes.

Nozzle:

  • Tip of the 3Doodler, and the piece that heats up to melt the plastic.

Power Port:

  • Hole on the right hand side to plug in included power adapter.

Plastic Loader:

  • Hole to insert the 3Doodler plastic strands.

Air Vent:

  • Airflow to ensure that the plastic comes out at just the right temperature to solidify as quickly as possible.

Extrusion Control (fast):

  • This is the larger of the two buttons on the front face of the 3Doodler. With a gentle push you will feel the button click.

Extrusion Control (slow):

  • Extrudes plastic at a very slow and steady rate.
  • Can be used to create very fine and precise detail.
  • Great for drawing up into the air.

Extrusion Control (continuous):

  • Double-click to initiate a continuous extrusion.
  • Click once to stop, or click and hold to pause.
  • Hold the button down to pause, it will stop extruding until the button is released.
  • Pressing both buttons simultaneously to reverse the plastic out of the 3Doodler.

Temperature Control:

  • Power Switch can be used to adjust the temperature on either heat setting.
  • Turn it 90° to the right to crank up the heat, or 90° to the left to turn it down.

Control Port:

  • Three pin port that can be used to attach 3Doodler accessories.
  • Maintenance Cover : the3Doodler.com/videos/#tips

Functional and data needs user mental models design imperatives product vision business requirements technology

  1. Design Framework

a. Elements

Define manifestations of information and functionality 1. Information 2. form factor 3. posture 4. input method

functional and data elements information functions mechanisms actions domain object models

b. Framework

Design overall structure of user experience

http://s1320.photobucket.com/user/faraedrina/slideshow/Interaction%20Design%20-%203Doodler

Sketch if your project is a design product Your sketch must be a wireframe. if your project is a installation project Your sketch must be a installation sketch. Must have groupings and hierarchy Territories of each functional & design elements Arrangements of containers & components Key path Scenario

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