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Hello and thank you for a great solution at first!
So. If we take a look at the contructor of meArm class, we can't understand what values possible for angles' limits. For example, I faced with an issue when using default constructors' min and max values for angles, especially for the elbow servo. If I use pi/4 for the angleMinShoulder, meArm wouldn't move as expected, vertical movement is not vertical :)
In an explanatory article http://bitofahack.com/post/1433701488angleMinShoulder set to 0, I used it and it helped. So can we have may be another .md file where all of this will be explained?
P.S.: I use Me Arm version 0.4.
The text was updated successfully, but these errors were encountered:
Hello and thank you for a great solution at first!
So. If we take a look at the contructor of
meArm
class, we can't understand what values possible for angles' limits. For example, I faced with an issue when using default constructors' min and max values for angles, especially for the elbow servo. If I usepi/4
for theangleMinShoulder
, meArm wouldn't move as expected, vertical movement is not vertical :)In an explanatory article http://bitofahack.com/post/1433701488
angleMinShoulder
set to0
, I used it and it helped. So can we have may be another.md
file where all of this will be explained?P.S.: I use Me Arm version 0.4.
The text was updated successfully, but these errors were encountered: