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Bug 2 : In autoplay=false, is not possible to call speach function with the current text
Each time it play the old one, because the event textChanged, arrive after the speachTextChanged
like this sample
Bug 1 : The event textChanged should play the new text in autoplay=true mode.
The solution is something like that (int voice-player)
Bug 2 : In autoplay=false, is not possible to call speach function with the current text
Each time it play the old one, because the event textChanged, arrive after the speachTextChanged
like this sample
This code play all the time the old Text.
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