This repository has been archived by the owner on Nov 20, 2024. It is now read-only.
Releases: walbourn/directx-sdk-samples
Releases · walbourn/directx-sdk-samples
May 31, 2018
- Updated DirectXTex, DirectXTK, DXUT, and Effects11 for May 31, 2018 releases
- VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
The VS 2017 projects for Win32 desktop now require VS 2017 (15.7 update) or later
April 30, 2018
- Updated DirectXTex, DirectXTK, and UVAtlas for April 2018 releases
- Updated DXUT and FX11 for February 2018 releases
- Sync'd
xwbtool
with latest fixes from DirectX Tool Kit - Sync'd
BC6BC7EncoderCS
with latest fixes from DirectXTex - Fixed directory reference in
MultithreadedRendering11
Last release to support VS 2013
November 3, 2017
- VS 2017 projects using Windows 10 Fall Creators Update SDK (16299)
- Updated for November 2017 releases of DirectXTK, DirectXTex, DXUT, and UVAtlas
October 7, 2016
- Updated DirectXTK, DirectXTex for September 2016
September 15, 2016
- Updated DXUT, DirectXTK, DirectXTex, Effects11 for September 2016
- Fixed Windows XP configurations for CoreDetection, InstallHelpers, GameUxInstallHelper, VideoMemory
- xwbtool: added wildcard support for input filename and optional -r switch for recursive search
August 2, 2016
- Updated DXUT, DirectXTK, DirectXTex, Effects11 for August 2, 2016
- Updated for VS 2015 Update 3 and Windows 10 SDK (14393)
April 27, 2016
- Updated DXUT, DirectXTK, DirectXTex, Effects11 for April 2016
- Added VS 2015 projects
- Retired VS 2012 projects
November 30, 2015
- Updated DXUT, DirectXTK, DirectXTex, Effects11 for November 2015
- Updated for VS 2015 Update 1 and Windows 10 SDK 10586
October 30, 2015
- Updated DirectXTK, DirectXTex for October 2015
- Added VS 2013 projects
October 9, 2015
- Updated DirectXTK and DirectXTex for August 18, 2015
- Applied fix for a known issue in XAudio 2.7