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A plugin made to simplify hosting events/challenges

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EventCore

A plugin made to simplify hosting events/challenges

Commands:

  • /alivelist - eventcore.command.alivelist - Sends all alive players.
  • /balrevive - eventcore.command.balrevive - Checks the revive balance of a player.
  • /clearalive - eventcore.command.clearalive - Clears the inventory of alive players.
  • /cleardead - eventcore.command.cleardead - Clears the inventory of dead players.
  • /deadlist - eventcore.command.deadlist - Sends all dead players.
  • /eventcore - eventcore.command.main - Main command
  • /givealive - eventcore.command.givealive - Gives alive players items.
  • /givedead - eventcore.command.givedead - Gives dead players items.
  • /giverevive - eventcore.command.giverevive - Adds specified amount of revives to a player.
  • /healalive - eventcore.command.healalive - Heals all alive players.
  • /healdead - eventcore.command.healdead - Heals all dead players.
  • /killalive - eventcore.command.killalive - Kills all alive players.
  • /killdead - eventcore.command.killdead - Kills all dead players.
  • /mutechat - eventcore.command.mutechat - Mutes the chat.
  • /recentrev - eventcore.command.recentrev - Revives the recently killed alive players.
  • /revive - eventcore.command.revive - Revives a specified player.
  • /reviveall - eventcore.command.reviveall - Revives all players.
  • /revivelate - eventcore.command.revivelate - Revives all dead players.
  • /setrevive - eventcore.command.setrevive - Sets a player's revive balance to the specified amount.
  • /takerevive - eventcore.command.takerevive - Removes specified amount of revives to a player.
  • /togglerevive - eventcore.command.togglerevive - Toggles the use of revive tokens.
  • /tpalive - eventcore.command.tpalive - Teleports all alive players.
  • /tpdead - eventcore.command.tpdead - Teleports all dead players.
  • /unrevive - eventcore.command.unrevive - Unrevives an alive player.
  • /userevive - eventcore.command.userevive - Uses a revive if the sender has enough revives.
  • /visibility - eventcore.command.visibility - Hides players.

Permissions:

  • eventcore.visibility.staffbypass - Lets players see the permission holder during hide staff.
  • eventcore.visibility.all - Use '/visibility all'.
  • eventcore.visibility.all - Use '/visibility staff'.
  • eventcore.visibility.all - Use '/visibility off'.
  • eventcore.reviveall.bypass - Won't revive the permission holder in a revive all..

Features:

  • Customizable Messages
  • bStats
  • Dead and alive checker
  • PlaceholderAPI support
    • %eventcore_alive% - Size of all alive players
    • %eventcore_dead% - Size of all dead players
    • %eventcore_status% - The status of the player (dead or alive)
    • %eventcore_revive% - The amount of revives the player has
    • %eventcore_revives% - Alias of %eventcore_revive%
    • %eventcore_mutechat% - True if chat is muted, otherwise false
    • %eventcore_visibility% - The state of visibility of the player
  • Skript Support
  • and more!

For support, join my discord here

Links

SpigotMC | Modrinth | bStats | PAPI Wiki | Source Code

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A plugin made to simplify hosting events/challenges

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  • Java 100.0%