From 42823455c2b90e3993d3cf1909a1086e700e6aad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=BCleyman=20Yasir=20KULA?= Date: Mon, 26 Apr 2021 19:29:56 +0300 Subject: [PATCH] Updated manual iOS setup instructions --- Plugins/TextureOps/README.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/TextureOps/README.txt b/Plugins/TextureOps/README.txt index a16f509..e35c833 100644 --- a/Plugins/TextureOps/README.txt +++ b/Plugins/TextureOps/README.txt @@ -11,7 +11,7 @@ iOS setup is normally handled automatically via a post processor script but, if - set the value of ENABLED to false in TOPostProcessBuild.cs - build your project -- insert "-framework MobileCoreServices -framework ImageIO" to the "Other Linker Flags" of Unity-iPhone Target +- insert "-framework MobileCoreServices -framework ImageIO" to the "Other Linker Flags" of Unity-iPhone Target (and UnityFramework Target on Unity 2019.3 or newer) 3. SCRIPTING API Please see the online documentation for a more in-depth documentation of the Scripting API: https://github.com/yasirkula/UnityTextureOps