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addon.py
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addon.py
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#Internet Archive Game Launcher v3.X
#Zach Morris
#https://github.com/zach-morris/plugin.program.iagl
# from kodi_six import xbmc, xbmcaddon, xbmcplugin, xbmcgui, xbmcvfs
import xbmc, xbmcaddon, xbmcplugin, xbmcgui, xbmcvfs
xbmc.log(msg='IAGL: Lets Play!',level=xbmc.LOGINFO)
xbmc.log(msg='IAGL: Version %(addon_version)s'%{'addon_version':xbmcaddon.Addon().getAddonInfo('version')},level=xbmc.LOGDEBUG)
import routing, sys, json, re
from urllib.parse import unquote_plus as url_unquote
from random import sample as random_sample
from resources.lib.main import iagl_addon
from resources.lib import paginate
from resources.lib.utils import clear_mem_cache, get_mem_cache, set_mem_cache, get_next_page_listitem, get_setting_as, get_game_listitem, check_if_file_exists, check_if_dir_exists, clean_image_entry, clean_trailer_entry, loc_str, check_and_close_notification, get_history_listitem, get_netplay_listitem, update_listitem_title, get_post_dl_commands, add_game_to_favorites, clean_file_folder_name, get_uuid, generate_discord_announcement, get_blank_favorites_listitem, get_database_listitem, url_quote_query, delete_file_pathlib, remove_game_from_favorites, zachs_debug, ADDON_SPECIAL_PATH
## Plugin Initialization Stuff ##
SLEEP_HACK=50 #https://github.com/xbmc/xbmc/issues/18576
plugin = routing.Plugin()
iagl_addon = iagl_addon()
iagl_download = None
iagl_post_process = None
iagl_launch = None
xbmcplugin.setContent(plugin.handle,iagl_addon.settings.get('views').get('content_type')) #Define the content type per settings
## Plugin Routes ##
@plugin.route('/')
def index_route():
if iagl_addon.settings.get('tou'):
if iagl_addon.settings.get('run_wizard'):
if xbmcgui.Dialog().yesno(loc_str(30005),loc_str(30046)+'?'):
xbmc.log(msg='IAGL: Wizard was selected to be run on first launch', level=xbmc.LOGDEBUG)
xbmc.executebuiltin('RunScript(%(ADDON_SPECIAL_PATH)srun_IAGL_wizard.py)'%{'ADDON_SPECIAL_PATH':ADDON_SPECIAL_PATH})
else:
xbmc.log(msg='IAGL: Wizard was selected to not be run on first launch', level=xbmc.LOGDEBUG)
xbmcaddon.Addon(id=iagl_addon.name).setSetting(id='iagl_run_wizard',value='false')
plugin.redirect(iagl_addon.settings.get('index_list').get('route'))
else:
plugin.redirect('/tou')
@plugin.route('/tou')
def show_tou():
from resources.lib.main import iagl_dialog_TOU
TOU_Dialog = iagl_dialog_TOU('IAGL-TOU.xml',iagl_addon.directory.get('addon').get('path'),'Default','1080i')
TOU_Dialog.doModal()
del TOU_Dialog
xbmc.sleep(500) #Small sleep call here to ensure the new setting is written to file
if get_setting_as(setting_type='bool',setting=xbmcaddon.Addon(id=iagl_addon.name).getSetting(id='iagl_hidden_bool_tou')): #Need to recall setting to get the new value instead of the old
if iagl_addon.settings.get('run_wizard'):
if xbmcgui.Dialog().yesno(loc_str(30005),loc_str(30046)+'?'):
xbmc.log(msg='IAGL: Wizard was selected to be run on first launch', level=xbmc.LOGDEBUG)
xbmc.executebuiltin('RunScript(%(ADDON_SPECIAL_PATH)srun_IAGL_wizard.py)'%{'ADDON_SPECIAL_PATH':ADDON_SPECIAL_PATH})
else:
xbmc.log(msg='IAGL: Wizard was selected to not be run on first launch', level=xbmc.LOGDEBUG)
xbmcaddon.Addon(id=iagl_addon.name).setSetting(id='iagl_run_wizard',value='false')
plugin.redirect(iagl_addon.settings.get('index_list').get('route'))
else:
xbmcplugin.endOfDirectory(plugin.handle)
@plugin.route('/archives/Browse All Lists')
def archives_browse_all_route():
# xbmcplugin.addDirectoryItem(plugin.handle, plugin.url_for_path('/'),xbmcgui.ListItem('Browse All',offscreen=True), True) #Test li
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game_list/%(game_list_route)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_route':iagl_addon.settings.get('game_list').get('route')}),x,True) for x in iagl_addon.game_lists.get_game_lists_as_listitems() if x and x.getLabel2()!='history'])
for sm in iagl_addon.get_sort_methods('Browse All Lists'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_2')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_2'))})
@plugin.route('/archives/Choose from List')
def archives_choose_from_list_route():
clear_mem_cache('iagl_current_query')
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/archives/%(label2)s'%{'label2':x.getLabel2()}),x,True) for x in iagl_addon.routes.get_route_as_listitems('browse')])
if iagl_addon.settings.get('game_list').get('show_netplay') and iagl_addon.settings.get('ext_launchers').get('environment') not in ['android','android_ra32','android_aarch64']:
xbmcplugin.addDirectoryItem(plugin.handle,plugin.url_for_path('/netplay/lobby'),get_netplay_listitem(),True)
if check_if_file_exists(iagl_addon.directory.get('userdata').get('list_cache').get('path').joinpath('history.json')): #Add history listitem
xbmcplugin.addDirectoryItem(plugin.handle,plugin.url_for_path('/game_history/list_all/%(label2)s'%{'label2':'history'}),get_history_listitem(),True)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_1')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_1'))})
@plugin.route('/archives/Browse by Category')
def archives_browse_by_category_route():
clear_mem_cache('iagl_current_query')
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/archives/by_category/%(label2)s'%{'label2':x.getLabel2()}),x,True) for x in iagl_addon.routes.get_route_as_listitems('categories')])
if check_if_file_exists(iagl_addon.directory.get('userdata').get('list_cache').get('path').joinpath('history.json')): #Add history listitem
xbmcplugin.addDirectoryItem(plugin.handle,plugin.url_for_path('/game_history/list_all/%(label2)s'%{'label2':'history'}),get_history_listitem(),True)
for sm in iagl_addon.get_sort_methods('Browse by Category'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_3')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_3'))})
@plugin.route('/archives/Favorites')
def archives_browse_by_favorites_route():
plugin.redirect('/archives/by_category/Favorites')
@plugin.route('/archives/Search')
def archives_search_route():
for x in iagl_addon.routes.get_search_random_route_as_listitems('search'):
if x.getLabel2() == 'execute':
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(search_games,query=json.dumps(get_mem_cache('iagl_current_query'))),x,True)])
elif x.getLabel2() == 'execute_link':
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(search_games_link,query=json.dumps(get_mem_cache('iagl_current_query'))),x,True)])
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/archives/Search/%(label2)s'%{'label2':x.getLabel2()}),x,True)])
xbmcplugin.endOfDirectory(plugin.handle,cacheToDisc=False)
@plugin.route('/archives/Search/<value_in>')
def archives_search_update_title(value_in):
iagl_addon.game_lists.update_search_random_query(value_in)
xbmc.sleep(500)
xbmc.executebuiltin('Container.Refresh')
@plugin.route('/Search_Link')
def search_games_link():
query = None
if plugin.args.get('query'):
query=json.loads(plugin.args['query'][0])
if query and query.get('title'):
default_input = 'My %(title)s Search'%{'title':query.get('title')}
else:
default_input = 'My Game Search'
current_dialog = xbmcgui.Dialog()
new_value = current_dialog.input(loc_str(30442),default_input)
if new_value:
new_value2 = current_dialog.input(loc_str(30444))
if 'lists' in query.keys() and query.get('lists'):
game_list_ids = query.get('lists')
else:
game_list_ids = iagl_addon.game_lists.list_game_lists()
game_list_items_art = [x for x in iagl_addon.game_lists.get_game_lists_as_listitems() if x and x.getLabel2() in game_list_ids]+[get_blank_favorites_listitem()]
new_value3 = current_dialog.select(loc_str(30443),game_list_items_art, useDetails=True)
if new_value3 in range(0,len(game_list_items_art)):
query_dict = {'values':{'label':new_value,'label2':new_value},'info':{'title':new_value,'originaltitle':new_value,'plot':new_value2},'properties':{'description':new_value},'art':{'thumb':game_list_items_art[new_value3].getArt('thumb'),'poster':game_list_items_art[new_value3].getArt('poster'),'banner':game_list_items_art[new_value3].getArt('banner'),'fanart':game_list_items_art[new_value3].getArt('fanart'),'clearlogo':game_list_items_art[new_value3].getArt('icon'),}}
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(search_games,query=json.dumps(get_mem_cache('iagl_current_query'))),iagl_addon.routes.add_query_listitem_context_menus(get_database_listitem(query_dict),query_in=query,list_in=query_dict,type_in='search'),True)])
xbmcplugin.endOfDirectory(plugin.handle)
del current_dialog
@plugin.route('/Search')
def search_games():
query = None
if plugin.args.get('query'):
query=json.loads(plugin.args['query'][0])
if query is not None:
filter_dict = {'info':{},'properties':{}}
if 'title' in query.keys() and query.get('title'):
filter_dict['info'].update({'title':re.compile(query.get('title'),re.IGNORECASE)})
if 'genre' in query.keys() and query.get('genre'):
filter_dict['info'].update({'genre':query.get('genre')})
if 'year' in query.keys() and query.get('year'):
filter_dict['info'].update({'year':query.get('year')})
if 'studio' in query.keys() and query.get('studio'):
filter_dict['info'].update({'studio':query.get('studio')})
if 'tag' in query.keys() and query.get('tag'):
filter_dict['info'].update({'tag':query.get('tag')})
if 'groups' in query.keys() and query.get('groups'):
filter_dict['info'].update({'showlink':query.get('groups')})
if 'nplayers' in query.keys() and query.get('nplayers'):
filter_dict['properties'].update({'nplayers':query.get('nplayers')})
if 'lists' in query.keys() and query.get('lists'):
game_list_ids = query.get('lists')
else:
game_list_ids = iagl_addon.game_lists.list_game_lists()
game_listitems = list()
for game_list_id in game_list_ids:
if game_list_id not in ['history']:
game_listitems = game_listitems+iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id,filter_in=filter_dict)
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),update_listitem_title(x,iagl_addon.settings.get('game_list').get('append_emu_name')),True) for x in game_listitems if x])
for sm in iagl_addon.get_sort_methods('Games'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_12')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_12'))})
@plugin.route('/game/Search_Link')
def forward_search_link():
query = None
if plugin.args.get('query'):
if '}/' in plugin.args['query'][0]:
plugin.run(['plugin://plugin.program.iagl/Search/','0','query=%(qq)s'%{'qq':plugin.args['query'][0].split('}/')[0]+'}'}]) #Why doesn't redirect work here?
@plugin.route('/game/Random_Link')
def forward_random_link():
query = None
if plugin.args.get('query'):
if '}/' in plugin.args['query'][0]:
plugin.run(['plugin://plugin.program.iagl/Random Play/','0','query=%(qq)s'%{'qq':plugin.args['query'][0].split('}/')[0]+'}'}]) #Why doesn't redirect work here?
@plugin.route('/archives/Random Play')
def archives_search_route():
for x in iagl_addon.routes.get_search_random_route_as_listitems('random'):
if x.getLabel2() == 'execute':
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(random_games,query=json.dumps(get_mem_cache('iagl_current_query'))),x,True)])
elif x.getLabel2() == 'execute_link':
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(random_games_link,query=json.dumps(get_mem_cache('iagl_current_query'))),x,True)])
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/archives/Random Play/%(label2)s'%{'label2':x.getLabel2()}),x,True)])
xbmcplugin.endOfDirectory(plugin.handle,cacheToDisc=False)
@plugin.route('/archives/Random Play/<value_in>')
def archives_search_update_title(value_in):
iagl_addon.game_lists.update_search_random_query(value_in)
xbmc.executebuiltin('Container.Refresh')
@plugin.route('/Random_Play_Link')
def random_games_link():
query = None
if plugin.args.get('query'):
query=json.loads(plugin.args['query'][0])
default_input = 'My Random Play List'
current_dialog = xbmcgui.Dialog()
new_value = current_dialog.input(loc_str(30442),default_input)
if new_value:
new_value2 = current_dialog.input(loc_str(30444))
if 'lists' in query.keys() and query.get('lists'):
game_list_ids = query.get('lists')
else:
game_list_ids = iagl_addon.game_lists.list_game_lists()
game_list_items_art = [x for x in iagl_addon.game_lists.get_game_lists_as_listitems() if x and x.getLabel2() in game_list_ids]+[get_blank_favorites_listitem()]
new_value3 = current_dialog.select(loc_str(30443),game_list_items_art, useDetails=True)
if new_value3 in range(0,len(game_list_items_art)):
query_dict = {'values':{'label':new_value,'label2':new_value},'info':{'title':new_value,'originaltitle':new_value,'plot':new_value2},'properties':{'description':new_value},'art':{'thumb':game_list_items_art[new_value3].getArt('thumb'),'poster':game_list_items_art[new_value3].getArt('poster'),'banner':game_list_items_art[new_value3].getArt('banner'),'fanart':game_list_items_art[new_value3].getArt('fanart'),'clearlogo':game_list_items_art[new_value3].getArt('icon'),}}
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(random_games,query=json.dumps(get_mem_cache('iagl_current_query'))),iagl_addon.routes.add_query_listitem_context_menus(get_database_listitem(query_dict),query_in=query,list_in=query_dict,type_in='random'),True)])
xbmcplugin.endOfDirectory(plugin.handle)
del current_dialog
@plugin.route('/Random Play')
def random_games():
query = None
if plugin.args.get('query'):
query=json.loads(plugin.args['query'][0])
if query is not None:
num_of_results = 1
if 'num_of_results' in query.keys() and query.get('num_of_results'):
num_of_results = int(query.get('num_of_results'))
filter_dict = {'info':{},'properties':{}}
if 'genre' in query.keys() and query.get('genre'):
filter_dict['info'].update({'genre':query.get('genre')})
if 'year' in query.keys() and query.get('year'):
filter_dict['info'].update({'year':query.get('year')})
if 'studio' in query.keys() and query.get('studio'):
filter_dict['info'].update({'studio':query.get('studio')})
if 'tag' in query.keys() and query.get('tag'):
filter_dict['info'].update({'tag':query.get('tag')})
if 'groups' in query.keys() and query.get('groups'):
filter_dict['info'].update({'showlink':query.get('groups')})
if 'nplayers' in query.keys() and query.get('nplayers'):
filter_dict['properties'].update({'nplayers':query.get('nplayers')})
if 'lists' in query.keys() and query.get('lists'):
game_list_ids = query.get('lists')
else:
game_list_ids = iagl_addon.game_lists.list_game_lists()
game_listitems = list()
for game_list_id in game_list_ids:
if game_list_id not in ['history']:
game_listitems = game_listitems+iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id,filter_in=filter_dict)
game_listitems = random_sample(game_listitems,num_of_results) #Get random listitems using random sample
