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package.json
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package.json
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{
"name": "voxel-engine-stackgl",
"description": "make games with voxel.js and stackgl",
"version": "2.0.0",
"repository": {
"type": "git",
"url": "[email protected]:deathcap/voxel-engine-stackgl.git"
},
"contributors": [
"Max Ogden <[email protected]> (https://github.com/maxogden)",
"Kumavis <[email protected]> (https://github.com/kumavis)",
"Deathcap <[email protected]> (https://github.com/deathcap)",
"Mikola Lysenko <[email protected]> (https://github.com/mikolalysenko/)"
],
"dependencies": {
"voxel-mesher": "^0.14.3",
"voxel-shader": "^0.15.2",
"gl-now": "^1.3.1",
"ndarray": "^1.0.15",
"game-shell-fps-camera": "^0.7.0",
"voxel-stitch": "^1.0.0",
"voxel-registry": "^0.8.1",
"voxel-plugins": "^0.5.0",
"voxel": "^0.5.0",
"voxel-raycast": "^0.2.1",
"voxel-controls": "^0.1.0",
"voxel-physicals": "^0.2.0",
"voxel-region-change": "^0.1.0",
"aabb-3d": "^0.1.0",
"inherits": "^2.0.1",
"gl-vec3": "^1.0.3",
"spatial-events": "^1.1.0",
"spatial-trigger": "^0.0.0",
"collide-3d-tilemap": "^0.0.1",
"tic": "^0.2.1",
"isndarray": "^0.1.0",
"obsolete": "^0.1.0",
"extend": "^1.2.1"
},
"devDependencies": {
"tape": "^2.13.2"
},
"scripts": {
"test": "node test.js"
},
"license": "BSD-3-Clause"
}