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In GameView::setPlayerAction(), where it checks the launcher bubble colors, set them to safe defaults if they are invalid. Currently skips setting the bubble colors altogether (or maybe just verify that this doesn't cause a crash).
The text was updated successfully, but these errors were encountered:
In GameView::setPlayerAction(), where it checks the launcher bubble colors, set them to safe defaults if they are invalid. Currently skips setting the bubble colors altogether (or maybe just verify that this doesn't cause a crash).
The text was updated successfully, but these errors were encountered: