Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Seg fault when using JetBrains IDE #1136

Closed
dmkulazhenko opened this issue Oct 3, 2023 · 4 comments
Closed

Seg fault when using JetBrains IDE #1136

dmkulazhenko opened this issue Oct 3, 2023 · 4 comments
Labels

Comments

@dmkulazhenko
Copy link

dmkulazhenko commented Oct 3, 2023

Related/dupicate #396

Platform

Linux xio 6.1.44-1-MANJARO 1 SMP PREEMPT_DYNAMIC Wed Aug 9 09:02:26 UTC 2023 x86_64 GNU/Linux

GPU, drivers, and screen setup

Gtx 980ti, mhwd-nvidia 535.98-1, three monitors in a row (xrandr)

[xionix@xio ~]$ inxi -Gxx
Graphics:
  Device-1: NVIDIA GM200 [GeForce GTX 980 Ti] vendor: ASUSTeK driver: nvidia
    v: 535.98 arch: Maxwell pcie: speed: 8 GT/s lanes: 16 bus-ID: 01:00.0
    chip-ID: 10de:17c8
  Device-2: Razer USA Kiyo Pro driver: snd-usb-audio,uvcvideo type: USB
    rev: 3.2 speed: 5 Gb/s lanes: 1 bus-ID: 4-3:2 chip-ID: 1532:0e05
  Display: x11 server: X.Org v: 21.1.8 driver: X: loaded: nvidia gpu: nvidia
    display-ID: :0 screens: 1
  Screen-1: 0 s-res: 7040x1440 s-dpi: 108
  Monitor-1: DP-0 pos: primary,top-center res: 2560x1440 dpi: 107
    diag: 705mm (27.75")
  Monitor-2: DP-2 pos: bottom-r res: 1920x1080 dpi: 93 diag: 604mm (23.8")
  Monitor-3: DP-4 pos: top-left res: 2560x1440 dpi: 109 diag: 686mm (27.01")
  API: OpenGL v: 4.6.0 NVIDIA 535.98 renderer: NVIDIA GeForce GTX 980
    Ti/PCIe/SSE2 direct-render: Yes

Environment

i3 version 4.22 (2023-01-02)

picom version

vgit-b700a

Diagnostics
[xionix@xio ~]$ picom --diagnostics
[ 10/03/2023 17:49:46.977 parse_config_libconfig WARN ] The refresh-rate option has been deprecated. Please remove it from your configuration file. If you encounter any problems without this feature, please feel free to open a bug report
**Version:** vgit-b700a

### Extensions:

* Shape: Yes
* XRandR: Yes
* Present: Present

### Misc:

* Use Overlay: Yes
* Config file used: /home/xionix/.config/picom.conf

### Drivers (inaccurate):

NVIDIA

### Backend: glx

* Driver vendors:
 * GLX: NVIDIA Corporation
 * GL: NVIDIA Corporation
* GL renderer: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2

### Backend: egl

* Driver vendors:
 * EGL: NVIDIA
 * GL: NVIDIA Corporation
* GL renderer: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2

Configuration:

Configuration file
[xionix@xio ~]$ cat ./.config/picom.conf
# Thank you code_nomad: http://9m.no/ꪯ鵞
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton

#################################
#
# Backend
#
#################################

# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";

#################################
#
# GLX backend
#
#################################

glx-no-stencil = true;

# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
glx-copy-from-front = false;

# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;

# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;

# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
#glx-swap-method = "undefined"; #deprecated !
#use-damage = true

#################################
#
# Shadows
#
#################################

# Enabled client-side shadows on windows.
shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 5;
# The left offset for shadows. (default -15)
shadow-offset-x = 1;
# The top offset for shadows. (default -15)
shadow-offset-y = 1;
# The translucency for shadows. (default .75)
shadow-opacity = 0.3;

# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;

# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
    "! name~=''",
    "name = 'Notification'",
    "name = 'Plank'",
    "name = 'Docky'",
    "name = 'Kupfer'",
    "name = 'xfce4-notifyd'",
    "name *= 'VLC'",
    "name *= 'compton'",
    "name *= 'picom'",
    "name *= 'Chromium'",
    "name *= 'Chrome'",
    "class_g = 'Firefox' && argb",
    "class_g = 'Conky'",
    "class_g = 'Kupfer'",
    "class_g = 'Synapse'",
    "class_g ?= 'Notify-osd'",
    "class_g ?= 'Cairo-dock'",
    "class_g ?= 'Xfce4-notifyd'",
    "class_g ?= 'Xfce4-power-manager'",
    "class_g ?= 'Dmenu'",
#	   "class_g ?= 'Dunst'",
# disables shadows on i3 frames
    "class_g ?= 'i3-frame'",
    "_GTK_FRAME_EXTENTS@:c",
    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;

#################################
#
# Opacity
#
#################################

inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;

# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
    "window_type = 'dock'",
    "window_type = 'desktop'"
];

#################################
#
# Fading
#
#################################

# Fade windows during opacity changes.
fading = false;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 1;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;

# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];

#################################
#
# Other
#
#################################

# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;

# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;

# Specify refresh rate of the screen.
# If not specified or 0, picom will try detecting this with X RandR extension.
refresh-rate = 0;

# Vertical synchronization: match the refresh rate of the monitor
vsync = false;

# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;

# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#sw-opti = true;

# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
unredir-if-possible = true;

# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ "class_g = 'Cairo-clock'" ];

# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;

#################################
#
# Window type settings
#
#################################

wintypes :
{
  tooltip :
  {
    fade = true;
    shadow = false;
    opacity = 0.85;
    focus = true;
  };
  fullscreen :
  {
    fade = true;
    shadow = false;
    opacity = 1;
    focus = true;
  };
};

######################
#
# XSync
# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
#
######################

# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
xrender-sync-fence = true;

#opacity-rule = [
#"99:name *?= 'Call'",
#"99:class_g = 'Chromium'",
#"99:name *?= 'Conky'",
#"99:class_g = 'Darktable'",
#"50:class_g = 'Dmenu'",
#"99:name *?= 'Event'",
#"99:class_g = 'Firefox'",
#"99:class_g = 'GIMP'",
#"99:name *?= 'Image'",
#"99:class_g = 'Lazpaint'",
#"99:class_g = 'Midori'",
#"99:name *?= 'Minitube'",
#"99:class_g = 'Mousepad'",
#"99:name *?= 'MuseScore'",
#"90:name *?= 'Page Info'",
#"99:name *?= 'Pale Moon'",
#"90:name *?= 'Panel'",
#"99:class_g = 'Pinta'",
#"90:name *?= 'Restart'",
#"99:name *?= 'sudo'",
#"99:name *?= 'Screenshot'",
#"99:class_g = 'Viewnior'",
#"99:class_g = 'VirtualBox'",
#"99:name *?= 'VLC'",
#"99:name *?= 'Write'",
#"93:class_g = 'URxvt' && !_NET_WM_STATE@:32a",
#"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'",
#"96:_NET_WM_STATE@:32a *= '_NET_WM_STATE_STICKY'"
#];

Steps of reproduction

  1. Open PyCharm 2023.2.2 (build 32.9921.89)
  2. Enable New UI (
  3. Write some code and when autocomplete window will drop picom will crash (reproduces with around 1-5 minutes of codding)

Expected behavior

works :)

Current Behavior

seg fault :(

Stack trace

                                             #0  0x000055cbc5c536a4 n/a (picom + 0x2f6a4)
                                             #1  0x000055cbc5c60f51 n/a (picom + 0x3cf51)
                                             #2  0x000055cbc5c6989e n/a (picom + 0x4589e)
                                             #3  0x000055cbc5c31b6c n/a (picom + 0xdb6c)
                                             #4  0x00007f7a4ae8c0cb ev_invoke_pending (libev.so.4 + 0x50cb)
                                             #5  0x00007f7a4ae8fd10 ev_run (libev.so.4 + 0x8d10)
                                             #6  0x000055cbc5c2f46e n/a (picom + 0xb46e)
                                             #7  0x00007f7a4a827cd0 n/a (libc.so.6 + 0x27cd0)
                                             #8  0x00007f7a4a827d8a __libc_start_main (libc.so.6 + 0x27d8a)
                                             #9  0x000055cbc5c30845 n/a (picom + 0xc845)
                                             ELF object binary architecture: AMD x86-64

picom-trace.log

@absolutelynothelix
Copy link
Collaborator

try picom built from the latest commit in the next branch.

@Monsterovich
Copy link
Contributor

Could you please try this patch? #1091

@absolutelynothelix
Copy link
Collaborator

closing as stale.

@absolutelynothelix absolutelynothelix closed this as not planned Won't fix, can't repro, duplicate, stale Nov 5, 2023
@dmkulazhenko
Copy link
Author

dmkulazhenko commented Nov 5, 2023

@absolutelynothelix @Monsterovich , sorry for late response.
in any case, issue gone with updates:

  • kernel to 6.1.55
  • nvidia drivers to 535.129.03

(picom version haven't changed -- vgit-b700a)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants