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Directory.Build.props
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Directory.Build.props
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<!-- this file contains stuff for build.fsx I think? -->
<Project>
<!-- NuGet Metadata -->
<PropertyGroup>
<PackageProjectUrl>https://github.com/uwu/mingine</PackageProjectUrl>
<RepositoryUrl>https://github.com/uwu/mingine</RepositoryUrl>
<PackageLicenseFile>UNLICENSE</PackageLicenseFile>
<!--<PackageIcon>icon.png</PackageIcon>-->
<PackageTags>fsharp;fable;physics;game;web</PackageTags>
<Authors>Yellowsink</Authors>
<!-- For SourceLink. See: https://github.com/dotnet/sourcelink#using-source-link-in-net-projects -->
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
</PropertyGroup>
<ItemGroup>
<!--<None Include="$(MSBuildThisFileDirectory)\icon.png" Pack="true" Visible="false" PackagePath="" />-->
<None Include="$(MSBuildThisFileDirectory)\UNLICENSE" Visible="false" Pack="true" PackagePath="" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All" />
</ItemGroup>
</Project>