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pubspec.yaml
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pubspec.yaml
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name: mrzflutterplugin_example
description: Demonstrates how to use the mrzscanner_flutter plugin.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
environment:
sdk: ">=2.17.0 <=3.3.0"
dependencies:
flutter:
sdk: flutter
permission_handler: ^11.0.1
archive: ^3.1.2
collection: ^1.16.0
convert: ^3.0.0
crypto: ^3.0.1
expandable: ^5.0.1
fixnum: ^1.0.0
flutter_nfc_kit: ^3.3.1
logging: ^1.0.1
meta: ^1.3.0
tripledes_nullsafety: ^1.0.3
pointycastle: ^3.7.3
intl: ^0.19.0
google_mlkit_text_recognition: ^0.4.0
camera: ^0.10.0+4
google_mlkit_commons: ^0.2.0
camera_platform_interface: ^2.2.2
# mrzscanner_flutter:
# When depending on this package from a real application you should use:
# mrzscanner_flutter: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
# path: lib/mrz_lib
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
dev_dependencies:
flutter_launcher_icons: "^0.13.1"
flutter_launcher_icons:
android: "launcher_icon"
ios: false
image_path: "assets/app_logo.jpg"
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/app_banner.jpg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages