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add game settings/difficulty setting (easy-peasy) (options):
situations (all, pre-launch, splashed, landed)
m/s movement (beyond body) limitations (optional)
ranges - concerned about performance hit
stretch: pull in code from cleverbobcat resources for visible AoE
possibly add EC consumption for use/transfer (opt)
possibly add in transfer rates
possibly add in transfer efficiency (losses due to distance etc)
The text was updated successfully, but these errors were encountered:
for 1 and 2 above
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<Supply & Demand>
zer0Kerbal
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The text was updated successfully, but these errors were encountered: