Microsoft Teams supports the ability to run web-based UI inside "custom tabs" that users can install either for just themselves (personal tabs) or within a team or group chat context.
- NodeJS
- An M365 account. If you do not have M365 account, apply one from M365 developer program
- Teams Toolkit Visual Studio Code Extension version after 1.55 or TeamsFx CLI
- From Visual Studio Code: Start debugging the project by hitting the
F5
key in Visual Studio Code. - Alternatively use the
Run and Debug Activity Panel
in Visual Studio Code and click theRun and Debug
green arrow button. - From TeamsFx CLI: Start debugging the project by executing the command
teamsfx preview --local
in your project directory.
You can find the Teams app manifest in templates/appPackage
folder. The folder contains two manifest files:
manifest.local.template.json
: Manifest file for Teams app running locally.manifest.remote.template.json
: Manifest file for Teams app running remotely (After deployed to Azure).
Both files contain template arguments with {...}
statements which will be replaced at build time. You may add any extra properties or permissions you require to this file. See the schema reference for more information.
Deploy your project to Azure by following these steps:
From Visual Studio Code | From TeamsFx CLI |
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|
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Note: Provisioning and deployment may incur charges to your Azure Subscription.
Once the provisioning and deployment steps are finished, you can preview your app:
-
From Visual Studio Code
- Open the
Run and Debug Activity Panel
. - Select
Launch Remote (Edge)
orLaunch Remote (Chrome)
from the launch configuration drop-down. - Press the Play (green arrow) button to launch your app - now running remotely from Azure.
- Open the
-
From TeamsFx CLI: execute
teamsfx preview --remote
in your project directory to launch your application.
To check that your manifest file is valid:
- From Visual Studio Code: open the Teams Toolkit and click
Validate manifest file
or open the command palette and select:Teams: Validate manifest file
. - From TeamsFx CLI: run command
teamsfx validate
in your project directory.
- From Visual Studio Code: open the command palette and select
Teams: Zip Teams metadata package
. - Alternatively, from the command line run
teamsfx package
in the project directory.
Once deployed, you may want to distribute your application to your organization's internal app store in Teams. Your app will be submitted for admin approval.
- From Visual Studio Code: open the Teams Toolkit and click
Publish to Teams
or open the command palette and select:Teams: Publish to Teams
. - From TeamsFx CLI: run command
teamsfx publish
in your project directory.