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chinese.milanguage
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chinese.milanguage
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{
"description": "Mine-imator language file. Copy and rename this to begin creating your own translation.",
"file/": {
"language": "Chinese",
"translator": "飒爽师叔",
"forversion": "1.2.6",
"lastchange": "2020.01.12"
},
"startup/": {
"caption": "打开中",
"trial": "试用版",
"full": "完整版",
"version": "%1 版本 %2, 发布 %3",
"credits1": "制作 ",
"credits1tip": "点我看David网页.",
"credits2": ", 以游戏为基础 ",
"credits2tip": "点我看minecraft网页.",
"credits3": "程序设计: %1 和 %2 设计: %3 \n汉化:飒爽师叔",
"newproject": "新工程",
"newprojecttip": "创造一个新工程.",
"openproject": "打开工程",
"openprojecttip": "打开过去的工程1.",
"website": "网站",
"websitetip": "点我看mi网站.",
"tutorials": "教程",
"tutorialstip": "观看一些关于Mine-imator的有用视频教程。",
"forums": "论坛",
"forumstip": "点我看mi论坛.",
"upgrade": "激活",
"upgradetip": "你正在使用试用版,点我获取完整版.",
"recent": "过去的工程"
},
"recent/": {
"none": "啥都没有",
"author": "by %1",
"removetip": "删除这个工程.",
"ago": "%1 ago"
},
"alert/": {
"newassetstitle": "Minecraft %1 assets",
"newassetstext": "新资源可以使用,重启mi以下载.",
"projectcreatedtitle": "工程已创建!",
"projectcreatedtext": "导入的文件将被复制到项目文件夹中.",
"projectcreatedbutton": "查看文件夹",
"projectcreatedbuttontip": "打开工程文件夹.",
"projectsavedtitle": "工程保存成功!",
"projectsaveastext": "项目文件被复制到新文件夹中。",
"trialtitle": "激活 Mine-imator",
"trialtext": "去除水印.",
"trialbutton": "激活",
"trialbuttontip": "激活mi获得完整版.",
"exportmovietitle": "视频已保存!",
"exportmoviebutton": "查看",
"exportmoviebuttontip": "查看已导出视频.",
"exportimagetitle": "图片导出成功!",
"exportimagebutton": "查看",
"exportimagebuttontip": "查看导出的图片.",
"upgradedtitle": "升级!",
"upgradedtext": "你现在使用的是完整版的mi!",
"reloadprojecttitle": "设置已改变",
"reloadprojecttext": "重新加载项目或受影响的对象以查看更改.",
"restartprogramtitle": "设置已改变",
"restartprogramtext": "重启mi以应用.",
"downloadbutton": "下载",
"downloadbuttontip": "下载更新.",
"viewbutton": "查看",
"viewbuttontip": "查看信息.",
"closetip": "关闭信息."
},
"error/": {
"loadassets": "minecraft资源无法加载,请尝试重新安装.",
"loadassetscaption": "无法载入资源",
"newprojectexists": "所选文件夹已经存在。把它换成别的东西.",
"newprojectexistscaption": "新工程错误",
"newprojectinvalid": "请输入唯一的有效文件夹名,不能包含字符\\,/,:,*,?,\",<,>以及|",
"newprojectinvalidcaption": "新工程错误",
"newprojectaccess": "这里无法保存工程. 请点击 \"Change\".",
"newprojectaccesscaption": "新工程错误",
"filecorrupted": "工程文件损坏,或者工程文件版本过旧,若想恢复工程文件,请尝试载入备份(在打开窗口中更改文件类型为 *.mbackup 来查找这些备份文件。).",
"filecorruptedcaption": "损坏的文件错误",
"openprojectzip": "这里没有mi文件.",
"openprojectzipcaption": "打开工程错误",
"openprojectnewer": "这个工程是用新版mi的,请更新mi.",
"openprojectnewercaption": "打开工程错误",
"openprojectexists": "找不到工程文件.",
"openprojectexistscaption": "打开工程错误",
"openparticleszip": "在这个存档中找不到粒子文件。.",
"openparticleszipcaption": "粒子错误",
"openparticlesnewer": "这个粒子是新版mi的,请更新mi.",
"openparticlesnewercaption": "粒子错误",
"openassetzip": "无法加载归档文件,因为它不包含任何有效文件。.",
"openassetzipcaption": "错误: 无法载入资源文件",
"openassetnewer": "这个文件是使用新版本的Mine-Imator创建的,请更新你的Mine-Imator,然后尝试打开。",
"openassetnewercaption": "错误: 无法载入资源文件",
"openkeyframes": "没有选中的时间轴来放置关键帧!选择一个时间轴,然后重试。",
"openkeyframescaption": "错误: 无法载入关键帧文件",
"loadmodel": "加载模型时发生了一些错误。 查看日志了解详细信息。",
"loadmodelcaption": "错误: 无法加载模型。",
"loadschematic": "无法读取地图区块文件。请检查文件是否正确且完好。",
"loadschematiccaption": "错误: 无法加载地图",
"unzippack": "无法解压缩包。压缩包可能损坏或者拒绝访问。",
"unzippackcaption": "错误: 无法解压缩包",
"loadaudio": "导入音频文件时发生错误。",
"loadaudiocaption": "错误: 无法载入音频文件",
"exportmovie": "导出影片时发生错误。 检查您的渲染设置,并确保目标文件不在另一个程序中打开。 查看日志了解详情。",
"exportmoviecaption": "错误: 无法导出影片",
"upgrade": "无效的激活码!",
"upgradecaption": "错误: 无法激活副本",
"downloadskinuser": "用户 \"%1\" 不存在",
"downloadskininternet": "无法下载玩家皮肤,请检查你的互联网连接。"
},
"question/": {
"confirmexit": "在退出之前要保存工程 \"%1\" 吗?",
"confirmnew": "在新建工程之前要保存工程 \"%1\" 吗?",
"confirmopen": "在打开其他工程之前要保存工程 \"%1\" 吗?",
"replace": "具有此文件名的资源已被添加到项目中。您想用选定的文件替换它吗??",
"buffersizewarning": "前方高能: 当前设置有可能使mi崩溃。请确保你的电脑的配置足够。\n是否继续?",
"stoprender": "是否停止渲染?",
"assetsnewer": "这些文件需要新版mi,是否下载新版mi??",
"unlimitedvalues": "警告:值将能够设置在其正常限制之外,这可能导致程序崩溃,项目损坏或其他无法预测的后果,具体取决于更改的值。\n是否继续?"
},
"filedialog/": {
"open/": {
"image": "图片",
"imagecaption": "打开图片",
"imageorpack": "图像或者mc材质包",
"imageorpackcaption": "打开图像或材质包",
"pack": "mc材质包",
"packcaption": "打开材质包",
"sound": "声音",
"soundcaption": "打开声音",
"project": "Mine-imator 工程",
"backup": "Mine-imator 工程备份",
"projectcaption": "打开工程",
"scenery": "Minecraft 场景",
"scenerycaption": "打开 Minecraft 场景",
"particles": "粒子特效文件",
"particlecaption": "打开粒子特效文件",
"font": "字体文件",
"fontcaption": "打开字体",
"asset": "有效文件",
"assetcaption": "导入资源",
"language": "语言文件",
"languagecaption": "加载语言",
"color": "颜色文件",
"colorcaption": "加载颜色",
"model": "模型文件",
"modelcaption": "加载模型"
},
"save/": {
"moviemp4": "MP4 文件",
"moviemov": "MOV 文件",
"moviewmv": "WMV 文件",
"moviepng": "PNG 图片",
"moviecaption": "保存影片",
"image": "图像",
"imagecaption": "保存图像",
"particles": "粒子特效文件",
"particlescaption": "保存粒子特效文件",
"object": "对象文件",
"objectcaption": "保存选中的对象文件",
"keyframes": "Mine-imator关键帧",
"keyframescaption": "保存选中的关键帧",
"color": "颜色文件",
"colorcaption": "保存颜色文件",
"resourcecaption": "保存资源",
"projectcaption": "保存工程文件夹"
}
},
"newassets/": {
"title": "Minecraft %1 资源可用!",
"text": "点 \"下载\" 使用它们.",
"later": "不下",
"download": "下载",
"downloading": "下载中..."
},
"loadassets/": {
"unzip": "提取 %1 材质...",
"textures": "加载材质...",
"biomes": "加载生物群系...",
"misc": "加载misc. assets...",
"models": "加载特性...",
"blocks": "加载方块...",
"loadingblock": "加载方块"
},
"newproject/": {
"caption": "新工程",
"name": "名字",
"nametip": "为这个工程命名。\n(以后可以在工程设置里更改)",
"namedefault": "new project",
"author": "作者",
"authortip": "输入此工程的作者。\n(可以留空,也可以在以后修改)",
"description": "描述",
"descriptiontip": "为这个工程添加一个备注。\n(可以留空,也可以在以后修改)",
"folder": "文件夹",
"foldertip": "指定一个文件夹来存放所有的工程资源。",
"folderchange": "更改",
"folderchangetip": "更改存储项目文件的文件夹。",
"create": "创造",
"createtip": "按照以上的设置创建新的工程。",
"cancel": "取消 ",
"canceltip": "不创建工程并关闭本窗口。"
},
"toolbar/": {
"benchtip": "点击打开工作台。",
"newprojecttip": "创建一个新的工程。",
"importassettip": "导入资源文件 (.object,.keyframes,.particles,.schematic,声音, 图像或其他动画) 到当前工程。",
"openprojecttip": "打开一个已存在的工程文件。",
"saveprojecttip": "保存当前工程。",
"saveprojectastip": "另存为.",
"exportmovietip": "导出动画.",
"exportimagetip": "将当前帧导出到图像文件.",
"openfoldertip": "打开工程文件夹.",
"viewsecondtip": "切换次要视图.",
"settingstip": "打开设置.",
"undotip": "撤消最新的行动.",
"redotip": "重做最新的撤销.",
"playtip": "从光标处开始播放/暂停动画。\n(%1: 从光标处开始播放。)\n(%2: 从头开始播放。)",
"stoptip": "停止播放动画.",
"repeattip": "在播放到最后的关键帧后直接切换到第一帧重复动画.",
"seamlessrepeattip": "在最后一帧和第一帧的中间继续补间动画的同时重复动画。",
"showsecondstip": "在时间轴上显示/隐藏秒的标记。\n细线为0.5秒,粗线为1秒.",
"timestamptip": "显示标记的当前位置和总动画长度.",
"websitetip": "点我看mi官网.",
"tutorialstip": "观看一些关于Mine-imator的有用视频教程。",
"forumstip": "访问Mine Imator论坛。",
"upgradetip": "你正在使用试用版的Mine-Imator。点击这里激活升级到完整版."
},
"type/": {
"char": "角色",
"scenery": "场景",
"item": "物品",
"block": "方块",
"spblock": "特殊方块",
"bodypart": "角色组件",
"particles": "粒子生成器",
"text": "文本",
"cube": "方块",
"sphere": "球",
"cone": "圆锥",
"cylinder": "圆柱",
"surface": "平面",
"pointlight": "光源",
"spotlight": "聚光灯",
"camera": "摄像机",
"background": "背景",
"audio": "声音",
"model": "模型",
"folder": "文件夹",
"pack": "材质包",
"skin": "皮肤",
"downloadskin": "下载的皮肤",
"itemsheet": "物品材质表",
"blocksheet": "方块材质表",
"particlesheet": "粒子列表",
"schematic": "地图区块",
"texture": "贴图",
"font": "字体",
"sound": "声音"
},
"bench/": {
"type/": {
"chartip": "创建玩家或其他生物的模型。",
"scenerytip": "从Minecraft地图或地图区块文件(*.schematic,*.blocks)导入地图到场景。",
"itemtip": "创建一个物品。例如武器,工具或者药水。",
"blocktip": "创建一个标准的Minecraft方块。",
"spblocktip": "创建一个可活动的Minecraft方块。",
"bodyparttip": "创建一个生物模型部件。",
"particlestip": "创建一个粒子特效来生成不断变化的粒子效果。",
"pointlighttip": "创建一个点光源。",
"spotlighttip": "创建一个聚光灯光源。",
"texttip": "创建一个文本。",
"cubetip": "创建一个立方体。",
"spheretip": "创建一个球。",
"conetip": "创建一个圆锥。",
"cylindertip": "创建一个圆柱。",
"surfacetip": "创建一个平面。",
"cameratip": "创建一个动画摄像机。",
"backgroundtip": "创建一个背景轨道,使得你可以让背景设置随着动画的播放进行更改。",
"audiotip": "创建一个音轨。",
"modeltip": "从外部导入模型。"
},
"model": "模型",
"modelstatetip": "为此模型选择不同的状态。",
"skin": "皮肤",
"skintip": "改变角色的皮肤。",
"scenery": "场景",
"scenerytip": "从Minecraft地图或现有的区块文件载入场景。",
"blocktex": "材质",
"blocktextip": "从材质包或图像中载入贴图。",
"itemtex": "图片",
"itemtextip": "从图片中选择一个新的贴图来使用。",
"item3d": "3D",
"item3dtip": "勾选后将会以3D模型渲染这个物品。",
"itemfacecamera": "面向摄像机",
"itemfacecameratip": "勾选后物品将会永远面向摄像机。",
"itembounce": "悬浮",
"itembouncetip": "物品会呈现出掉落物状态。",
"itemspin": "旋转",
"itemspintip": "勾选后物品将会匀速旋转",
"block": "方块",
"blockstatetip": "更改物品数据值以得到想要的类型的方块。",
"spblockmodel": "方块",
"spblocktex": "材质",
"spblocktextip": "从已载入到工程的图像或材质包中载入材质贴图。",
"bodypart": "角色部位",
"bodyparttip": "选择您要使用的模型部件。",
"bodypartskin": "材质",
"bodypartskintip": "更改部件的皮肤或者贴图。",
"particlespreset": "预制",
"textfont": "字体",
"textfonttip": "更改要使用的字体, 可以使用Minecraft的像素字体或TrueType字体文件(.ttf).",
"text3d": "3D",
"text3dtip": "勾选时将会以3D字体渲染这个文本。",
"textfacecamera": "面向摄像机",
"textfacecameratip": "勾选后物品将会永远面向摄像机。",
"shapetex": "贴图",
"shapetextip": "将贴图更改为无,图像或相机。",
"shapetexmap": "启用多面贴图排布",
"shapetexmaptip": "勾选此项使载入的贴图按照次序排布到对象的各个表面上。",
"shapefacecamera": "面向摄像机",
"shapefacecameratip": "勾选后平面将会永远面向摄像机。.",
"modeltip": "加载模型.",
"modeltex": "贴图",
"modeltextip": "为模型文件选择一个贴图。",
"openeditor": "打开编辑器",
"openeditortip": "打开旗帜编辑器弹出窗口以更改旗帜的外观。",
"create": "创造",
"createtip": "使用所选设置创建一个新对象。"
},
"downloadskin/": {
"caption": "下载皮肤",
"username": "用户名",
"usernametip": "下载指定的玩家ID对应的皮肤.",
"getskin": "得到皮肤",
"getskintip": "下载玩家皮肤.",
"downloading": "下载中...",
"name": "%1 的皮肤",
"done": "完成",
"donetip": "确认使用这个皮肤.",
"cancel": "取消",
"canceltip": "不使用皮肤并关闭对话框。"
},
"open/": {
"caption": "打开工程",
"recent": "过去的工程",
"browse": "浏览",
"browsetip": "从文件夹打开工程.",
"cancel": "取消",
"canceltip": "关闭对话框。"
},
"saveas/": {
"caption": "另存为工程",
"save": "保存",
"savetip": "在指定的文件夹保存为一个新工程。",
"cancel": "取消",
"canceltip": "关闭对话框。"
},
"exportmovie/": {
"caption": "视频导出选项",
"videosize": "视频尺寸",
"videosizetip": "选择导出的分辨率.",
"videosizecustomwidth": "宽",
"videosizecustomwidthtip": "影片的宽度。(单位:像素)",
"videosizecustomheight": "高",
"videosizecustomheighttip": "影片的高度。(单位:像素)",
"videosizecustomkeepaspectratio": "保存比例",
"videosizecustomkeepaspectratiotip": "保持输出的视频的横纵比例正确。与视频尺寸无关。",
"format": "格式",
"format/": {
"tip": "选择导出视频的格式.",
"mp4": "MP4",
"mov": "MOV",
"wmv": "WMV",
"png": "PNG 图片序列"
},
"videoquality": "视频画质",
"videoquality/": {
"tip": "确定导出视频的质量和大小。",
"verylow": "非常差",
"low": "差",
"medium": "中等",
"high": "高",
"best": "最高",
"custom": "自定义"
},
"bitrate": "比特率",
"bitratetip": "每秒中的画面输出时占用的大约的磁盘空间。单位是比特每秒(bps)。",
"framerate": "帧率",
"frameratetip": "视频的帧率。\n增加会提高平滑度,但会增加渲染时间和视频大小。 这不会影响动画速度。",
"includeaudio": "导出音频",
"includeaudiotip": "导出视频中的音轨(如果有的话)。",
"removebackground": "移除背景",
"removebackgroundtip": "在输出的图片序列中不显示环境背景(天空,云,雾,天体等)。",
"blendmodewarning": "警告:自定义对象混合模式可能无法在没有背景的情况下正确显示。",
"includehidden": "包含被隐藏的对象",
"includehiddentip": "在时间轴勾选隐藏属性的项目将会显示出来并被输出。",
"highquality": "高品质渲染",
"highqualitytip": "为输出的影片启用产品级渲染。将会启用光影效果,景深等选项。",
"save": "保存",
"savetip": "选择保存影片的位置并开始渲染。",
"cancel": "取消",
"canceltip": "关闭对话框。",
"frame": "第 %1 帧, 总共 %2 帧",
"timeleft": "剩余时间: %1",
"timeleft/": {
"and": "",
"hour": "%1 小时",
"hours": "%1 小时",
"minute": "%1 分钟",
"minutes": "%1 分钟",
"second": "%1 秒",
"seconds": "%1 秒"
},
"loading": "%1% ",
"stop": "按住Esc停止渲染。"
},
"exportimage/": {
"caption": "图像输出选项",
"imagesize": "图像尺寸",
"imagesizetip": "输出的图像的尺寸。",
"imagesizecustomwidth": "宽",
"imagesizecustomwidthtip": "图像的宽度。(单位:像素)",
"imagesizecustomheight": "高",
"imagesizecustomheighttip": "图像的高度。(单位:像素)",
"imagesizecustomkeepaspectratio": "保持横纵比",
"imagesizecustomkeepaspectratiotip": "保持输出的图像的横纵比例正确。",
"includehidden": "包含隐藏对象",
"includehiddentip": "在时间轴隐藏的(不是关键帧中的可见度)对象将会显示出来并被输出。",
"removebackground": "移除背景",
"removebackgroundtip": "在输出的图片序列中不显示环境背景(天空,云,雾,天体等)。",
"blendmodewarning": "警告:自定义对象混合模式可能无法正确显示,没有要混合的背景。",
"highquality": "高品质渲染",
"highqualitytip": "为输出的图像启用产品级渲染。将会启用光影效果,景深等选项。",
"save": "保存",
"savetip": "输出当前选中的关键帧的图像。",
"cancel": "取消",
"canceltip": "关闭对话框。"
},
"upgrade/": {
"caption": "升级完整版",
"info1": "你正在使用试用版的Mine-Imator。在你输出的视频与图片的右下角将会有一个水印.",
"info2": "要移除水印,请访问Mine-Imator升级页面:",
"button": "获取激活码",
"buttontip": "访问Mine-Imator升级页面。",
"continue": "继续",
"continuetip": "使用已经输入的激活码完成升级。",
"cancel": "取消",
"canceltip": "不升级Mine-Imator并关闭对话框。",
"key": "激活码",
"keytip": "在这里输入升级激活码。",
"keypaste": "粘贴",
"keypastetip": "如果你的剪贴板中有激活码,点击这里粘贴。"
},
"modelbench/": {
"caption": "Modelbench",
"info": "使用工具ModelBench为动画创建自己的模型!",
"download": "下载",
"downloadtip": "下载ModelBench。",
"notnow": "现在不要",
"notnowtip": "关闭此弹出窗口,稍后下载ModelBench。",
"dontshow": "不再显示",
"dontshowtip": "关闭此弹出窗口,不再提醒我。"
},
"bannereditor/": {
"caption": "旗帜编辑器",
"patterns": "模式",
"background": "背景",
"patterncolor": "图案颜色",
"backgroundcolor": "背景色",
"patterntype": "图案类型",
"removetip": "从旗帜上删除图案。",
"newtip": "添加旗帜图案。",
"ok": "好的",
"oktip": "关闭此弹出窗口。",
"cancel": "取消",
"canceltip": "恢复所做的更改并关闭此弹出窗口。"
},
"view/": {
"rendertip": "在此窗口中启用高品质渲染。\n这将会启用完整的阴影、景深、抗锯齿和其他的各种效果.",
"renderfps": "渲染 FPS: %1",
"rendertime": "在 %1 秒内渲染",
"workcamera": "工作摄像机",
"activecamera": "活动摄像机 (%1)",
"selectedcamera": "选中的摄像机 (%1)",
"controlstip": "在视图中切换控件、线框和高亮部分。",
"lightstip": "启用光照和烟雾效果.",
"particlestip": "启用粒子效果.",
"gridtip": "启用网格 (你可以在设置中调整参考框线的选项。).",
"aspectratiotip": "切换输出视频的纵横比.",
"closetip": "关闭窗口."
},
"tab/": {
"projectproperties": "工程 特性",
"timeline": "时间线",
"charmodel": "角色模型 %1",
"block": "选择方块 %1",
"item": "选择物品 %1",
"bodypart": "选择身体部分 %1",
"particles": "粒子效果 %1",
"ground": "地面",
"timelineeditor": "%1 属性",
"frameeditor": "Frame %1 for %2",
"settings": "设置",
"closetip": "关闭标签."
},
"expandcollapsetip": "点击展开/收起.",
"metertip": "(右击: 重置, 单击: 输入数值)",
"wheeltip": "(右击: 重置, 单击: 输入数值)",
"wheelskytip": "(右击: 重置)",
"draggertip": "(拖动: 改变数值, 右击: 重置, 单击: 输入数值)",
"tipshortcut": "快捷键",
"keycontroltip": "(单击: 更改按键, 右击: 恢复默认设置)",
"keycontrolpress": "请按下一个按钮...",
"preview/": {
"spawn": "发生",
"spawntip": "激活或停用粒子特效.",
"playtip": "播放.",
"stoptip": "停止播放.",
"exporttip": "将选定图像/声音/景物的副本保存到硬盘驱动器."
},
"key/": {
"left": "左",
"right": "右",
"up": "上",
"down": "下",
"enter": "回车",
"escape": "esc",
"space": "空格",
"shift": "Shift",
"leftshift": "左 shift",
"rightshift": "右 shift",
"alt": "Alt",
"leftalt": "左 alt",
"rightalt": "右 alt",
"control": "Ctrl",
"leftcontrol": "左 ctrl",
"leftcontrol": "右 ctrl",
"backspace": "退格键",
"tab": "Tab",
"home": "Home",
"end": "End",
"delete": "删除键(Delete)",
"insert": "替换键(Insert)",
"pageup": "上一页(Page up)",
"pagedown": "下一页(Page down)",
"pause": "暂停键(Pause)",
"printscreen": "截屏键(Prtsc)"
},
"column/": {
"tip": "(单击排序)",
"libname": "名字",
"libnametip": "物品的模版的名称。",
"libtype": "类型",
"libtypetip": "物品模板的类型。",
"libcount": "使用次数",
"libcounttip": "此模板在工程中使用的次数。",
"charname": "名称",
"charnametip": "角色的名称",
"blockname": "名称",
"blocknametip": "方块名称。",
"spblockname": "名称",
"spblocknametip": "方块名称。",
"bodypartmodelname": "名称",
"bodypartmodelnametip": "模型的名称",
"particleeditortypename": "名称",
"particleeditortypenametip": "粒子特效的名称。",
"particleeditortypekind": "种类",
"particleeditortypekindtip": "粒子特效的类型。",
"particleeditortyperate": "生成率",
"particleeditortyperatetip": "生成的粒子数量占生成总量的比例。",
"resname": "名称",
"resnametip": "材质的名称。",
"restype": "种类",
"restypetip": "材质的类型。",
"rescount": "使用次数",
"rescounttip": "此材质在工程中使用的次数。",
"particlepresetname": "名称",
"particlepresetnametip": "粒子预设的名称。"
},
"list/": {
"search": "搜索...",
"searchtip": "使用指定的关键字过滤显示结果。",
"browse": "查看...",
"none": "啥都没有",
"default": "默认 (%1)"
},
"model/": {
"human": "人类",
"steve": "人类 (Steve)",
"alex": "人类 (Alex)",
"zombie": "僵尸",
"husk": "尸壳",
"drowned": "溺尸",
"skeleton": "骷髅",
"wither_skeleton": "凋零骷髅",
"stray_skeleton": "流浪者",
"creeper": "爬行者",
"spider": "蜘蛛",
"cave_spider": "洞穴蜘蛛",
"enderman": "末影人",
"slime": "史莱姆",
"ghast": "恶魂",
"zombie_pigman": "僵尸猪人",
"chicken": "鸡",
"cow": "牛",
"mooshroom": "哞菇",
"pig": "猪",
"sheep": "羊",
"sheep_sheared": "剪去羊毛的羊",
"rabbit": "兔子",
"squid": "鱿鱼",
"cat": "豹猫",
"wolf": "狼",
"wolf_tame": "驯服的狼",
"parrot": "鹦鹉",
"polar_bear": "北极熊",
"horse": "马",
"skeleton_horse": "骷髅马",
"zombie_horse": "僵尸马",
"donkey": "驴",
"mule": "骡子",
"llama": "羊驼",
"villager": "村民",
"illager": "刌民",
"evoker_fangs": "唤魔者尖牙",
"vex": "恼鬼",
"zombie_villager": "僵尸村民",
"witch": "女巫",
"iron_golem": "铁傀儡",
"snow_golem": "雪傀儡",
"snowman": "雪人",
"silverfish": "蠹虫",
"bat": "蝙蝠",
"blaze": "烈焰人",
"magma_cube": "岩浆怪",
"endermite": "末影螨",
"guardian": "守卫者",
"elder_guardian": "远古守卫者",
"wither": "凋零",
"ender_dragon": "末影龙",
"phantom": "幻翼",
"turtle": "海龟",
"dolphin": "海豚",
"cod": "鳕鱼",
"salmon": "鲑鱼",
"pufferfish": "河豚",
"tropical_fish": "热带鱼",
"shulker": "潜影贝",
"chest": "箱子",
"chest_double": "大型箱子",
"lever": "拉杆",
"piston": "活塞",
"sign": "木牌",
"standing_sign": "站立的木牌",
"wall_sign": "靠墙的木牌",
"arrow": "箭",
"shield": "盾牌",
"elytra": "鞘翅",
"boat": "船",
"minecart": "矿车",
"tripwire_hook": "绊线勾",
"enchantment_table": "附魔台",
"end_crystal": "末影水晶",
"banner": "旗帜",
"standing_banner": "竖立的旗帜",
"wall_banner": "挂在墙上的旗帜",
"armor_stand": "盔甲架",
"bed": "床",
"shulker_box": "潜影箱",
"shulker_spark": "潜影贝子弹",
"camera": "相机",
"trident": "三叉戟",
"conduit": "潮涌核心",
"bell": "钟",
"fox": "狐狸",
