From 63ff76a6e0f7591439e0b136eea21c9c493f283d Mon Sep 17 00:00:00 2001
From: Kirie Saito <77302679+Kitsunemitsu@users.noreply.github.com>
Date: Sun, 12 Nov 2023 18:09:22 -0500
Subject: [PATCH] =?UTF-8?q?!!!!!=E0=B6=9E=E0=B6=9E=E0=B6=9E=20The=20SUS=20?=
=?UTF-8?q?PR=20=E0=B6=9E=E0=B6=9E=E0=B6=9E!!!!!=20(#1488)?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
* Adds skeld
asd
Update ticker.dm
ADDS IN LAST JOBs
more skeld stuff
spaces skeld
Update skeld.dmm
fixes issues
Update LINDA_turf_tile.dm
fixes
Update ticker.dm
* Update skeld.dmm
---
.../tegu_clothes_code/tegu_clothing.dm | 2 +-
_maps/map_files/Event/skeld.dmm | 76486 ++++++++++++++++
_maps/skeld.json | 17 +
code/controllers/subsystem/maptype.dm | 3 +
code/controllers/subsystem/ticker.dm | 9 +-
code/game/objects/items/cards_ids.dm | 18 +
.../game/objects/items/stacks/sheets/glass.dm | 14 +
.../items/stacks/sheets/sheet_types.dm | 8 +
.../objects/structures/ghost_role_spawners.dm | 74 +-
.../environmental/LINDA_turf_tile.dm | 3 +
config/maps.txt | 3 +
11 files changed, 76632 insertions(+), 5 deletions(-)
create mode 100644 _maps/map_files/Event/skeld.dmm
create mode 100644 _maps/skeld.json
diff --git a/ModularTegustation/tegu_clothes_code/tegu_clothing.dm b/ModularTegustation/tegu_clothes_code/tegu_clothing.dm
index 5c235af43ec1..e49c72ada0d9 100644
--- a/ModularTegustation/tegu_clothes_code/tegu_clothing.dm
+++ b/ModularTegustation/tegu_clothes_code/tegu_clothing.dm
@@ -22,7 +22,7 @@
desc = "It's a green jumpsuit with some gold markings denoting the rank of \"Rear Admiral\"."
icon = 'icons/obj/clothing/under/centcom.dmi'
worn_icon = 'icons/mob/clothing/under/centcom.dmi'
- icon_state = "centcom"
+ icon_state = "officer"
inhand_icon_state = "dg_suit"
/obj/item/clothing/suit/armor/vest/officer
diff --git a/_maps/map_files/Event/skeld.dmm b/_maps/map_files/Event/skeld.dmm
new file mode 100644
index 000000000000..000c7385787c
--- /dev/null
+++ b/_maps/map_files/Event/skeld.dmm
@@ -0,0 +1,76486 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ac" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/atmo)
+"ae" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/ancientstation/engi)
+"af" = (
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 4;
+ name = "O2 Input"
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/atmo)
+"ag" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/plasteel/dark,
+/area/department_main/discipline)
+"ah" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/mining)
+"aj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/structure/closet/crate/bin,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/sec)
+"ak" = (
+/obj/machinery/light,
+/obj/structure/chair/plastic{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/department_main/control)
+"ao" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/obj/effect/decal/cleanable/glass,
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Beta Storage APC";
+ pixel_x = -25;
+ start_charge = 0
+ },
+/obj/structure/cable,
+/turf/open/floor/plating/airless,
+/area/ruin/space/has_grav/ancientstation/betastorage)
+"ar" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/airalarm/all_access{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/deltacorridor)
+"as" = (
+/obj/effect/spawner/structure/window/hollow/reinforced,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/ancientstation/deltacorridor)
+"at" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/public/glass{
+ name = "Cryogenics Room"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"av" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/table,
+/obj/machinery/door/window/brigdoor/eastright,
+/turf/open/floor/plasteel/dark,
+/area/ruin/space/has_grav/ancientstation/deltaai)
+"aw" = (
+/obj/structure/grille/broken,
+/turf/open/floor/plating/airless{
+ icon_state = "platingdmg2"
+ },
+/area/ruin/space/has_grav/ancientstation/betacorridor)
+"ay" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation/rnd)
+"aA" = (
+/obj/machinery/camera/autoname{
+ dir = 4
+ },
+/turf/open/floor/carpet/purple,
+/area/department_main/information)
+"aF" = (
+/obj/structure/transit_tube,
+/obj/structure/lattice/catwalk,
+/turf/open/space/basic,
+/area/space)
+"aG" = (
+/obj/structure/grille/broken,
+/turf/open/floor/plating/airless,
+/area/ruin/space/has_grav/ancientstation/betacorridor)
+"aH" = (
+/obj/effect/landmark/latejoin,
+/turf/open/floor/wood,
+/area/department_main/training)
+"aI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/science{
+ name = "Artificial Program Core Room"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/structure/alien/weeds,
+/obj/structure/cable,
+/obj/effect/decal/cleanable/blood/tracks,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/ancientstation/deltacorridor)
+"aJ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/airalarm/all_access{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/betacorridor)
+"aM" = (
+/obj/structure/table/glass,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/noslip,
+/area/facility_hallway/east)
+"aN" = (
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/structure/table/reinforced,
+/obj/item/reagent_containers/glass/bowl,
+/obj/item/kitchen/rollingpin,
+/obj/item/kitchen/knife,
+/obj/item/clothing/suit/apron/chef,
+/obj/item/clothing/head/chefhat,
+/turf/open/floor/plasteel/white,
+/area/department_main/training)
+"aQ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"aT" = (
+/obj/structure/sign/poster/official/nanomichi_ad,
+/turf/closed/wall/rust,
+/area/ruin/space/has_grav/ancientstation/medbay)
+"aU" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/mirror{
+ name = "dusty mirror";
+ pixel_x = -26
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation)
+"aX" = (
+/obj/machinery/navbeacon/wayfinding/architecturedepartment,
+/turf/open/floor/plasteel,
+/area/department_main/control)
+"ba" = (
+/obj/structure/table,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/clothing/gloves/color/fyellow/old,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/item/clothing/head/welding{
+ pixel_x = -3;
+ pixel_y = 5
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"bc" = (
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/hydroponics)
+"bd" = (
+/turf/open/floor/plating/airless{
+ icon_state = "platingdmg1"
+ },
+/area/ruin/space/has_grav/ancientstation/betastorage)
+"bl" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"bm" = (
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/brown/corner,
+/turf/open/floor/plasteel/white,
+/area/department_main/training)
+"bn" = (
+/obj/machinery/computer{
+ desc = "A computer long since rendered non-functional due to lack of maintenance. Spitting out error messages.";
+ dir = 4;
+ name = "Broken Computer"
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/window/brigdoor/eastright,
+/turf/open/floor/plasteel/dark,
+/area/ruin/space/has_grav/ancientstation/deltaai)
+"bq" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/mirror{
+ name = "dusty mirror";
+ pixel_y = 28
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"br" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4{
+ dir = 6
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"bs" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/cable,
+/turf/open/space/basic,
+/area/solar/ancientstation)
+"bv" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/light_switch{
+ pixel_y = 26
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation/proto)
+"bw" = (
+/obj/effect/turf_decal/tile/blue{
+ color = "#3234B9";
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ color = "#3234B9";
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ color = "#3234B9";
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ color = "#3234B9"
+ },
+/obj/structure/rack,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/item/reagent_containers/spray/chemsprayer/janitor,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel/dark,
+/area/department_main/welfare)
+"bx" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/table/reinforced,
+/obj/item/paper/fluff/ruins/oldstation/protogun,
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation/proto)
+"bD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/structure/cable,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"bG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/research{
+ name = "Research and Development"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/firedoor/closed,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/rnd)
+"bI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/vending/dinnerware,
+/turf/open/floor/plasteel/cafeteria,
+/area/ruin/space/has_grav/ancientstation/kitchen)
+"bL" = (
+/obj/effect/spawner/abnormality_room,
+/obj/structure/cable/layer1,
+/obj/structure/cable/layer3,
+/turf/closed/indestructible/reinforced,
+/area/facility_hallway/south)
+"bN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/trinary/mixer/airmix{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/atmo)
+"bS" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/deltacorridor)
+"bT" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2{
+ dir = 8
+ },
+/obj/structure/cable,
+/turf/open/floor/plating/airless,
+/area/ruin/space/has_grav/ancientstation/medbay)
+"bX" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"bY" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"bZ" = (
+/obj/structure/table/abductor,
+/obj/item/toy/redbutton,
+/obj/effect/light_emitter{
+ light_power = 4;
+ light_range = 25;
+ set_cap = 3;
+ set_luminosity = 24
+ },
+/obj/effect/landmark/observer_start,
+/turf/open/floor/carpet/orange,
+/area/department_main/training)
+"cb" = (
+/obj/structure/sign/departments/safety{
+ pixel_x = -32
+ },
+/turf/open/floor/plasteel/white,
+/area/department_main/safety)
+"cg" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table,
+/obj/machinery/recharger,
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/comm)
+"ch" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ brightness = 3;
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"ck" = (
+/obj/structure/alien/weeds/node,
+/obj/structure/alien/egg/burst,
+/turf/open/floor/plasteel/dark,
+/area/ruin/space/has_grav/ancientstation/deltaai)
+"cl" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation)
+"cm" = (
+/obj/structure/closet,
+/obj/item/tank/jetpack/void,
+/obj/item/clothing/head/helmet/space/nasavoid/old,
+/obj/item/clothing/suit/space/nasavoid,
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/mining)
+"co" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/facility_hallway/east)
+"cq" = (
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/brown,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/mining)
+"cs" = (
+/obj/machinery/camera/autoname{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/department_main/training)
+"ct" = (
+/turf/open/floor/plasteel/airless,
+/area/ruin/space/has_grav/ancientstation/medbay)
+"cu" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/sec)
+"cw" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation/proto)
+"cx" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ pixel_x = 26
+ },
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/engi)
+"cz" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/turf/open/floor/carpet/purple,
+/area/department_main/information)
+"cA" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2{
+ dir = 8
+ },
+/obj/structure/cable,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/medbay)
+"cB" = (
+/obj/item/stack/rods,
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/item/reagent_containers/glass/bottle/virusfood,
+/turf/open/floor/plasteel/airless,
+/area/ruin/space/has_grav/ancientstation/medbay)
+"cH" = (
+/obj/structure/table,
+/obj/item/stack/sheet/glass,
+/obj/item/stack/sheet/glass,
+/obj/item/stock_parts/matter_bin,
+/obj/item/stock_parts/scanning_module{
+ pixel_x = 2;
+ pixel_y = 3
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plasteel,
+/area/ruin/space/has_grav/ancientstation/rnd)
+"cJ" = (
+/obj/machinery/door/poddoor{
+ id = "proto"
+ },
+/obj/machinery/door/window/westright,
+/turf/open/floor/plasteel/white,
+/area/ruin/space/has_grav/ancientstation/proto)
+"cN" = (
+/obj/machinery/telecomms/message_server/preset,
+/turf/open/floor/circuit/telecomms/mainframe,
+/area/department_main/information)
+"cO" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/mob/living/simple_animal/bot/cleanbot,
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Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power \ntratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once \ntoperational.
The Supermatter aims to alter this, a functional Supermatter is essentially a gas producer that generates far more radiation than Fusion or Fission \ntgenerators can ever hope to produce. "
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We have deliverted the lastest in medical technology to the medical bay for your use."
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+ },
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+ },
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+/obj/machinery/door/firedoor/closed,
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+ },
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+ },
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+ },
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+ },
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+(255,1,1) = {"
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+"}
diff --git a/_maps/skeld.json b/_maps/skeld.json
new file mode 100644
index 000000000000..599a1a7ff191
--- /dev/null
+++ b/_maps/skeld.json
@@ -0,0 +1,17 @@
+{
+ "version": 1,
+ "map_name": "Skeld",
+ "map_path": "map_files/Event",
+ "map_file": [
+ "skeld.dmm"
+ ],
+ "traits": [
+ {
+ "Baseturf": "/turf/open/floor/plating/asteroid"
+ }
+ ],
+ "space_ruin_levels": 0,
+ "space_empty_levels": 0,
+ "minetype": "none",
+ "maptype": "skeld"
+}
diff --git a/code/controllers/subsystem/maptype.dm b/code/controllers/subsystem/maptype.dm
index cbdcbe938c45..5830e0aff448 100644
--- a/code/controllers/subsystem/maptype.dm
+++ b/code/controllers/subsystem/maptype.dm
@@ -25,6 +25,9 @@ SUBSYSTEM_DEF(maptype)
//This map is city stuff
var/list/citymaps = list("wonderlabs", "city")
+ //This is for maps that incorporate space, and crafting is enabled.
+ var/list/spacemaps = list("skeld")
+
//What departments are we looking at
var/list/departments = list("Command","Security","Service")
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index e17fb034e6ea..39b88b23fee2 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -249,8 +249,15 @@ SUBSYSTEM_DEF(ticker)
if(SSmaptype.maptype in SSmaptype.combatmaps)
if(!(istype(mode, /datum/game_mode/combat)))
mode = new /datum/game_mode/combat
+
+// Among Us.
+ else if(SSmaptype.maptype == "skeld")
+ // mode = new /datum/game_mode/traitor
+ toggle_ooc(FALSE) // Turn it off
+ CONFIG_SET(flag/norespawn, 1)
+
else
- if(istype(mode, /datum/game_mode/combat))
+ if(!istype(mode, /datum/game_mode/management))
mode = new /datum/game_mode/management/classic
CHECK_TICK
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index 040b20a167b6..b11e6f4b5965 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -747,6 +747,12 @@ update_label()
name = "\proper a perfectly generic identification card"
desc = "A perfectly generic identification card. Looks like it could use some flavor."
+/obj/item/card/id/away/old/cap
+ name = "Charlie Station Captain's ID card"
+ desc = "A faded Charlie Station ID card. You can make out the rank \"Captain\"."
+ assignment = "Charlie Station Captain"
+ access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_SEC)
+
/obj/item/card/id/away/old/sec
name = "Charlie Station Security Officer's ID card"
desc = "A faded Charlie Station ID card. You can make out the rank \"Security Officer\"."
@@ -759,6 +765,18 @@ update_label()
assignment = "Charlie Station Scientist"
access = list(ACCESS_AWAY_GENERAL)
+/obj/item/card/id/away/old/doc
+ name = "Charlie Station Doctor's ID card"
+ desc = "A faded Charlie Station ID card. You can make out the rank \"Doctor\"."
+ assignment = "Charlie Station Doctor"
+ access = list(ACCESS_AWAY_GENERAL)
+
+/obj/item/card/id/away/old/ass
+ name = "Charlie Station Assistant's ID card"
+ desc = "A faded Charlie Station ID card. You can make out the rank \"Assistant\"."
+ assignment = "Charlie Station Assisant"
+ access = list(ACCESS_AWAY_GENERAL)
+
/obj/item/card/id/away/old/eng
name = "Charlie Station Engineer's ID card"
desc = "A faded Charlie Station ID card. You can make out the rank \"Station Engineer\"."
diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm
index 6da831014649..dde2e72c8e4f 100644
--- a/code/game/objects/items/stacks/sheets/glass.dm
+++ b/code/game/objects/items/stacks/sheets/glass.dm
@@ -12,6 +12,10 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
new/datum/stack_recipe("glass shard", /obj/item/shard, time = 0, on_floor = TRUE) \
))
+GLOBAL_LIST_INIT(skeld_glass_recipes, list ( \
+ new/datum/stack_recipe("directional window", /obj/structure/window/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
+ new/datum/stack_recipe("fulltile window", /obj/structure/window/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
+))
/obj/item/stack/sheet/glass
name = "glass"
desc = "HOLY SHEET! That is a lot of glass."
@@ -40,6 +44,9 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
/obj/item/stack/sheet/glass/get_main_recipes()
. = ..()
. += GLOB.glass_recipes
+ if(SSmaptype.maptype in SSmaptype.spacemaps)
+ . += GLOB.skeld_glass_recipes
+
/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user, params)
add_fingerprint(user)
@@ -122,6 +129,11 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
new/datum/stack_recipe("glass shard", /obj/item/shard, time = 0, on_floor = TRUE) \
))
+GLOBAL_LIST_INIT(skeld_reinforced_glass_recipes, list ( \
+ new/datum/stack_recipe("directional reinforced window", /obj/structure/window/reinforced/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
+ new/datum/stack_recipe("fulltile reinforced window", /obj/structure/window/reinforced/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
+))
+
/obj/item/stack/sheet/rglass
name = "reinforced glass"
@@ -167,6 +179,8 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
/obj/item/stack/sheet/rglass/get_main_recipes()
. = ..()
. += GLOB.reinforced_glass_recipes
+ if(SSmaptype.maptype in SSmaptype.spacemaps)
+ . += GLOB.skeld_reinforced_glass_recipes
GLOBAL_LIST_INIT(prglass_recipes, list ( \
new/datum/stack_recipe("directional reinforced window", /obj/structure/window/plasma/reinforced/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 86bbe1083dd9..a8612217c3d4 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -110,6 +110,12 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
new/datum/stack_recipe("shower frame", /obj/structure/showerframe, 2, time= 2 SECONDS)
))
+GLOBAL_LIST_INIT(skeld_metal_recipes, list ( \
+ new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
+ new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 40, one_per_turf = TRUE, on_floor = TRUE, trait_booster = TRAIT_QUICK_BUILD, trait_modifier = 0.75), \
+ null, \
+))
+
/obj/item/stack/sheet/metal
name = "metal"
desc = "Sheets made out of metal."
@@ -148,6 +154,8 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
/obj/item/stack/sheet/metal/get_main_recipes()
. = ..()
. += GLOB.metal_recipes
+ if(SSmaptype.maptype in SSmaptype.spacemaps)
+ . += GLOB.skeld_reinforced_glass_recipes
/obj/item/stack/sheet/metal/suicide_act(mob/living/carbon/user)
user.visible_message("[user] begins whacking [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!")
diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm
index 8e5fc3d205f1..d070083da3a3 100644
--- a/code/game/objects/structures/ghost_role_spawners.dm
+++ b/code/game/objects/structures/ghost_role_spawners.dm
@@ -551,6 +551,30 @@
glasses = /obj/item/clothing/glasses/hud/eyepatch/admiral
//Ancient cryogenic sleepers. Players become NT crewmen from a hundred year old space station, now on the verge of collapse.
+/obj/effect/mob_spawn/human/oldcap
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a captain's uniform underneath the built up ice. The machine is attempting to wake up its occupant."
+ mob_name = "a captain"
+ icon = 'icons/obj/machines/sleeper.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ random = TRUE
+ mob_species = /datum/species/human
+ short_desc = "You are a captain working for Nanotrasen, stationed onboard a state of the art research station."
+ flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. \
+ The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
+ important_info = "Work as a team with your fellow survivors and do not abandon them."
+ uniform = /obj/item/clothing/under/rank/captain/admiral
+ shoes = /obj/item/clothing/shoes/jackboots
+ id = /obj/item/card/id/away/old/cap
+ assignedrole = "Ancient Crew"
+
+/obj/effect/mob_spawn/human/oldcap/Destroy()
+ new/obj/structure/showcase/machinery/oldpod/used(drop_location())
+ return ..()
+
/obj/effect/mob_spawn/human/oldsec
name = "old cryogenics pod"
desc = "A humming cryo pod. You can barely recognise a security uniform underneath the built up ice. The machine is attempting to wake up its occupant."
@@ -559,7 +583,6 @@
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
- random = TRUE
mob_species = /datum/species/human
short_desc = "You are a security officer working for Nanotrasen, stationed onboard a state of the art research station."
flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. \
@@ -585,7 +608,6 @@
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
- random = TRUE
mob_species = /datum/species/human
short_desc = "You are an engineer working for Nanotrasen, stationed onboard a state of the art research station."
flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. The last thing \
@@ -611,7 +633,6 @@
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
- random = TRUE
mob_species = /datum/species/human
short_desc = "You are a scientist working for Nanotrasen, stationed onboard a state of the art research station."
flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. \
@@ -628,6 +649,53 @@
new/obj/structure/showcase/machinery/oldpod/used(drop_location())
return ..()
+/obj/effect/mob_spawn/human/oldmed
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a medical uniform underneath the built up ice. The machine is attempting to wake up its occupant."
+ mob_name = "a doctor"
+ icon = 'icons/obj/machines/sleeper.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ mob_species = /datum/species/human
+ short_desc = "You are a doctor working for Nanotrasen, stationed onboard a state of the art research station."
+ flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. \
+ The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
+ important_info = "Work as a team with your fellow survivors and do not abandon them."
+ uniform = /obj/item/clothing/under/rank/medical/doctor
+ shoes = /obj/item/clothing/shoes/laceup
+ id = /obj/item/card/id/away/old/doc
+ l_pocket = /obj/item/stack/medical/bruise_pack
+ assignedrole = "Ancient Crew"
+
+/obj/effect/mob_spawn/human/oldmed/Destroy()
+ new/obj/structure/showcase/machinery/oldpod/used(drop_location())
+ return ..()
+
+/obj/effect/mob_spawn/human/oldass
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a grey jumpsuit underneath the built up ice. The machine is attempting to wake up its occupant."
+ mob_name = "an assistant"
+ icon = 'icons/obj/machines/sleeper.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ mob_species = /datum/species/human
+ short_desc = "You are an assistant working for Nanotrasen, stationed onboard a state of the art research station."
+ flavour_text = "You vaguely recall rushing into a cryogenics pod due to an oncoming radiation storm. \
+ The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
+ important_info = "Work as a team with your fellow survivors and do not abandon them."
+ uniform = /obj/item/clothing/under/color/grey/ancient
+ shoes = /obj/item/clothing/shoes/laceup
+ id = /obj/item/card/id/away/old/ass
+ assignedrole = "Ancient Crew"
+
+/obj/effect/mob_spawn/human/oldass/Destroy()
+ new/obj/structure/showcase/machinery/oldpod/used(drop_location())
+ return ..()
+
/obj/effect/mob_spawn/human/pirate
name = "space pirate sleeper"
desc = "A cryo sleeper smelling faintly of rum."
diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
index 209f5003a137..c54765eb867a 100644
--- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
+++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
@@ -38,6 +38,9 @@
#endif
/turf/open/Initialize()
+ //If we want actual space grameplay. What can go wrong?
+ if(SSmaptype.maptype in SSmaptype.spacemaps)
+ planetary_atmos = FALSE
if(!blocks_air)
air = new
air.copy_from_turf(src)
diff --git a/config/maps.txt b/config/maps.txt
index 92cedc7c6c1d..7c1673d32524 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -87,6 +87,9 @@ endmap
map limbus
endmap
+map skeld
+endmap
+
map facilitytest
endmap