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Normal maps are not scaled correctly within the blender plugin #2

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Aitolda opened this issue Mar 15, 2024 · 1 comment
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Normal maps are not scaled correctly within the blender plugin #2

Aitolda opened this issue Mar 15, 2024 · 1 comment
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@Aitolda
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Aitolda commented Mar 15, 2024

I believe this can be corrected during the "Adjust Shaders" step of the blender plugin. I will examine this further in the coming days.

6d1ad91bac839a568f7a8f9a94628a75 1
The object in Unity.

f1d3d3c608d67435202e0a7c85a99d74 1
The object after bring imported to blender.

@Aitolda Aitolda added the bug Something isn't working label Mar 15, 2024
@Aitolda Aitolda self-assigned this Mar 15, 2024
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Aitolda commented Mar 17, 2024

This has been addressed in PR4

@Aitolda Aitolda closed this as completed Mar 17, 2024
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