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Sample using 3D textures #363
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This goes solidly in the "Graphics Techniques" section - just translations of graphics techniques into WebGPU - so wouldn't be a very high priority in terms of purely-WebGPU-API educational value. |
I was thinking of contributing this, demonstrating 3D textures for volume and a few other volume render methods in one tiny sample for Graphics Techniques. Is there a way we assign people in this repo? |
Nothing in particular, but I can assign it to you. (It seems you are already on the project, but I'm not an admin so I can't check.) |
@kainino0x Thank you! I will follow up with a PR once I wrap it up. |
I have a small question. What is the safe maximum size this repo can afford for two volume datasets (total size for two)? I see that video goes up to 856KB but I was wondering if it would be possible to extend a bit beyond that per dataset, totaling maybe 3-4MB with 1.5-2MB per dataset. |
Don't know if it's relevant or not but here's some sizes from three.js's examples
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I think that's a great reference to contextualize, thank you @greggman |
Splitting this request from #127
One idea is some kind of volume renderer, either cloud/smoke type thing or a solid volume (like fluid or metaballs).
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