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solution.py
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solution.py
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assignments = []
def assign_value(values, box, value):
"""
Please use this function to update your values dictionary!
Assigns a value to a given box. If it updates the board record it.
"""
# Don't waste memory appending actions that don't actually change any values
if values[box] == value:
return values
values[box] = value
if len(value) == 1:
assignments.append(values.copy())
return values
def naked_twins(values):
"""Eliminate values using the naked twins strategy.
Args:
values(dict): a dictionary of the form {'box_name': '123456789', ...}
Returns:
the values dictionary with the naked twins eliminated from peers.
"""
pot_twins=[box for box in values.keys() if len(values[box]) == 2]
twins=[(box1,box2) for box1 in pot_twins for box2 in peers[box1] if values[box1] == values[box2]]
for pair in twins:
affected_peers= set(peers[pair[0]]) & set(peers[pair[1]])
for peer in affected_peers:
for tdval in values[pair[0]]:
values=assign_value(values,peer,values[peer].replace(tdval,""))
return values
def cross(A, B): #same as "normal" version
"Cross product of elements in A and elements in B."
return [s+t for s in A for t in B]
def grid_values(grid): #no change from "normal" vesion
"""
Convert grid into a dict of {square: char} with '123456789' for empties.
Args:
grid(string) - A grid in string form.
Returns:
A grid in dictionary form
Keys: The boxes, e.g., 'A1'
Values: The value in each box, e.g., '8'. If the box has no value, then the value will be '123456789'.
"""
game_dict={}
c=0
for cell in boxes:
if grid[c]!='.':
game_dict[cell]=grid[c]
else:
game_dict[cell]='123456789'
c+=1
return game_dict
def display(values): #same as "normal" version
"""
Display the values as a 2-D grid.
Args:
values(dict): The sudoku in dictionary form
"""
width = 1+max(len(values[s]) for s in boxes)
line = '+'.join(['-'*(width*3)]*3)
for r in rows:
print(''.join(values[r+c].center(width)+('|' if c in '36' else '')
for c in cols))
if r in 'CF': print(line)
return #
def eliminate(values):
"""
Go through all the boxes, and whenever there is a box with a value, eliminate this value from the values of all its peers.
Input: A sudoku in dictionary form.
Output: The resulting sudoku in dictionary form.
"""
solved_values = [box for box in values.keys() if len(values[box]) == 1]
for box in solved_values:
digit = values[box]
for peer in peers[box]:
values[peer] = values[peer].replace(digit,'')
return values
def only_choice(values):
"""
Go through all the units, and whenever there is a unit with a value that only fits in one box, assign the value to this box.
Input: A sudoku in dictionary form.
Output: The resulting sudoku in dictionary form.
"""
for unit in unitlist:
for digit in '123456789':
dplaces = [box for box in unit if digit in values[box]]
if len(dplaces) == 1:
values = assign_value(values, dplaces[0], digit)
return values
def reduce_puzzle(values): #added naked_twins to original
"""
Iterate eliminate() and only_choice(). If at some point, there is a box with no available values, return False.
If the sudoku is solved, return the sudoku.
If after an iteration of both functions, the sudoku remains the same, return the sudoku.
Input: A sudoku in dictionary form.
Output: The resulting sudoku in dictionary form.
"""
stalled = False
while not stalled:
solved_values_before = len([box for box in values.keys() if len(values[box]) == 1])
values = eliminate(values)
values = only_choice(values)
values=naked_twins(values)
solved_values_after = len([box for box in values.keys() if len(values[box]) == 1])
stalled = solved_values_before == solved_values_after
if len([box for box in values.keys() if len(values[box]) == 0]):
return False
return values
def search(values):
"Using depth-first search and propagation, try all possible values."
# First, reduce the puzzle using the previous function
values = reduce_puzzle(values)
if values is False:
return False ## Failed earlier
if all(len(values[s]) == 1 for s in boxes):
return values ## Solved!
# Choose one of the unfilled squares with the fewest possibilities
n,s = min((len(values[s]), s) for s in boxes if len(values[s]) > 1)
# Now use recurrence to solve each one of the resulting sudokus, and
for value in values[s]:
new_sudoku = values.copy()
new_sudoku[s] = value
attempt = search(new_sudoku)
if attempt:
return attempt
def solve(grid):
"""
Find the solution to a Sudoku grid.
Args:
grid(string): a string representing a sudoku grid.
Example: '2.............62....1....7...6..8...3...9...7...6..4...4....8....52.............3'
Returns:
The dictionary representation of the final sudoku grid. False if no solution exists.
"""
game_dict=grid_values(grid)
return search(game_dict)
rows = 'ABCDEFGHI'
cols = '123456789'
boxes = cross(rows, cols)
row_units = [cross(r, cols) for r in rows]
column_units = [cross(rows, c) for c in cols]
square_units = [cross(rs, cs) for rs in ('ABC','DEF','GHI') for cs in ('123','456','789')]
diagonal1 = [a[0]+a[1] for a in zip(rows, cols)]
diagonal2 = [a[0]+a[1] for a in zip(rows, cols[::-1])]
diagonals=[diagonal1,diagonal2]
diagonal_sudoku = True # set to False for "normal" non-diagonal sudoku
if diagonal_sudoku:
unitlist = row_units + column_units + square_units + diagonals
else:
unitlist = row_units + column_units + square_units
units = dict((s, [u for u in unitlist if s in u]) for s in boxes)
peers = dict((s, set(sum(units[s],[]))-set([s])) for s in boxes)
if __name__ == '__main__':
try:
from visualize import visualize_assignments
visualize_assignments(assignments)
except SystemExit:
pass
except:
print('We could not visualize your board due to a pygame issue. Not a problem! It is not a requirement.')