This repository has been archived by the owner on Sep 27, 2023. It is now read-only.
Support killing of entities referenced after next breakpoint #71
Labels
enhancement
New feature or request
Instead of killing entities right away we could mark them with a tag
mcfd_killed
. All selectors need to ignore killed entities. Right after marking the entities and whenever returning from a function we can kill all marked entities that are not referenced by amdfd_context
entity.The necromancy example from our readme is a good reproducer test case.
The text was updated successfully, but these errors were encountered: