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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span> </div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include <SDL2/SDL.h></span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <string></span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="foldopen" id="foldopen00010" data-start="{" data-end="};">
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"><a class="line" href="struct_input_manager.html"> 10</a></span><span class="keyword">struct </span><a class="code hl_struct" href="struct_input_manager.html">InputManager</a> {</div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> </div>
<div class="foldopen" id="foldopen00017" data-start="{" data-end="}">
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"><a class="line" href="struct_input_manager.html#ac42ba07e30b85a20b8ca1219960b944f"> 17</a></span> <span class="keyword">static</span> <a class="code hl_struct" href="struct_input_manager.html">InputManager</a>& <a class="code hl_function" href="struct_input_manager.html#ac42ba07e30b85a20b8ca1219960b944f">Instance</a>() {</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> <span class="keywordflow">if</span> (<span class="keyword">nullptr</span> == mInstance) {</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> mInstance = <span class="keyword">new</span> <a class="code hl_struct" href="struct_input_manager.html">InputManager</a>;</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> }</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="keywordflow">return</span> *mInstance;</div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> }</div>
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<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="foldopen" id="foldopen00032" data-start="{" data-end="}">
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"><a class="line" href="struct_input_manager.html#af5638e587b34848dbdb982d8109666be"> 32</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="struct_input_manager.html#af5638e587b34848dbdb982d8109666be">IsKeyPressed</a>(std::string key) {</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keyword">const</span> Uint8 *state = SDL_GetKeyboardState(<span class="keyword">nullptr</span>);</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="keywordflow">if</span> (state[SDL_GetScancodeFromName(key.c_str())]) {</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> }</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> }</div>
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<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <a class="code hl_struct" href="struct_input_manager.html">InputManager</a>() {</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> }</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> </div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> <span class="keyword">inline</span> <span class="keyword">static</span> <a class="code hl_struct" href="struct_input_manager.html">InputManager</a>* mInstance {<span class="keyword">nullptr</span>};</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span>};</div>
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<div class="ttc" id="astruct_input_manager_html"><div class="ttname"><a href="struct_input_manager.html">InputManager</a></div><div class="ttdoc">Singleton class that handles input.</div><div class="ttdef"><b>Definition</b> InputManager.hpp:10</div></div>
<div class="ttc" id="astruct_input_manager_html_ac42ba07e30b85a20b8ca1219960b944f"><div class="ttname"><a href="struct_input_manager.html#ac42ba07e30b85a20b8ca1219960b944f">InputManager::Instance</a></div><div class="ttdeci">static InputManager & Instance()</div><div class="ttdoc">Get the instance of the InputManager.</div><div class="ttdef"><b>Definition</b> InputManager.hpp:17</div></div>
<div class="ttc" id="astruct_input_manager_html_af5638e587b34848dbdb982d8109666be"><div class="ttname"><a href="struct_input_manager.html#af5638e587b34848dbdb982d8109666be">InputManager::IsKeyPressed</a></div><div class="ttdeci">bool IsKeyPressed(std::string key)</div><div class="ttdoc">Check if a key is pressed. Use SDL_Scancode for key.</div><div class="ttdef"><b>Definition</b> InputManager.hpp:32</div></div>
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