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Lindsay Kay edited this page Aug 14, 2013 · 19 revisions

SceneJS V3.1 adds more capabilities via custom node plugins, such as skyboxes, heightmaps and geometry prims.

  • Plugins for primitive node types - demo
  • Heightmap plugins - demo
  • Skybox plugins - demo
  • Fog effect node - demo
  • Load progress popups, enabled by default, which you can disable via configs
  • Removed SceneJS.OrbitControls from examples, replaced with custom cameras/orbit node type
  • Explicitly set plugin path config for all examples so they can be run offline
  • Changed API for SceneJS.Node "rendered" event handling
  • Reorganised the plugins directory

Shouts out to:

  • aqiruse for initial work on the heightmap
  • hipshot for the sweet skymap textures

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