"panda": "熊猫",
"ravager": "掠夺兽",
"pillager": "掠夺者",
"wandering_trader": "流浪商人",
"bee": "蜜蜂",
"part/": {
"body": "身体",
"right_arm": "右臂",
"left_arm": "左臂",
"right_leg": "右腿",
"left_leg": "左腿",
"head": "头部",
"hat": "帽子",
"hood": "Hood",
"right_front_foot": "右前脚",
"left_front_foot": "左前脚",
"right_back_foot": "右后脚",
"left_back_foot": "左后脚",
"leg_1": "腿",
"leg_2": "腿",
"leg_3": "腿",
"leg_4": "腿",
"leg_5": "腿",
"leg_6": "腿",
"leg_7": "腿",
"leg_8": "腿",
"mouth": "下巴",
"tentacle_1": "触手 1",
"tentacle_2": "触手 2",
"tentacle_3": "触手 3",
"tentacle_4": "触手 4",
"tentacle_5": "触手 5",
"tentacle_6": "触手 6",
"tentacle_7": "触手 7",
"tentacle_8": "触手 8",
"right_wing": "右翼",
"right_wing_2": "右翼 2",
"left_wing": "左翼",
"left_wing_2": "左翼 2",
"right_front_leg": "右前腿",
"left_front_leg": "左前腿",
"right_back_leg": "右后腿",
"left_back_leg": "左后腿",
"saddle": "鞍座",
"right_ear": "右耳",
"left_ear": "左耳",
"tail": "尾部",
"collar": "颈圈",
"mouth_lower": "下腭",
"mouth_upper": "上腭",
"halter": "笼头",
"right_rein": "右缰绳",
"left_rein": "左缰绳",
"neck": "颈部",
"right_stirrup": "右马镫",
"left_stirrup": "左马镫",
"chests": "箱子",
"right_chest": "右箱子",
"left_chest": "左箱子",
"neck_decoration": "颈部装饰",
"body_decoration": "身体装饰",
"nose": "鼻子",
"arms": "手臂",
"jaw_1": "颚 1",
"jaw_2": "颚 2",
"body_lower": "下体",
"body_upper": "上体",
"body_1": "身体 1",
"body_2": "身体 2",
"body_3": "身体 3",
"body_4": "身体 4",
"body_5": "身体 5",
"rods_lower": "烈焰棒底部",
"rod_1": "烈焰棒 1",
"rod_2": "烈焰棒 2",
"rod_3": "烈焰棒 3",
"rod_4": "烈焰棒 4",
"rods_middle": "烈焰棒中部",
"rod_5": "烈焰棒 5",
"rod_6": "烈焰棒 6",
"rod_7": "烈焰棒 7",
"rod_8": "烈焰棒 8",
"rods_upper": "烈焰棒顶部",
"rod_9": "烈焰棒 9",
"rod_10": "烈焰棒 10",
"rod_11": "烈焰棒 11",
"rod_12": "烈焰棒 12",
"magma": "岩浆",
"slice_1": "弹簧 1",
"slice_2": "弹簧 2",
"slice_3": "弹簧 3",
"slice_4": "弹簧 4",
"slice_5": "弹簧 5",
"slice_6": "弹簧 6",
"slice_7": "弹簧 7",
"slice_8": "弹簧 8",
"eye": "眼",
"tail_1": "尾巴 1",
"tail_2": "尾巴 2",
"tail_3": "尾巴 3",
"spike_1": "刺 1",
"spike_2": "刺 2",
"spike_3": "刺 3",
"spike_4": "刺 4",
"spike_5": "刺 5",
"spike_6": "刺 6",
"spike_7": "刺 7",
"spike_8": "刺 8",
"spike_9": "刺 9",
"spike_10": "刺 10",
"spike_11": "刺 11",
"spike_12": "刺 12",
"top_shell": "上壳",
"bottom_shell": "下壳",
"left_head": "左头",
"middle_head": "中头",
"right_head": "右头",
"right_hand": "右手",
"left_hand": "左手",
"right_foot": "右脚",
"left_foot": "左脚",
"tail_4": "尾巴 4",
"tail_5": "尾巴 5",
"tail_6": "尾巴 6",
"tail_7": "尾巴 7",
"tail_8": "尾巴 8",
"tail_9": "尾巴 9",
"tail_10": "尾巴 10",
"tail_11": "尾巴 11",
"tail_12": "尾巴 12",
"neck_1": "颈部 1",
"neck_2": "颈部 2",
"neck_3": "颈部 3",
"neck_4": "颈部 4",
"neck_5": "颈部 5",
"neck_6": "颈部 6",
"bottom": "底部",
"top": "顶部",
"handle": "拉杆把手",
"stone": "石头",
"extension": "活塞头部",
"sign": "木牌",
"arrow": "箭",
"shield": "盾牌",
"boat": "船",
"right_paddle": "右船桨",
"left_paddle": "左船桨",
"minecart": "矿车",
"base": "底座",
"hook": "勾爪",
"table": "底座",
"book": "书",
"book_right_half": "书皮右半侧",
"book_left_half": "书皮左半侧",
"book_right_pages": "书纸右半部分",
"book_left_pages": "书纸左半部分",
"book_right_leaf": "书页右半部分",
"book_left_leaf": "书页左半部分",
"frame_1": "框架 1",
"frame_2": "框架 2",
"crystal": "水晶",
"stand": "支架",
"banner": "旗帜",
