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For strikeout text in the Rocket.Chat markup, text is framed with single tildes ("~strikeout text~").
By default, Showdown does not parse this. It supports the strikethrough option (disabled by default), but it only applies to double tildes (not single tildes like in Rocket.Chat).
Example message:
Test ~strikethrough text~
After converting to Matrix:
The text was updated successfully, but these errors were encountered:
For strikeout text in the Rocket.Chat markup, text is framed with single tildes ("
~strikeout text~
").By default, Showdown does not parse this. It supports the strikethrough option (disabled by default), but it only applies to double tildes (not single tildes like in Rocket.Chat).
Example message:
After converting to Matrix:
The text was updated successfully, but these errors were encountered: