Decrease reliance on external E2 extensions #2714
Replies: 4 comments 2 replies
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Strike bonecore off the list. Posecore is partially implemented. Missing features as follows:
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Also isn't Atmoscore outside of the scope of Wiremod as it's meant for an external addon? |
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Can the wire extras e2cores be made into the e2 base? not sure why they are separate. holoanim in particular is extremely useful |
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particleCore and it's variants are also pretty popular. This could be extended upon the existing effects core and is the most plausible one. |
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We need to decrease reliance on external extensions, to minimize pains caused by compiler / extension api changes and just have a more feature complete E2.
Sorted by subscribers.
plycore - 40k subs
damagecore - 30k subs#2675weaponcore - 21k subs#2683sentcore - 12k subs
entextracore - 12k subs
spritecore - 12k subs
beamcore - 12k subs
admincore - 9k subs
wirespawn - 8k subs
bonecore - 7k subs
halocore - 7k subs
vguicore - 6k subs
shootto - 6k subs
serversidefiles - 5k subs
antcore - 5k subs
webaudio - 5k subs
posecore - 4k subs
atmoscore - 3k subs
vehiclecore - 3k subs
globalprint - 3k subs
stencilcore - 2k subs
The most popular ones here should at least be addressed. I split the most significant and general ones that seem realistic to add to base E2.
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