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),update_listitem_title(x,iagl_addon.settings.get('game_list').get('append_emu_name')),True) for x in game_listitems if x])
for sm in iagl_addon.get_sort_methods('Games'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_13')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_13'))})
@plugin.route('/archives/by_category/<category_id>')
def archives_game_lists_in_category_route(category_id):
if category_id == 'Search':
plugin.redirect('/archives/Search')
elif category_id == 'Random Play':
plugin.redirect('/archives/Random Play')
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game_list/%(game_list_route)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_route':iagl_addon.settings.get('game_list').get('route')}),x,True) for x in iagl_addon.game_lists.get_game_lists_as_listitems(filter_in={'info':{'genre':category_id},'properties':{}}) if x])
for sm in iagl_addon.get_sort_methods('Browse All Lists'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_3')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_3'))})
@plugin.route('/game_list/list_all/<game_list_id>/')
def get_all_games_redirect(game_list_id):
if iagl_addon.settings.get('game_list').get('filter_to_1g1r'):
game_stats = iagl_addon.game_lists.get_game_stats(game_list_id=game_list_id)
if game_stats and game_stats.get('groups') and '1G1R' in game_stats.get('groups').get('all'):
plugin.redirect('/game_list/category/Group by Custom Groups/1G1R/%(game_list_id)s/1'%{'game_list_id':game_list_id})
else:
plugin.redirect('/game_list/list_all/'+game_list_id+'/1')
else:
plugin.redirect('/game_list/list_all/'+game_list_id+'/1')
@plugin.route('/game_list/list_all/<game_list_id>/<page_number>')
def game_list_list_all_route(game_list_id,page_number):
if iagl_addon.settings.get('game_list').get('games_per_page'):
current_page = paginate.Page([(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id) if x], page=int(page_number), items_per_page=iagl_addon.settings.get('game_list').get('games_per_page'))
if current_page.next_page and current_page.page<current_page.next_page:
current_page.append((plugin.url_for_path('/game_list/list_all/%(game_list_id)s/%(label2)s'%{'label2':current_page.next_page,'game_list_id':game_list_id}),get_next_page_listitem(current_page=current_page.page,page_count=current_page.page_count,next_page=current_page.next_page,total_items=current_page.item_count),True))
xbmcplugin.addDirectoryItems(plugin.handle,current_page)
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id) if x])
for sm in iagl_addon.get_sort_methods('Games'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_4')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_4'))})
@plugin.route('/game_history/list_all/<game_list_id>/')
def get_all_games_redirect(game_list_id):
plugin.redirect('/game_history/list_all/'+game_list_id+'/1')
@plugin.route('/game_history/list_all/<game_list_id>/<page_number>')
def game_list_list_all_route(game_list_id,page_number):
if iagl_addon.settings.get('game_list').get('games_per_page'):
current_page = paginate.Page([(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id) if x], page=int(page_number), items_per_page=iagl_addon.settings.get('game_list').get('games_per_page'))
if current_page.next_page and current_page.page<current_page.next_page:
current_page.append((plugin.url_for_path('/game_history/list_all/%(game_list_id)s/%(label2)s'%{'label2':current_page.next_page,'game_list_id':game_list_id}),get_next_page_listitem(current_page=current_page.page,page_count=current_page.page_count,next_page=current_page.next_page,total_items=current_page.item_count),True))
xbmcplugin.addDirectoryItems(plugin.handle,current_page)
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id) if x])
for sm in iagl_addon.get_sort_methods('History'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_4')):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id='iagl_enable_forced_views_4'))})
@plugin.route('/game_list/choose_from_list/<game_list_id>')
def game_list_choose_from_list_route(game_list_id):
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game_list/%(label2)s/%(game_list_id)s'%{'label2':x.getLabel2(),'game_list_id':game_list_id}),x,True) for x in iagl_addon.routes.get_route_as_listitems('choose',game_list_name=iagl_addon.game_lists.get_game_list(game_list_id).get('emu_name'),game_list_id=game_list_id)])
for sm in iagl_addon.get_sort_methods('Choose from List'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
@plugin.route('/game_list/<category_choice>/<game_list_id>')
def game_list_choose_category_from_list_route(category_choice,game_list_id):
if category_choice=='One Big List':
if iagl_addon.settings.get('game_list').get('filter_to_1g1r'):
game_stats = iagl_addon.game_lists.get_game_stats(game_list_id=game_list_id)
if game_stats and game_stats.get('groups') and '1G1R' in game_stats.get('groups').get('all'):
plugin.redirect('/game_list/category/Group by Custom Groups/1G1R/%(game_list_id)s/1'%{'game_list_id':game_list_id})
else:
plugin.redirect('/game_list/list_all/'+game_list_id+'/1')
else:
plugin.redirect('/game_list/list_all/'+game_list_id+'/1')
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game_list/category/%(category_choice)s/%(label2)s/%(game_list_id)s/1'%{'label2':x.getLabel2().replace('#','%23'),'category_choice':category_choice,'game_list_id':game_list_id}),x,True) for x in iagl_addon.game_lists.get_game_choose_categories_as_listitems(game_list_id=game_list_id,category_choice=category_choice,game_list_name=iagl_addon.game_lists.get_game_list(game_list_id).get('emu_name')) if x])
for sm in iagl_addon.get_sort_methods('Choose from List'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
if iagl_addon.settings.get('game_list').get('force_viewtypes') and iagl_addon.settings.get('game_list').get('forced_views').get(category_choice) and get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id=iagl_addon.settings.get('game_list').get('forced_views').get(category_choice))):
xbmc.sleep(SLEEP_HACK)
xbmc.executebuiltin('Container.SetViewMode(%(view_type)s)'%{'view_type': get_setting_as(setting_type='forced_viewtype',setting=iagl_addon.handle.getSetting(id=iagl_addon.settings.get('game_list').get('forced_views').get(category_choice)))})
@plugin.route('/game_list/category/<category_choice>/<category_value>/<game_list_id>/<page_number>')
def game_list_in_category_route(category_choice,category_value,game_list_id,page_number):
if category_choice == 'Alphabetical':
filter_dict = {'info':{},'properties':{'starts_with':category_value.replace('%23','#')}}
elif category_choice == 'Group by Genres':
filter_dict = {'info':{'genre':category_value},'properties':{}}
elif category_choice == 'Group by Years':
filter_dict = {'info':{'year':category_value},'properties':{}}
elif category_choice == 'Group by Players':
filter_dict = {'info':{},'properties':{'nplayers':category_value}}
elif category_choice == 'Group by Studio':
filter_dict = {'info':{'studio':category_value},'properties':{}}
elif category_choice == 'Group by Tag':
filter_dict = {'info':{'tag':category_value},'properties':{}}
elif category_choice == 'Group by Custom Groups':
filter_dict = {'info':{'showlink':category_value},'properties':{}}
else:
filter_dict = None
if iagl_addon.settings.get('game_list').get('games_per_page'):
current_page = paginate.Page([(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id,filter_in=filter_dict) if x], page=int(page_number), items_per_page=iagl_addon.settings.get('game_list').get('games_per_page'))
