From b56bd9eb500b6c1cbe9b8123dae933527b8bb956 Mon Sep 17 00:00:00 2001 From: M1ker1n <35259381+m1ker1n@users.noreply.github.com> Date: Fri, 15 Dec 2023 17:20:27 +0300 Subject: [PATCH] Updated rend.go to allowing usage while Defensive Stance Requires Battle Stance, Defensive Stance. Couldn't add Rend into rotation for prot warrior --- sim/warrior/rend.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sim/warrior/rend.go b/sim/warrior/rend.go index 06df46ca63..b4bf8086ac 100644 --- a/sim/warrior/rend.go +++ b/sim/warrior/rend.go @@ -34,7 +34,7 @@ func (warrior *Warrior) RegisterRendSpell(rageThreshold float64, healthThreshold }, ExtraCastCondition: func(sim *core.Simulation, target *core.Unit) bool { - return warrior.StanceMatches(BattleStance) + return warrior.StanceMatches(BattleStance) || warrior.StanceMatches(DefensiveStance) }, DamageMultiplier: 1 + 0.1*float64(warrior.Talents.ImprovedRend),