Skip to content
Lindsay Kay edited this page Aug 14, 2013 · 19 revisions

SceneJS V3.1 adds more capabilities via custom node plugins, such as skyboxes, heightmaps and geometry prims.

  • Plugins for primitive node types - example
  • Heightmap plugins - example
  • Skybox plugins - example
  • Fog effect node - example
  • Load progress popups, enabled by default, which you can disable via configs
  • Removed SceneJS.OrbitControls from examples, replaced with custom 'cameras/orbit' node type
  • Changed API for SceneJS.Node "rendered" event handling
  • Reorganised the plugins directory
Clone this wiki locally