Physically Simulated Holos #2735
Denneisk
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Would be nice to have holos that had physics. This would allow players to do neat things like using holos for games and animations. Of course, holos should still not have collisions with anything, except for maybe the world (and themselves?).
I understand that one can use propcore, but having this for holos is desirable in that it isn't propcore. More directly, since propcore is looked down upon for being too easy to abuse, this is meant as a safer alternative.
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