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In an empty project with just a scene descriptor, when initializing client sim with a profiler attached with Call Stacks enabled, ClientSim will fail to load, stating:
Error: Could not load signature of VRC.Udon.Wrapper.UdonWrapper:VRC.Udon.Common.Interfaces.IUdonComponentGetter.GetComponent__T due to: Could not load file or assembly 'System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' or one of its dependencies. assembly:System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 type:<unknown type> member:(null) signature:<none>
as well as many other similar errors
These errors break the assemblies, and unload them, causing them to not work, and breaking Client Sim
The text was updated successfully, but these errors were encountered:
In an empty project with just a scene descriptor, when initializing client sim with a profiler attached with Call Stacks enabled, ClientSim will fail to load, stating:
Error: Could not load signature of VRC.Udon.Wrapper.UdonWrapper:VRC.Udon.Common.Interfaces.IUdonComponentGetter.GetComponent__T due to: Could not load file or assembly 'System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' or one of its dependencies. assembly:System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 type:<unknown type> member:(null) signature:<none>
as well as many other similar errors
These errors break the assemblies, and unload them, causing them to not work, and breaking Client Sim
The text was updated successfully, but these errors were encountered: