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sdl_text.c
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sdl_text.c
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#include <SDL/SDL.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <emscripten.h>
int result = 0;
void one() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_TEXTEDITING: assert(0); break;
case SDL_TEXTINPUT:
printf("Received %s\n", event.text.text);
if (!strcmp("a", event.text.text)) {
result = 1;
} else if (!strcmp("A", event.text.text)) {
REPORT_RESULT();
emscripten_run_script("throw 'done'");
}
break;
default: /* Report an unhandled event */
printf("I don't know what this event is!\n");
}
}
}
int main() {
SDL_Init(SDL_INIT_VIDEO);
SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
SDL_StartTextInput();
emscripten_run_script("simulateKeyEvent('a'.charCodeAt(0))"); // a
emscripten_run_script("simulateKeyEvent('A'.charCodeAt(0))"); // A
one();
return 0;
}