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I believe this can be corrected during the "Adjust Shaders" step of the blender plugin. I will examine this further in the coming days.
The object in Unity.
The object after bring imported to blender.
The text was updated successfully, but these errors were encountered:
This has been addressed in PR4
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Aitolda
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I believe this can be corrected during the "Adjust Shaders" step of the blender plugin. I will examine this further in the coming days.
The object in Unity.
The object after bring imported to blender.
The text was updated successfully, but these errors were encountered: