Increase wire_holograms_max #2438
Replies: 3 comments 9 replies
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Additionally, the update time is only a matter of seconds, and many people have complained that the current limit is too low to make advanced creations. |
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I concur that we need more—my mech I made with my holo structure lib is already at 275. There's no way I can easily shave 25 holos to drop within the limit. An extra 50 (to bring the limit from 250 to 300) would probably go a long way, and doesn't feel too unreasonable. |
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server owners also unironically think that 400 ops e2s are the cause of their servers murder, and that their is absolutely no reason why anyone should enable any e2 core (its too abusive) |
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The holo limit hasn't changed since around 2014, but as servers have become much more powerful, it now often happens that prop limits are greater than hologram limits, despite the fact that holograms are infinitely less jerky than genuine props with collision.
To enable for better creation that would operate on every server as the default setting and not just on select servers that manually upped it, I'd advise 300-350 as a great new limit.
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