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<div class="headertitle"><div class="title">Collision2DComponent.hpp</div></div>
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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="preprocessor">#include <SDL2/SDL.h></span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include <memory></span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include <string></span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include "Component.hpp"</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
<div class="foldopen" id="foldopen00012" data-start="{" data-end="};">
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"><a class="line" href="struct_collision2_d_component.html"> 12</a></span><span class="keyword">struct </span><a class="code hl_struct" href="struct_collision2_d_component.html">Collision2DComponent</a> : <span class="keyword">public</span> <a class="code hl_struct" href="struct_component.html">Component</a> {</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> <a class="code hl_struct" href="struct_collision2_d_component.html">Collision2DComponent</a>();</div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> </div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> <a class="code hl_struct" href="struct_collision2_d_component.html">~Collision2DComponent</a>();</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"><a class="line" href="struct_collision2_d_component.html#a8fbd37bdb8315708272d3589d6d74a41"> 16</a></span> ComponentType <a class="code hl_function" href="struct_collision2_d_component.html#a8fbd37bdb8315708272d3589d6d74a41">GetType</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> </div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"><a class="line" href="struct_collision2_d_component.html#ad4ac4768513c4d128a1bfcf8141fcd9e"> 18</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="struct_collision2_d_component.html#ad4ac4768513c4d128a1bfcf8141fcd9e">Input</a>(<span class="keywordtype">float</span> deltaTime) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> </div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="struct_collision2_d_component.html#a4c2e6e053b5b88f42001b68e29d6da1b"> 20</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="struct_collision2_d_component.html#a4c2e6e053b5b88f42001b68e29d6da1b">Update</a>(<span class="keywordtype">float</span> deltaTime) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"><a class="line" href="struct_collision2_d_component.html#aa7ca53aecce2a0b9204a67262d0df450"> 22</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="struct_collision2_d_component.html#aa7ca53aecce2a0b9204a67262d0df450">Render</a>(SDL_Renderer* renderer) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> <span class="keywordtype">void</span> SetW(<span class="keywordtype">float</span> w);</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <span class="keywordtype">void</span> SetH(<span class="keywordtype">float</span> h);</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> <span class="keywordtype">void</span> SetWH(<span class="keywordtype">float</span> w, <span class="keywordtype">float</span> h);</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keywordtype">float</span> GetW() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keywordtype">float</span> GetH() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> </div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> <span class="keywordtype">void</span> SetX(<span class="keywordtype">float</span> x);</div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> <span class="keywordtype">void</span> SetY(<span class="keywordtype">float</span> y);</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keywordtype">void</span> SetXY(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y);</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="keywordtype">float</span> GetX() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <span class="keywordtype">float</span> GetY() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> </div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> SDL_FRect GetRectangle() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> SDL_FRect mRectangle;</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span>};</div>
</div>
<div class="ttc" id="astruct_collision2_d_component_html"><div class="ttname"><a href="struct_collision2_d_component.html">Collision2DComponent</a></div><div class="ttdoc">A component that represents a 2D collision box.</div><div class="ttdef"><b>Definition</b> Collision2DComponent.hpp:12</div></div>
<div class="ttc" id="astruct_collision2_d_component_html_a4c2e6e053b5b88f42001b68e29d6da1b"><div class="ttname"><a href="struct_collision2_d_component.html#a4c2e6e053b5b88f42001b68e29d6da1b">Collision2DComponent::Update</a></div><div class="ttdeci">void Update(float deltaTime) override</div><div class="ttdoc">Update the game state.</div></div>
<div class="ttc" id="astruct_collision2_d_component_html_a8fbd37bdb8315708272d3589d6d74a41"><div class="ttname"><a href="struct_collision2_d_component.html#a8fbd37bdb8315708272d3589d6d74a41">Collision2DComponent::GetType</a></div><div class="ttdeci">ComponentType GetType() override</div><div class="ttdoc">Get the type of the component.</div></div>
<div class="ttc" id="astruct_collision2_d_component_html_aa7ca53aecce2a0b9204a67262d0df450"><div class="ttname"><a href="struct_collision2_d_component.html#aa7ca53aecce2a0b9204a67262d0df450">Collision2DComponent::Render</a></div><div class="ttdeci">void Render(SDL_Renderer *renderer) override</div><div class="ttdoc">Render the game.</div></div>
<div class="ttc" id="astruct_collision2_d_component_html_ad4ac4768513c4d128a1bfcf8141fcd9e"><div class="ttname"><a href="struct_collision2_d_component.html#ad4ac4768513c4d128a1bfcf8141fcd9e">Collision2DComponent::Input</a></div><div class="ttdeci">void Input(float deltaTime) override</div><div class="ttdoc">Handle input.</div></div>
<div class="ttc" id="astruct_component_html"><div class="ttname"><a href="struct_component.html">Component</a></div><div class="ttdoc">Base class for all components.</div><div class="ttdef"><b>Definition</b> Component.hpp:15</div></div>
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