"bed": "床",
"spark": "子弹",
"trident": "三叉戟",
"conduit": "潮涌核心",
"cage": "笼子",
"center": "中心",
"right_front_fin": "右前鳍",
"left_front_fin": "左前鳍",
"right_back_fin": "右后鳍",
"left_back_fin": "左背鳍",
"back_fin": "后鳍",
"right_fin": "右鳍",
"left_fin": "左鳍",
"front_body": "前体",
"back_body": "背体",
"bell": "钟",
"camera": "相机",
"right_antenna": "右天线",
"left_antenna": "左天线",
"right_middle_leg": "右中腿",
"left_middle_leg": "左中腿",
"stinger": "刺",
"lock": "锁"
},
"state/": {
"variant": "类型",
"markings": "斑纹",
"saddle": "鞍",
"sheared": "修剪",
"wool_color": "羊毛颜色",
"color": "颜色",
"chests": "箱子",
"decor": "身体装饰",
"invulnerable": "不受伤害",
"wood": "木材",
"has_egg": "有蛋",
"size": "大小",
"base_color": "身体颜色",
"pattern_color": "花纹颜色",
"open": "激活",
"charging": "充能",
"arms": "手臂",
"hanging": "悬挂连接",
"profession": "职业",
"biome": "群系",
"profession_level": "职业等级",
"collar": "颈圈",
"crack_amount": "裂纹量",
"value/": {
"steve": "Steve",
"alex": "Alex",
"zombie": "僵尸",
"husk": "尸壳",
"drowned": "溺尸",
"skeleton": "骷髅",
"wither_skeleton": "凋零骷髅",
"stray_skeleton": "流浪者",
"spider": "蜘蛛",
"cave_spider": "洞穴蜘蛛",
"cow": "牛",
"red_mooshroom": "红色哞菇",
"brown_mooshroom": "棕色哞菇",
"true": "是{有}",
"false": "否{无}",
"black": "黑色",
"brown": "棕色",
"caerbannog": "杀手兔",
"gold": "金色",
"salt": "淡棕色",
"toast": "吐司兔",
"white": "白色",
"white_splotched": "白色黑斑点",
"ocelot": "野生",
"red": "红色",
"siamese": "暹罗",
"normal": "普通",
"tame": "驯服",
"angry": "生气",
"blue": "蓝色",
"grey": "灰色",
"red_blue": "红蓝相间",
"yellow_blue": "黄蓝相间",
"blackdots": "黑点",
"whitedots": "白点",
"whitefield": "白色条纹",
"chestnut": "栗色",
"creamy": "奶油",
"darkbrown": "深棕色",
"gray": "灰色",
"donkey": "驴",
"mule": "骡",
"none": "无",
"orange": "橙色",
"magenta": "品红",
"light_blue": "淡蓝",
"yellow": "黄色",
"lime": "黄绿",
"pink": "粉红",
"light_gray": "淡灰",
"cyan": "青色",
"purple": "紫色",
"green": "绿色",
"evoker": "唤魔者",
"vindicator": "卫道士",
"snow_golem": "雪傀儡",
"snowman": "雪人",
"guardian": "守卫者",
"elder_guardian": "远古守卫者",
"model_a_pattern_1": "Kob",
"model_a_pattern_2": "SunStreak",
"model_a_pattern_3": "Snooper",
"model_a_pattern_4": "Dasher",
"model_a_pattern_5": "Brinely",
"model_a_pattern_6": "Spotty",
"model_b_pattern_1": "Flopper",
"model_b_pattern_2": "Stripey",
"model_b_pattern_3": "Glitter",
"model_b_pattern_4": "Blockfish",
"model_b_pattern_5": "Betty",
"model_b_pattern_6": "Clayfish",
"sticky": "粘性",
"standing": "站立",
"wall": "靠墙",
"normal_double": "默认 (大)",
"ender": "末影箱",
"trapped": "陷阱箱",
"trapped_double": "陷阱箱 (大)",
"christmas": "圣诞版",
"christmas_double": "圣诞版 (大)",
"oak": "橡木",
"spruce": "云杉",
"birch": "桦木",
"jungle": "丛林木",
"acacia": "金合欢木",
"darkoak": "深色橡木",
"small": "小",
"medium": "中等",
"large": "大",
"fox": "狐狸",
"fox_sleeping": "狐狸(熟睡)",
"snow_fox": "雪狐",
"snow_fox_sleeping": "雪狐(熟睡)",
"aggressive": "攻击状态",
"lazy": "慵懒状态",
"playful": "顽皮状态",
"weak": "虚弱状态",
"worried": "担忧状态",
"armorer": "盔甲匠",
"butcher": "屠夫",
"cartographer": "制图师",
"cleric": "牧师",
"farmer": "农民",
"fisherman": "渔夫",
"fletcher": "造箭师",
"leatherworker": "皮匠",
"librarian": "图书管理员",
"mason": "石匠",
"nitwit": "傻子",
"shepherd": "牧羊人",
"toolsmith": "工具匠",
"weaponsmith": "武器匠",