if current_page.next_page and current_page.page<current_page.next_page:
current_page.append((plugin.url_for_path('/game_list/category/%(category_choice)s/%(category_value)s/%(game_list_id)s/%(page_number)s'%{'category_choice':category_choice,'category_value':category_value,'game_list_id':game_list_id,'page_number':current_page.next_page}),get_next_page_listitem(current_page=current_page.page,page_count=current_page.page_count,next_page=current_page.next_page,total_items=current_page.item_count),True))
xbmcplugin.addDirectoryItems(plugin.handle,current_page)
else:
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for_path('/game/%(game_list_id)s/%(label2)s'%{'label2':x.getLabel2(),'game_list_id':x.getProperty('route')}),x,True) for x in iagl_addon.game_lists.get_games_as_listitems(game_list_id=game_list_id,filter_in=filter_dict) if x])
for sm in iagl_addon.get_sort_methods('Games'):
xbmcplugin.addSortMethod(plugin.handle,sm)
xbmcplugin.endOfDirectory(plugin.handle)
@plugin.route('/netplay/lobby')
def get_netplay_lobby():
xbmcplugin.addDirectoryItems(plugin.handle,[(plugin.url_for(download_and_launch_game_netplay,game_list_id=x.getProperty('route'),game_id=x.getLabel2(),query=x.getProperty('query')),x,True) for x in iagl_addon.game_lists.get_netplay_lobby_as_listitems(filter_lobby=iagl_addon.settings.get('game_list').get('filter_lobby')) if x])
xbmcplugin.endOfDirectory(plugin.handle)
@plugin.route('/game/<game_list_id>/<game_id>')
def get_game(game_list_id,game_id):
if iagl_addon.settings.get('game_action').get('select')==0: #Download and launch
plugin.redirect('/game_launch/'+game_list_id+'/'+game_id)
elif iagl_addon.settings.get('game_action').get('select')==1: #Download only
plugin.redirect('/game_download_only/'+game_list_id+'/'+game_id)
else: #Show info page
plugin.redirect('/game_info_page/'+game_list_id+'/'+game_id)
@plugin.route('/game_info_page/<game_list_id>/<game_id>')
def show_info_game(game_list_id,game_id):
game = iagl_addon.game_lists.get_game_as_dict(game_list_id=game_list_id,game_id=game_id)
if isinstance(game,dict):
from resources.lib.main import iagl_dialog_info_page
# iagl_addon.settings.get('game_action').get('show_netplay') and
info_page = iagl_dialog_info_page('IAGL-infodialog.xml',iagl_addon.directory.get('addon').get('path'),'Default','1080i',game_list_id=game_list_id,game_id=game_id,game=game,game_listitem=get_game_listitem(dict_in=game,filter_in=None),show_netplay=(iagl_addon.settings.get('game_action').get('show_netplay') and game.get('properties').get('emu_launcher') == 'external' and iagl_addon.settings.get('ext_launchers').get('environment') not in ['android','android_ra32','android_aarch64']),autoplay_trailer=iagl_addon.settings.get('game_action').get('autoplay_trailer'),netplay_launch_action=iagl_addon.settings.get('game_action').get('netplay_launch_action'))
info_page.doModal()
action_requested = info_page.action_requested
del info_page
if iagl_addon.kodi_user.get('current_folder') != iagl_addon.title: #There has to be a better way to know what the parentpath is
if xbmcgui.getCurrentWindowId() != 10000:
xbmc.log(msg='IAGL: Returning to Home', level=xbmc.LOGDEBUG)
xbmc.executebuiltin('ActivateWindow(home)')
xbmc.sleep(100)
if action_requested == 0: #Download and launch
plugin.redirect('/game_launch/'+game_list_id+'/'+game_id)
elif action_requested == 1: #Download only
plugin.redirect('/game_download_only/'+game_list_id+'/'+game_id)
elif action_requested == 2: #Launch with netplay
plugin.redirect('/netplay_game_launch/'+game_list_id+'/'+game_id)
elif action_requested == 3:
from resources.lib.main import iagl_dialog_netplay_settings_page
netplay_settings_page = iagl_dialog_netplay_settings_page('IAGL-netplay-input.xml',iagl_addon.directory.get('addon').get('path'),'Default','1080i',netplay_inputs=None,default_host=iagl_addon.settings.get('game_action').get('netplay_default_host'),default_port=iagl_addon.settings.get('game_action').get('netplay_port'))
netplay_settings_page.doModal()
netplay_settings = netplay_settings_page.values_out
del netplay_settings_page
plugin.run(['plugin://plugin.program.iagl/netplay_game_launch/'+game_list_id+'/'+game_id,'0','query=%(qq)s'%{'qq':url_quote_query(netplay_settings)}]) #Why doesn't redirect work here?
else:
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30359) % {'game_id': game_id, 'game_list_id': game_list_id})
del current_dialog
@plugin.route('/game_launch/<game_list_id>/<game_id>')
def download_and_launch_game(game_list_id,game_id):
game = iagl_addon.game_lists.get_game_as_dict(game_list_id=game_list_id,game_id=game_id)
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
if isinstance(game,dict) and isinstance(current_game_list,dict):
from resources.lib.download import iagl_download
from resources.lib.post_process import iagl_post_process
from resources.lib.launch import iagl_launch
iagl_download = iagl_download(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game)
downloaded_files = iagl_download.download_game()
iagl_post_process = iagl_post_process(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game,game_files=downloaded_files)
post_processed_files = iagl_post_process.post_process_game(show_progress=(current_game_list.get('emu_postdlaction') not in ['none']))
iagl_launch = iagl_launch(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game,game_files=post_processed_files)
launched_files = iagl_launch.launch_game()
if not iagl_addon.settings.get('ext_launchers').get('close_kodi') and check_and_close_notification():
current_dialog = xbmcgui.Dialog()
if all([x.get('download_success') for x in downloaded_files]) and all([x.get('post_process_success') for x in post_processed_files]) and launched_files.get('launch_process_success'):
current_dialog.notification(loc_str(30202),launched_files.get('launch_process_message'),xbmcgui.NOTIFICATION_INFO,iagl_addon.settings.get('notifications').get('background_notification_time'),sound=False)
elif all([not x.get('download_success') for x in downloaded_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('download_message') for x in downloaded_files if not x.get('download_success')]),'Unknown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
elif all([not x.get('post_process_success') for x in post_processed_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('post_process_message') for x in post_processed_files if not x.get('post_process_success')]),'Unknown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
elif not launched_files.get('launch_process_success'):
current_dialog.notification(loc_str(30203),loc_str(30305) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':launched_files.get('launch_process_message')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
else:
current_dialog.notification(loc_str(30203),loc_str(30303) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':launched_files.get('launch_process_message')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
if iagl_addon.settings.get('ext_launchers').get('wait_for_return'):
iagl_post_launch = iagl_launch.post_launch_check(game_launch_status=launched_files)
else:
xbmc.log(msg='IAGL: Post launch wait is disabled, finishing.', level=xbmc.LOGDEBUG)
else:
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30359) % {'game_id': game_id, 'game_list_id': game_list_id})
del current_dialog
@plugin.route('/netplay_game_launch/<game_list_id>/<game_id>')
def download_and_launch_game_netplay(game_list_id,game_id):
game = iagl_addon.game_lists.get_game_as_dict(game_list_id=game_list_id,game_id=game_id)
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
uuid = get_uuid()
netplay_query = None
if plugin.args.get('query'):
netplay_query=json.loads(plugin.args['query'][0])
if isinstance(game,dict) and isinstance(current_game_list,dict):
from resources.lib.download import iagl_download
from resources.lib.post_process import iagl_post_process
from resources.lib.launch import iagl_launch
iagl_download = iagl_download(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game)
downloaded_files = iagl_download.download_game()
iagl_post_process = iagl_post_process(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game,game_files=downloaded_files)
post_processed_files = iagl_post_process.post_process_game(show_progress=(current_game_list.get('emu_postdlaction') not in ['none']))
iagl_launch = iagl_launch(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game,game_files=post_processed_files,netplay=True,uuid=uuid,netplay_query=netplay_query)
launched_files = iagl_launch.launch_game()
if not iagl_addon.settings.get('ext_launchers').get('close_kodi') and check_and_close_notification():
current_dialog = xbmcgui.Dialog()
if all([x.get('download_success') for x in downloaded_files]) and all([x.get('post_process_success') for x in post_processed_files]) and launched_files.get('launch_process_success'):
if iagl_addon.settings.get('game_list').get('announce_netplay'):
discord_post_success = generate_discord_announcement(discord_id=iagl_addon.handle.getSetting(id='iagl_discord_id'),username=iagl_addon.handle.getSetting(id='iagl_netplay_nickname'),uuid=uuid,game=game)
if discord_post_success:
xbmc.log(msg='IAGL: Game session id %(uid)s was successfully posted to discord'%{'uid':uuid}, level=xbmc.LOGDEBUG)
current_dialog.notification(loc_str(30202),launched_files.get('launch_process_message'),xbmcgui.NOTIFICATION_INFO,iagl_addon.settings.get('notifications').get('background_notification_time'),sound=False)
elif all([not x.get('download_success') for x in downloaded_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('download_message') for x in downloaded_files if not x.get('download_success')]),'Unknown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
elif all([not x.get('post_process_success') for x in post_processed_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('post_process_message') for x in post_processed_files if not x.get('post_process_success')]),'Unknown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
elif not launched_files.get('launch_process_success'):
current_dialog.notification(loc_str(30203),loc_str(30305) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':launched_files.get('launch_process_message')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
else:
current_dialog.notification(loc_str(30203),loc_str(30303) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':launched_files.get('launch_process_message')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
if iagl_addon.settings.get('ext_launchers').get('wait_for_return'):
iagl_post_launch = iagl_launch.post_launch_check(game_launch_status=launched_files)
else:
xbmc.log(msg='IAGL: Post launch wait is disabled, finishing.', level=xbmc.LOGDEBUG)
else:
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30359) % {'game_id': game_id, 'game_list_id': game_list_id})
del current_dialog
@plugin.route('/netplay_game_launch/game_search')
def copy_game_netplay_info():
query = None
if plugin.args.get('query'):
if '}/' in plugin.args.get('query')[0]:
query=json.loads(plugin.args.get('query')[0].split('}/')[0]+'}')
if query:
set_mem_cache('iagl_netplay_parameters',query)
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30004),loc_str(30616))
del current_dialog
@plugin.route('/game_download_only/<game_list_id>/<game_id>')
def download_only_game(game_list_id,game_id):
game = iagl_addon.game_lists.get_game_as_dict(game_list_id=game_list_id,game_id=game_id)
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
if isinstance(game,dict) and isinstance(current_game_list,dict):
from resources.lib.download import iagl_download
from resources.lib.post_process import iagl_post_process
iagl_download = iagl_download(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game)
downloaded_files = iagl_download.download_game()
iagl_post_process = iagl_post_process(settings=iagl_addon.settings,directory=iagl_addon.directory,game_list=current_game_list,game=game,game_files=downloaded_files)
post_processed_files = iagl_post_process.post_process_game(show_progress=(current_game_list.get('emu_postdlaction') not in ['none']))
if check_and_close_notification():
current_dialog = xbmcgui.Dialog()
if all([x.get('download_success') for x in downloaded_files]) and all([x.get('post_process_success') for x in post_processed_files]):
current_dialog.notification(loc_str(30202),loc_str(30302) % {'game_title': game.get('info').get('originaltitle')},xbmcgui.NOTIFICATION_INFO,iagl_addon.settings.get('notifications').get('background_notification_time'))
elif all([not x.get('download_success') for x in downloaded_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('download_message') for x in downloaded_files if not x.get('download_success')]),'Unknown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
elif all([not x.get('post_process_success') for x in post_processed_files]):
current_dialog.notification(loc_str(30203),loc_str(30304) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('post_process_message') for x in post_processed_files if not x.get('post_process_success')]),'Unkown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
else:
current_dialog.notification(loc_str(30203),loc_str(30303) % {'game_title': game.get('info').get('originaltitle'),'fail_reason':next(iter([x.get('download_message') for x in downloaded_files if not x.get('download_success')]),'Unkown')},xbmcgui.NOTIFICATION_ERROR,iagl_addon.settings.get('notifications').get('background_error_notification_time'))
else:
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30359) % {'game_id': game_id, 'game_list_id': game_list_id})
del current_dialog
@plugin.route('/context_menu/edit/<game_list_id>/<edit_id>')
def context_menu_edit(game_list_id,edit_id):
current_dialog = xbmcgui.Dialog()
current_crc = iagl_addon.game_lists.get_crc(game_list_id)
addons_available = []
# ,'emu_postdlaction','emu_default_addon'
if edit_id in ['emu_launcher','emu_visibility','emu_default_addon']:
if edit_id == 'emu_default_addon':
try:
json_query = json.loads(xbmc.executeJSONRPC('{ "jsonrpc": "2.0", "method": "Addons.GetAddons","params":{"type":"kodi.gameclient", "enabled": true}, "id": "1"}'))
except Exception as exc:
xbmc.log(msg='IAGL: Error executing JSONRPC command. Exception %(exc)s' % {'exc': exc}, level=xbmc.LOGERROR)
json_query = None
if json_query and json_query.get('result') and json_query.get('result').get('addons'):
addons_available = sorted([(xbmcaddon.Addon(id='%(addon_name)s' % {'addon_name':x.get('addonid')}).getAddonInfo('name'),x.get('addonid')) for x in json_query.get('result').get('addons') if x.get('addonid')!='game.libretro'],key=lambda x:x[0])
# {"id":"1","jsonrpc":"2.0","result":{"addons":[{"addonid":"game.libretro","type":"kodi.gameclient"},{"addonid":"game.libretro.cannonball","type":"kodi.gameclient"},{"addonid":"game.libretro.fbneo","type":"kodi.gameclient"},{"addonid":"game.libretro.mame2003","type":"kodi.gameclient"},{"addonid":"game.libretro.mame2003_plus","type":"kodi.gameclient"},{"addonid":"game.libretro.mame2015","type":"kodi.gameclient"}],"limits":{"end":6,"start":0,"total":6}}}
current_choices = dict(zip(['emu_launcher','emu_visibility','emu_default_addon'],[dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30333),[loc_str(30363),loc_str(30364)],['external','retroplayer'],loc_str(30045)])),
dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30334),[loc_str(30200),loc_str(30201)],['hidden','visible'],loc_str(30403)])),
dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30339),[loc_str(30338)]+[x[0] for x in addons_available],['none']+[x[1] for x in addons_available],loc_str(30409)])),
]))
choices = current_choices.get(edit_id)
new_value = current_dialog.select(choices.get('query'),choices.get('query_values'))
if new_value in [ii for ii,x in enumerate(choices.get('query_values'))] and choices.get('query_values')[new_value] != loc_str(30201): #Make sure the new value is indexable and is not 'Cancel'
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=edit_id,header_value=choices.get('header_values')[new_value],current_choice=choices.get('current_choice'))
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
if edit_id in ['emu_launcher']: #Redirect to update the launch command if they updated the launch type
if choices.get('header_values')[new_value] == 'external':
plugin.redirect('/context_menu/select/'+game_list_id+'/emu_ext_launch_cmd')
elif choices.get('header_values')[new_value] == 'retroplayer':
plugin.redirect('/context_menu/edit/'+game_list_id+'/emu_default_addon')
else:
xbmc.log(msg='IAGL: Unknown context edit selection %(edit_id)s'%{'edit_id':edit_id},level=xbmc.LOGERROR)
del current_dialog
@plugin.route('/context_menu/select/<game_list_id>/<select_id>')
def context_menu_select(game_list_id,select_id):
current_dialog = xbmcgui.Dialog()
current_crc = iagl_addon.game_lists.get_crc(game_list_id)
if select_id == 'emu_downloadpath':
if iagl_addon.settings.get('ext_launchers').get('environment') in ['android','android_ra32','android_aarch64']:
current_dialog.ok(loc_str(30337),loc_str(30595))
current_choices = dict(zip(['emu_downloadpath'],[dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30336),[loc_str(30207),loc_str(30208),loc_str(30201)],[0,1,2],''])),]))
choices = current_choices.get(select_id)
new_value = current_dialog.select(choices.get('query'),choices.get('query_values'))
if new_value in [0,1]: #Make sure the new value is indexable and is not 'Cancel'
if new_value == 0: #Default Dir
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=select_id,header_value='default',current_choice=loc_str(30513))
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
else: #Custom Dir
new_value = current_dialog.browse(0,loc_str(30337),'')
if check_if_dir_exists(new_value):
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=select_id,header_value=new_value,current_choice=loc_str(30513))
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
elif select_id == 'metadata':
current_choices = dict(zip(['metadata'],[dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30331),[loc_str(30414),loc_str(30415),loc_str(30416),loc_str(30417),loc_str(30418),loc_str(30419),loc_str(30420)],['emu_name','emu_category','emu_description', 'emu_comment', 'emu_trailer', 'emu_author', 'emu_date'],''])),]))
choices = current_choices.get(select_id)
new_value = current_dialog.select(choices.get('query'),choices.get('query_values'))
if new_value in [ii for ii,x in enumerate(choices.get('query_values'))] and choices.get('query_values')[new_value] != loc_str(30201):
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
new_value2 = current_dialog.input(loc_str(30343)%{'current_choice':choices.get('query_values')[new_value]},current_game_list.get(choices.get('header_values')[new_value]))
if choices.get('header_values')[new_value] == 'emu_trailer':
new_value2 = clean_trailer_entry(new_value2)
if new_value2:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=choices.get('header_values')[new_value],header_value=new_value2,current_choice=choices.get('query_values')[new_value])
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
else:
if choices.get('header_values')[new_value] == 'emu_trailer':
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30374))
elif select_id == 'art':
current_choices = dict(zip(['art'],[dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30332),[loc_str(30421),loc_str(30422),loc_str(30423),loc_str(30424)],['emu_thumb', 'emu_logo', 'emu_banner', 'emu_fanart'],''])),]))
choices = current_choices.get(select_id)
new_value = current_dialog.select(choices.get('query'),choices.get('query_values'))
if new_value in [ii for ii,x in enumerate(choices.get('query_values'))] and choices.get('query_values')[new_value] != loc_str(30201):
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
new_value2 = clean_image_entry(current_dialog.input(loc_str(30343)%{'current_choice':choices.get('query_values')[new_value]},current_game_list.get(choices.get('header_values')[new_value])))
if new_value2:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=choices.get('header_values')[new_value],header_value=new_value2,current_choice=choices.get('query_values')[new_value])
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30373))
elif select_id == 'emu_ext_launch_cmd':
current_choices = iagl_addon.get_ext_launch_cmds() #Generate list of commands to use based on RA and other EXT launch settings
if current_choices:
current_choices=sorted([x for x in current_choices if x.get('@name').lower().startswith('retro')],key=lambda x: x.get('@name'))+sorted([x for x in current_choices if not x.get('@name').lower().startswith('retro')],key=lambda x: x.get('@name')) #Sort commands by name
new_value = current_dialog.select(loc_str(30363),[x.get('@name') for x in current_choices]+[loc_str(30583)])
if new_value in [ii for ii,x in enumerate(current_choices)]:
if iagl_addon.settings.get('ext_launchers').get('environment') in ['android','android_ra32','android_aarch64'] and iagl_addon.settings.get('ext_launchers').get('use_startactivity') and isinstance(current_choices[new_value].get('activity'),str):
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key='emu_ext_launch_cmd',header_value=current_choices[new_value].get('activity'),current_choice=loc_str(30363)) #Use StartAndroidActivity
else:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key='emu_ext_launch_cmd',header_value=current_choices[new_value].get('command'),current_choice=loc_str(30363)) #Use Python subprocess
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
elif new_value == len(current_choices): #Manual Entry
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
new_value2 = current_dialog.input(loc_str(30342),current_game_list.get('emu_ext_launch_cmd'))
if new_value2:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key='emu_ext_launch_cmd',header_value=new_value2,current_choice=loc_str(30363))
if success:
if iagl_addon.refresh_list(current_crc):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30345)%{'current_filename':game_list_id})
else:
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30346)%{'current_filename':game_list_id})
xbmc.executebuiltin('Container.Refresh')
else:
xbmc.log(msg='IAGL: Unknown context edit selection %(select_id)s'%{'select_id':select_id},level=xbmc.LOGERROR)
del current_dialog
@plugin.route('/context_menu/action/<game_list_id>/<action_id>')
def context_menu_action(game_list_id,action_id):
if action_id == 'view_list_settings':
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
current_emu_postdlaction = get_post_dl_commands().get(current_game_list.get('emu_postdlaction'))
if not current_emu_postdlaction:
current_emu_postdlaction = current_game_list.get('emu_postdlaction')
launch_command_string = ''
download_path_string = loc_str(30361)
current_header = loc_str(30362)%{'game_list_id':game_list_id}
if current_game_list.get('emu_launcher') == 'external':
if current_game_list.get('emu_ext_launch_cmd') == 'none':
launch_command_string = '[COLOR FF12A0C7]%(elc)s: [/COLOR]Not Set!'%{'elc':loc_str(30363)}
else:
launch_command_string = '[COLOR FF12A0C7]%(elc)s: [/COLOR]%(lc)s'%{'elc':loc_str(30363),'lc':current_game_list.get('emu_ext_launch_cmd')}
if current_game_list.get('emu_launcher') == 'retroplayer':
if current_game_list.get('emu_default_addon') == 'none':
launch_command_string = '[COLOR FF12A0C7]%(rp)s: [/COLOR]%(auto)s'%{'rp':loc_str(30364),'auto':loc_str(30338)}
else:
launch_command_string = '[COLOR FF12A0C7]%(rp)s: [/COLOR]%(lc)s'%{'rp':loc_str(30364),'lc':current_game_list.get('emu_default_addon')}
if current_game_list.get('emu_downloadpath') != 'default':
download_path_string = current_game_list.get('emu_downloadpath_resolved')
current_text = '[B]%(md)s[/B][CR][COLOR FF12A0C7]%(gln)s: [/COLOR]%(emu_name)s[CR][COLOR FF12A0C7]%(cat)s: [/COLOR]%(emu_category)s[CR][COLOR FF12A0C7]%(platform_string)s: [/COLOR]%(emu_description)s[CR][COLOR FF12A0C7]%(author_string)s: [/COLOR]%(emu_author)s[CR][CR][B]%(dp)s[/B][CR][COLOR FF12A0C7]%(source)s: [/COLOR]%(download_source)s[CR][COLOR FF12A0C7]%(dl)s: [/COLOR]%(download_path_string)s[CR][COLOR FF12A0C7]%(pdlc)s: [/COLOR]%(emu_postdlaction)s[CR][CR][B]%(lp)s[/B][CR][COLOR FF12A0C7]%(lw)s: [/COLOR]%(emu_launcher)s[CR]%(launch_command_string)s'%{'emu_name':current_game_list.get('emu_name'),'emu_category':current_game_list.get('emu_category'),'emu_description':current_game_list.get('emu_description'),'emu_author':current_game_list.get('emu_author'),'download_source':current_game_list.get('download_source'),'emu_postdlaction':current_emu_postdlaction,'emu_launcher':{'retroplayer':loc_str(30128),'external':loc_str(30003)}.get(current_game_list.get('emu_launcher')),'launch_command_string':launch_command_string,'download_path_string':download_path_string,'platform_string':loc_str(30416),'author_string':loc_str(30419),'gln':loc_str(30365),'cat':loc_str(30415),'dp':loc_str(30366),'source':loc_str(30368),'dl':loc_str(30367),'pdlc':loc_str(30369),'lp':loc_str(30370),'lw':loc_str(30371),'md':loc_str(30372)}
set_mem_cache('TextViewer_Header',current_header)
set_mem_cache('TextViewer_Text',current_text)
plugin.redirect('/text_viewer')
elif action_id == 'refresh_list':
if iagl_addon.refresh_list(iagl_addon.game_lists.get_crc(game_list_id)):
current_dialog = xbmcgui.Dialog()
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30306)%{'game_list_id': game_list_id})
del current_dialog
xbmc.executebuiltin('Container.Refresh')
elif action_id == 'delete_favorite':
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
current_dialog = xbmcgui.Dialog()
if current_dialog.yesno(loc_str(30395),loc_str(30396)%{'game_list':current_game_list.get('emu_name')}):
if delete_file_pathlib(iagl_addon.game_lists.get_file(game_list_id)):
current_dialog.ok(loc_str(30202),loc_str(30358)%{'game_list_id_in':current_game_list.get('emu_name')})
iagl_addon.refresh_list(iagl_addon.game_lists.get_crc(game_list_id))
xbmc.executebuiltin('Container.Refresh')
else:
current_dialog.ok(loc_str(30203),loc_str(30397))
del current_dialog
elif action_id == 'share_favorite':
current_game_list = iagl_addon.game_lists.get_game_list(game_list_id)
current_dialog = xbmcgui.Dialog()
if current_dialog.yesno(loc_str(30395),loc_str(30398)%{'game_list':current_game_list.get('emu_name')}):
current_crc = iagl_addon.game_lists.get_crc(game_list_id)
#Have user update template values if they're not already updated
current_choices = dict(zip(['metadata'],[dict(zip(['query','query_values','header_values','current_choice'],[loc_str(30331),[loc_str(30414),loc_str(30415),loc_str(30416),loc_str(30417),loc_str(30418),loc_str(30419),loc_str(30420)],['emu_name','emu_category','emu_description', 'emu_comment', 'emu_trailer', 'emu_author', 'emu_date'],''])),])).get('metadata')
if current_game_list.get('emu_name') == 'Favorites':
new_value = current_dialog.input(loc_str(30343)%{'current_choice':current_choices.get('query_values')[0]},current_game_list.get(current_choices.get('header_values')[0]))
if new_value:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=current_choices.get('header_values')[0],header_value=new_value,confirm_update=False)
if success:
if iagl_addon.refresh_list(current_crc):
xbmc.executebuiltin('Container.Refresh')
if current_game_list.get('emu_author') == 'Zach Morris':
new_value = current_dialog.input(loc_str(30343)%{'current_choice':current_choices.get('query_values')[5]},current_game_list.get(current_choices.get('header_values')[5]))
if new_value:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=current_choices.get('header_values')[5],header_value=new_value,confirm_update=False)
if success:
if iagl_addon.refresh_list(current_crc):
xbmc.executebuiltin('Container.Refresh')
if current_game_list.get('emu_comment') == 'Your Favorites List':
new_value = current_dialog.input(loc_str(30343)%{'current_choice':current_choices.get('query_values')[3]},current_game_list.get(current_choices.get('header_values')[3]))
if new_value:
success = iagl_addon.game_lists.update_game_list_header(game_list_id,header_key=current_choices.get('header_values')[3],header_value=new_value,confirm_update=False)
if success:
if iagl_addon.refresh_list(current_crc):
xbmc.executebuiltin('Container.Refresh')
current_file = iagl_addon.game_lists.get_file(game_list_id)
else:
xbmc.log(msg='IAGL: Unknown context action %(action_id)s'%{'action_id':action_id},level=xbmc.LOGERROR)
@plugin.route('/query_context_menu/action/<action_id>')
def category_context_menu_action(action_id):
if action_id in ['add_to_favs_search','add_to_favs_random']:
query = None
list_item = None
if plugin.args.get('query'):
query=json.loads(plugin.args.get('query')[0])
if plugin.args.get('list'):
list_item=json.loads(plugin.args.get('list')[0])
if query and list_item and list_item.get('properties'):
if action_id == 'add_to_favs_search':
list_item['properties']['route'] = 'Search_Link?query=%(qq)s'%{'qq':url_quote_query(query)}
if action_id == 'add_to_favs_random':
list_item['properties']['route'] = 'Random_Link?query=%(qq)s'%{'qq':url_quote_query(query)}
success = False
current_dialog = xbmcgui.Dialog()
available_fav_lists = [x for x in iagl_addon.game_lists.get_all_game_lists() if x and x.get('emu_category') and 'favorites' in x.get('emu_category').lower()]
available_fav_choices = [x.get('emu_name') for x in available_fav_lists]+[loc_str(30347)]
new_value = current_dialog.select(loc_str(30349),available_fav_choices)
fav_list_id = None
if new_value in range(len(available_fav_choices)):
if new_value == len(available_fav_choices)-1:
xbmc.log(msg='IAGL: User selected to generate new favorites list', level=xbmc.LOGDEBUG)
favorites_name = current_dialog.input(loc_str(30351),'%(name)s Favorites'%{'name':next(iter([x for x in [iagl_addon.kodi_user.get('username')] if x]),'My')})
favorites_filename = clean_file_folder_name(favorites_name)
if favorites_name and favorites_filename:
if favorites_filename not in [x.get('game_list_id') for x in iagl_addon.game_lists.get_all_game_lists()]:
new_favorites_file = iagl_addon.game_lists.create_favorites_list(name_in=favorites_name,filename_in=favorites_filename)
if new_favorites_file:
success = add_game_to_favorites(filename_in=new_favorites_file,game=list_item)
if success:
xbmc.log(msg='IAGL: User adding Query to favorites list %(fav_list_id)s'%{'fav_list_id':new_favorites_file}, level=xbmc.LOGDEBUG)
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30353) % {'current_game': next(iter([x for x in [list_item.get('info').get('originaltitle'),list_item.get('values').get('label')] if x]),'Game Query'), 'current_filename': favorites_name})
clear_mem_cache('iagl_directory')
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30593))
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30594)%{'filename_in':favorites_name})
xbmc.log(msg='IAGL: Favorites file %(filename_in)s already exists. User must choose a different name.'%{'filename_in':favorites_name},level=xbmc.LOGERROR)
else:
fav_list_id = available_fav_lists[new_value].get('game_list_id')
fav_list_name = available_fav_lists[new_value].get('emu_name')
xbmc.log(msg='IAGL: User adding Query to favorites list %(fav_list_id)s'%{'fav_list_id':fav_list_id}, level=xbmc.LOGDEBUG)
if fav_list_id:
success = add_game_to_favorites(filename_in=iagl_addon.game_lists.get_file(fav_list_id),game=list_item)
if success:
iagl_addon.refresh_list(iagl_addon.game_lists.get_crc(fav_list_id))
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30353) % {'current_game': next(iter([x for x in [list_item.get('info').get('originaltitle'),list_item.get('values').get('label')] if x]),'Query'), 'current_filename': fav_list_name})
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30593))
del current_dialog
else:
xbmc.log(msg='IAGL: Unknown category context action %(action_id)s'%{'action_id':action_id},level=xbmc.LOGERROR)
@plugin.route('/game_context_menu/action/<game_list_id>/<game_id>/<action_id>')
def category_context_menu_action(game_list_id,game_id,action_id):
if action_id == 'add_to_favs':
success = False
current_dialog = xbmcgui.Dialog()
available_fav_lists = [x for x in iagl_addon.game_lists.get_all_game_lists() if x and x.get('emu_category') and 'favorites' in x.get('emu_category').lower()]
available_fav_choices = [x.get('emu_name') for x in available_fav_lists]+[loc_str(30347)]
new_value = current_dialog.select(loc_str(30349),available_fav_choices)
fav_list_id = None
if new_value in range(len(available_fav_choices)):
current_game = iagl_addon.game_lists.get_game_as_dict(game_list_id=game_list_id,game_id=game_id)
if new_value == len(available_fav_choices)-1:
xbmc.log(msg='IAGL: User selected to generate new favorites list', level=xbmc.LOGDEBUG)
favorites_name = current_dialog.input(loc_str(30351),'%(name)s Favorites'%{'name':next(iter([x for x in [iagl_addon.kodi_user.get('username')] if x]),'My')})
favorites_filename = clean_file_folder_name(favorites_name)
if favorites_name and favorites_filename:
if favorites_filename not in [x.get('game_list_id') for x in iagl_addon.game_lists.get_all_game_lists()]:
new_favorites_file = iagl_addon.game_lists.create_favorites_list(name_in=favorites_name,filename_in=favorites_filename)
if new_favorites_file:
success = add_game_to_favorites(filename_in=new_favorites_file,game=current_game)
if success:
xbmc.log(msg='IAGL: User adding %(game_id)s from %(game_list_id)s to favorites list %(fav_list_id)s'%{'game_id':game_id,'game_list_id':game_list_id,'fav_list_id':new_favorites_file}, level=xbmc.LOGDEBUG)
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30353) % {'current_game': next(iter([x for x in [current_game.get('info').get('originaltitle'),current_game.get('values').get('label')] if x]),game_id), 'current_filename': favorites_name})
clear_mem_cache('iagl_directory')
xbmc.executebuiltin('Container.Refresh')
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30593))
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30594)%{'filename_in':favorites_name})
xbmc.log(msg='IAGL: Favorites file %(filename_in)s already exists. User must choose a different name.'%{'filename_in':favorites_name},level=xbmc.LOGERROR)
else:
fav_list_id = available_fav_lists[new_value].get('game_list_id')
fav_list_name = available_fav_lists[new_value].get('emu_name')
xbmc.log(msg='IAGL: User adding %(game_id)s from %(game_list_id)s to favorites list %(fav_list_id)s'%{'game_id':game_id,'game_list_id':game_list_id,'fav_list_id':fav_list_id}, level=xbmc.LOGDEBUG)
if fav_list_id:
success = add_game_to_favorites(filename_in=iagl_addon.game_lists.get_file(fav_list_id),game=current_game)
if success:
iagl_addon.refresh_list(iagl_addon.game_lists.get_crc(fav_list_id))
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30353) % {'current_game': next(iter([x for x in [current_game.get('info').get('originaltitle'),current_game.get('values').get('label')] if x]),game_id), 'current_filename': fav_list_name})
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30593))
del current_dialog
elif action_id == 'remove_from_favs':
current_dialog = xbmcgui.Dialog()
current_game = url_unquote(game_id)
if current_dialog.yesno(loc_str(30395),loc_str(30396)%{'game_list':current_game}):
xbmc.log(msg='IAGL: User deleting %(game_id)s from %(game_list_id)s'%{'game_id':current_game,'game_list_id':game_list_id}, level=xbmc.LOGDEBUG)
if remove_game_from_favorites(filename_in=iagl_addon.game_lists.get_file(game_list_id),game=current_game):
ok_ret = current_dialog.ok(loc_str(30202),loc_str(30358)%{'game_list_id_in':current_game})
iagl_addon.refresh_list(iagl_addon.game_lists.get_crc(game_list_id))
xbmc.executebuiltin('Container.Refresh')
else:
ok_ret = current_dialog.ok(loc_str(30203),loc_str(30593))
del current_dialog
else:
xbmc.log(msg='IAGL: Unknown game context action %(action_id)s'%{'action_id':action_id},level=xbmc.LOGERROR)
@plugin.route('/text_viewer')
def iagl_text_viewer():
from resources.lib.main import iagl_dialog_text_viewer
IAGL_text_Dialog = iagl_dialog_text_viewer('IAGL-textviewer.xml',iagl_addon.directory.get('addon').get('path'),'Default','1080i')
IAGL_text_Dialog.doModal()
del IAGL_text_Dialog
@plugin.route('/wizard_report')
def iagl_wizard_report():
xbmcplugin.addDirectoryItems(plugin.handle,[('',x,True) for x in iagl_addon.game_lists.get_wizard_report_as_listitems() if x])
xbmcplugin.endOfDirectory(plugin.handle)
clear_mem_cache('iagl_wizard_results')
if __name__ == '__main__':
plugin.run(sys.argv)
del iagl_addon, iagl_download, iagl_post_process, iagl_launch, clear_mem_cache, get_mem_cache, set_mem_cache, get_next_page_listitem, get_setting_as, get_game_listitem, clean_image_entry, clean_trailer_entry, loc_str, check_if_file_exists, check_if_dir_exists, check_and_close_notification, get_history_listitem, get_netplay_listitem, update_listitem_title, get_post_dl_commands, add_game_to_favorites, clean_file_folder_name, generate_discord_announcement, get_uuid, get_blank_favorites_listitem, get_database_listitem, url_quote_query, delete_file_pathlib, remove_game_from_favorites, zachs_debug, ADDON_SPECIAL_PATH #Delete all locally imported stuff to avoid memory leaks