diff --git a/source/video/CVideo.cpp b/source/video/CVideo.cpp index e639698..2217386 100644 --- a/source/video/CVideo.cpp +++ b/source/video/CVideo.cpp @@ -105,16 +105,12 @@ CVideo::CVideo(int32_t forceTvScanMode, int32_t forceDrcScanMode) { //! this should be ok for our purpose i guess //! Setup TV depth buffer (can be the same for both if rendered one after another) - uint32_t size, align; GX2InitDepthBuffer(&tvDepthBuffer, GX2_SURFACE_DIM_TEXTURE_2D, tvColorBuffer.surface.width, tvColorBuffer.surface.height, 1, GX2_SURFACE_FORMAT_FLOAT_R32, (GX2AAMode)tvAAMode); tvDepthBuffer.surface.image = MEM1_alloc(tvDepthBuffer.surface.imageSize, tvDepthBuffer.surface.alignment); GX2Invalidate(GX2_INVALIDATE_MODE_CPU, tvDepthBuffer.surface.image, tvDepthBuffer.surface.imageSize); //! Setup TV HiZ buffer - GX2CalcDepthBufferHiZInfo(&tvDepthBuffer, &size, &align); - tvDepthBuffer.hiZPtr = MEM1_alloc(size, align); - GX2Invalidate(GX2_INVALIDATE_MODE_CPU, tvDepthBuffer.hiZPtr, size); - GX2InitDepthBufferHiZEnable(&tvDepthBuffer, GX2_ENABLE); + GX2InitDepthBufferHiZEnable(&tvDepthBuffer, GX2_DISABLE); //! Setup color buffer for DRC rendering GX2InitColorBuffer(&drcColorBuffer, GX2_SURFACE_DIM_TEXTURE_2D, 854, 480, 1, GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8, (GX2AAMode)drcAAMode); @@ -127,10 +123,7 @@ CVideo::CVideo(int32_t forceTvScanMode, int32_t forceDrcScanMode) { GX2Invalidate(GX2_INVALIDATE_MODE_CPU, drcDepthBuffer.surface.image, drcDepthBuffer.surface.imageSize); //! Setup DRC HiZ buffer - GX2CalcDepthBufferHiZInfo(&drcDepthBuffer, &size, &align); - drcDepthBuffer.hiZPtr = MEM1_alloc(size, align); - GX2Invalidate(GX2_INVALIDATE_MODE_CPU, drcDepthBuffer.hiZPtr, size); - GX2InitDepthBufferHiZEnable(&drcDepthBuffer, GX2_ENABLE); + GX2InitDepthBufferHiZEnable(&drcDepthBuffer, GX2_DISABLE); //! allocate auxilary buffer last as there might not be enough MEM1 left for other stuff after that @@ -216,9 +209,7 @@ CVideo::~CVideo() { MEM1_free(drcColorBuffer.surface.image); //! free depth buffers MEM1_free(tvDepthBuffer.surface.image); - MEM1_free(tvDepthBuffer.hiZPtr); MEM1_free(drcDepthBuffer.surface.image); - MEM1_free(drcDepthBuffer.hiZPtr); //! free context buffers MEM2_free(tvContextState); MEM2_free(drcContextState);